
Brainy Steam
39 posts


@KreekCraft I think they have some bigger problems then a bad logo at the moment
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@thegameawards Wow. I honestly remember queuing into it not knowing what to expect. It’s crazy how much time has passed.
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@IGN Minecraft is fine for the most part, along with Fortnite. Fortnite in particular has done a lot to fix that with voice reporting. But Roblox, ROBLOX is the whole reason why we are even in this situation.
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The Australian government demands to know what Roblox, Minecraft, Fortnite, and Steam are doing to prevent grooming, radicalisation. bit.ly/48MXiai

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@RobloxNewsroom No you don’t, you’re just glad that they aren’t letting the states take too much money from your billion dollar company.
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We are grateful for the bi-partisan leadership of the WV, NV, and AL Attorneys General and the tireless work of their teams in establishing these collaborative agreements. Their dedication underscores our shared commitment to protecting young people online. At Roblox, we will never stop innovating and partnering with leaders around the world to foster a safer and more positive environment for the next generation.
JB McCuskey@mccuskeyforwv
A great day for WV- as we announce a landmark settlement with Roblox.
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@KreekCraft Matt doesn’t care, because if he really did, he would have came out and spoke about this months ago, and worst yet, the whole “full Roblox nowhere” is absolutely ridiculous. Considering that good moderation is why ABSOLUTELY EVERY other game runs fine.
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🔥 Hot Take: Matt Kaufman isn’t wrong here.
I hate age verification but from reading in-between the lines it looks like Roblox’s hands were tied here.
It was either this or Roblox gets banned. 🤷♀️
ray@r4y319
Matt Kaufman has responded to the backlash over Roblox's new age check and safety requirements.
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@KreekCraft They ain’t gonna fix this. It’s just to stop the people to not go ABSOLUTELY crazy.
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Roblox finally listening. 🙏😭
Hopefully this kills all condo games.
RTC@Roblox_RTC
Roblox has begun moderating players who repeatedly join condos.
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@KreekCraft Not insanely terrible idea as long as your’e genuine. But there better not be clickbait speeches and announcements tho
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@Mrwhosetheboss Probably the most mrwhosetheboss way to announce this
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@Roblox_RTC Sort of ok idea, but still far from perfect. I wonder how the non age verified users get grouped, since my account has said 13+ since 2018 😭
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Roblox is releasing Roblox Kids (under 9), Roblox Select (9-15), and the standard Roblox (16+). This will roll out in early June and change how parental control works on that platform.
Roblox Kids (<9) will have:
- access to games with a Minimal or Mild content maturity label.
- all communication disabled by default. Parents have the option to enable chat, however, it will be restricted to Trusted Friends & users under 13. Party chat will be unavailable.
- a distinctive blue background.
Roblox Select (9-15) will have:
- access to games with a Minimal, Mild, or Moderate content maturity label.
- for ages 9-12, users will have access to see experience chat, but unless a parent permits their child to use chat in-game, it is not enabled by default. If doing so, they can chat with users under 16 & Trusted Friends. They can use Party Chat for Trusted Friends or a group of six after receiving parental consent. Parents have the option to turn this off.
- for ages 13-15, chat is enabled by default, text and voice chat options are also available. Users can chat with ages 9-17 or Trusted Friends.
- a distinctive visual treatment indicating account type.
Roblox (16+) will have:
- Visibility into friends, screen time, and spending until the user has reached the age of adulthood, which is 18.
- Chat is on by default, unless banned in your region.
- All content maturity labels, excluding Restricted.
Users will automatically transition from Roblox Kids -> Roblox Select -> Roblox upon reaching the proper age. Roblox will not allow Roblox Kids & Select to feature games with sensitive issues, social hangouts, or free-form drawing games; however, parents can approve specific games that are otherwise unavailable to their child.


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✅ Connections --> Friends
❓ Experiences --> Games
Anyone else seeing what I'm seeing?
Roblox@Roblox
Games are better with friends.
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@RobloxNewsroom Guys, this HAS to be some sort of social experiment. I’m not sounding crazy, but what Roblox has done absolutely is not normal. They are ruining all things that’s don’t even need to be touched and THEN only calling out rumors of removing R16 because they knew everyone would go.
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We're bringing Friends back! We're also expanding Trusted Friends to make it even easier for families and inner circle friends to safely communicate and play together on Roblox -- even if they're in different age groups. about.roblox.com/newsroom/2026/…
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@Roblox If your message is to “express yourself freely” then you should let us express ourselves freely by actually listening to the main 99.9999% and not the 0.0001%.
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@KreekCraft @KreekCraft the only reason Fortnite lost so much money on top of trying to be the next Roblox is that they blew their money on collabs. They would rather spend 10M getting rights to sell skins that no one wants versus actually paying for maintenance.
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I genuinely think Fortnite's downfall is because of their desire to be the next Roblox.
The custom maps almost all feel like Temu Roblox games, while the main game has suffered.
I know I'm just a random Roblox streamer but happy to signal boost any employees laid off today.
HYPEX@HYPEX
EPIC GAMES LAYS OFF OVER 1,000 EMPLOYEES "Today we’re laying off over 1000 Epic employees. I'm sorry we're here again. The downturn in Fortnite engagement that started in 2025 means we're spending significantly more than we're making, and we have to make major cuts to keep the company funded. This layoff, together with over $500 million of identified cost savings in contracting, marketing, and closing some open roles puts us in a more stable place."
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@HYPEX I do actually believe that costs are too high. Fortnite’s mistake was spending WAY too much money on collabs instead on simply making sure the game wasn’t dying. Kinda like diving underwater to catch a fish but forgetting your oxygen is low.
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EPIC GAMES LAYS OFF OVER 1,000 EMPLOYEES
"Today we’re laying off over 1000 Epic employees. I'm sorry we're here again. The downturn in Fortnite engagement that started in 2025 means we're spending significantly more than we're making, and we have to make major cuts to keep the company funded. This layoff, together with over $500 million of identified cost savings in contracting, marketing, and closing some open roles puts us in a more stable place."

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