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Brimp
3.6K posts


@DevilzFartbox @ProphetChaos714 @DeadbyDaylight Clown? Seriously? The ONLY strong part of his entire kit?
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@ProphetChaos714 @DeadbyDaylight Fuck that.
Nerf the trickster. Nerf the clown, nerf Vecna (the better 1, Stranger things) killers are too fkn buffed.
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We’re Gonna Live Forever has been kill switched due to an issue with healing stacking. The Perk will be re-enabled once the issue is fixed in a future update.
Kill Switch List 🔗 dbd.game/killswitch

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The 9.5.1 Bugfix Patch begins rollout at 11 AM ET today with an adjustment to The Trickster's Laceration Meter decay and a bunch of bug fixes.
This update is not scheduled on Switch.
Read the patch notes here:
Reddit 🔗 dbd.game/4bvw5Lh
Forums 🔗 dbd.game/4srRcnx

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@abstractrat_ @cloakhd @DeadbyDaylight It kind of is. On its own maybe 1 in a team its tolerable maybe 2. But as soon as you start seeing 3-4 in a match... the problem is the stacking and always will be with survivor perks. Like how exhaustion is.
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@cloakhd @DeadbyDaylight why would it need a nerf, it's not insanely broken
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@cloakhd @DeadbyDaylight Wah wah wah nerf survivor perks wah
Nerf lightborne, nerf killer gen perks, nerf killer undetectable perks, nerf noed, nerf blight, nerf mindbreaker
Killer mains are so insufferable… just play the game and go next… it’s not like your life depends on it…
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@MannieYoko @fPearspective It's more of a "this WILL become a problem as soon as it fills up 3-4 perk slots per game" the same problem exhaustion has. Fine on its own with one survivor running it but stacked is absurdly powerful.
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@fPearspective You see this perk 10% of matches and cry babies 100% on twitter
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We've seen the feedback of this in the PTB but wanted to stress that the T in PTB stands for "Test".
Four months later:

Dead by Daylight@DeadbyDaylight
The 9.5.1 Bugfix Patch begins rollout at 11 AM ET today with an adjustment to The Trickster's Laceration Meter decay and a bunch of bug fixes. This update is not scheduled on Switch. Read the patch notes here: Reddit 🔗 dbd.game/4bvw5Lh Forums 🔗 dbd.game/4srRcnx
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@fPearspective Yeah, best way I can describe new fast track is just the exhaustion problem but in its infant stages. One person running it is fine and strong. But when EVERYONE runs it... it starts to get out of control. We're just not at that stage of everyone running it yet.
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@OMGItsJMD @prion_tv I mean yeah but its sadako. The killer that thrives off of people not knowing the counterplay.
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@DaQueenKathy @KUURDAA Just saw a stream yesterday where there was 4 sabo games in a row.
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@ViolettChild Um... (surely this year I'll follow up on 500 anniversary offerings on twins that I've been saying since 2021)
GIF
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@sbmsvgrl @AstralNestTV Go ahead. It's just factual survivors get WAY more perks that require less earning requirement than killer perks especially the strong ones.
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@Brimp_ @AstralNestTV Lets not talk about all the perks for generators or auras HAHAHAH
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@sbmsvgrl @AstralNestTV Devour you have to earn, FTTE you have to earn, blood warden you have to earn and NOED is the only one that's slightly valid. Compare that to survivors who get a majority of those for free while the earning requirement ones are not too hard.
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@TJandElover83 @Furency0 @isarispaws Like I said earlier I would love to see these clips where the blight misses his rush swing and you get M1'd 2 seconds later. Because this is quite literally impossible unless you're dead zoned which isn't a blight issue at that point.
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@TJandElover83 @Furency0 @isarispaws It practically is. The blight over swings and has to make up the distance while moving at a snails pace.
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@TJandElover83 @Furency0 @isarispaws Just for reference legions fatigue time is ALSO 3 seconds and people are rarely if at all ever getting hit post fatigue if they played the game for more than 20 hours.
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@TJandElover83 @Furency0 @isarispaws It's literally his fatigue time? You can time it yourself. Maybe its alright to be wrong sometimes.
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@TJandElover83 @Furency0 @isarispaws The fatigue is 3 seconds, doesn't start until his swing ends and continues generally going the way he's swinging.... I would like to see your gameplay where a blight misses his rush swing, and you get M1'd because I guarantee you could have done something better.
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@Brimp_ @Furency0 @isarispaws Because he can swing wherever and whenever he wants? He forces you off a tile, rushes then you're dead. The fatigue being near nonexistent plays a part in it
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@TJandElover83 @Furency0 @isarispaws Not what I said. What are you doing when dodging a rush swing that even past fatigue you're still getting hit? As much as I don't like comp, comp players don't get m1'd after the blight misses their rush swing. So how are you misplaying that bad?
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@TJandElover83 @Furency0 @isarispaws What misplays do you make that gives the blight a hit when they miss? That's more of a self report if anything.
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@Brimp_ @Furency0 @isarispaws He needs to be ass to play cuz he'll always be 10 times more ass to play against. Nature of the killer buddy. Also making him 4.2 wouldn't make him feel ass his auto chase winning power stays the same. He simply shouldn't get free hits even when he misses
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@TJandElover83 @Furency0 @isarispaws You're comparing nurses power to blights power. Nurse literally ignores the fundamentals of the game compared to blight which still has to follow them. Not about making a killer ass power wise its about making it ass to play like they did Hux by dumbing him down. Try again.
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@Brimp_ @Furency0 @isarispaws 4.2 Blight would not be close to ass, Nurse is slower than survivors btw
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@_XenoVT @E_Misssss Yeah idk. Find whatever you want fun but if getting permanent gen progress is fun for existing... idk.
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@E_Misssss The one fun perk? You literally have to do nothing???? Huh???
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