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Brimp
3.9K posts


@shiningstxrsXX0 @iCoerceTv Yes but then instead of having the base four you would have two so you would have to make scourges and lose out on frankly a LOT of regression. If it converted it the moment you hooked and popped Pain Res sure it could be good but what you suggested would kill the perk.
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@Brimp_ @iCoerceTv Dude the whole purpose of houndmasters perk is to MAKE scourge hooks. Did you forget that it also has that effect? Youd only get two scourge hooks but you can make more scourge hooks when hooking a survivor on a regular hook.
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@shiningstxrsXX0 @iCoerceTv You do know pain res only regresses gens when you place the person on the hook right? Not when they're taken off like floods of rage since jagged compass converts it AFTER they're unhooked meaning it has very little synergy with pain res hence why agi would be better.
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@Brimp_ @iCoerceTv But its a fair trade id take. Getting 15 percent off of a gen whenever you want is a powerful effect
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@Winkers26 @iCoerceTv Eh losing out on more than 2 regression events because you want to make more scourges when you could just run agitation is not worth it.
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@shiningstxrsXX0 @iCoerceTv Ngl that would straight up kill scourges unless you like running floods of rage with jagged compass. "Oops you only get two scourges and they're across the map"
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@iCoerceTv Call me crazy but i think this could be reimplemented if they just lower the scourge hook count to 2. But you can easily get alot of em with houndmasters perks that makes new scourge hooks
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@jazztcaas @BlueDream47TTV When people tend to use sided they think about both sides being competent at the game and not 3/4 survivors throwing themselves at hooks feeding into the killer instead of splitting on gens.
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@jazztcaas @BlueDream47TTV "It’s so baffling to me how people dare to say it’s a survivor sided game" because its proven time and time against when the survivors are good and coordinated the only killers that can really contest them are Nurse and Blight even with restricted perk rules?
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@vang_keith37877 @BlueDream47TTV The "counter" to the perk is you're literally in a worse off spot because you don't have a survivor on death hook which is a LOT of pressure loss. But I don't expect a lot from a person who unironically uses emojis.
Once again you dont understand the fundamental issue.
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@Brimp_ @BlueDream47TTV I understand the perk more than you lil bro you’re the skill issue here who doesn’t know how to encounter it so foh 😂
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@MysteriousTom_X @_astroCubed @PixelBushYT I mean I guess if you play mid day. Any later and its every other game.
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@Brimp_ @_astroCubed @PixelBushYT It’s not problematic at all. If you’re the first hooked it’s useless, in solo queue it’s useless and easily wasted. It’s only good on good swf’s which is already rare anyways lol
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My most Survivor sided take is that I LOVE the role played by Shoulder the Burden. It's a very overtuned perk, the risk is nowhere near big enough for the reward, but that's something that can and should be addressed and could leave us with one of DBD's most interesting perks.
BlueDream47@BlueDream47TTV
I have created a petition so we as a community can hopefully get this perk reworked. We the killer community need to speak up and advocate for balance in this game. If you would like to have a say in advocating for balancing this perk please sign in the link in the comments.
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@JohnFrostHowl @ITweetSometime @LovelessEnt @whatevereverig @MarvelRivals MAYBE if the drones healing stacked it would have made sense to nerf the healing but since they don't it makes zero sense.
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@JohnFrostHowl @ITweetSometime @LovelessEnt @whatevereverig @MarvelRivals Its 105 hp across the entire team over 3 seconds pre nerf... the amount of burst this season added FAR outweighed the healing the global drone did. But instead they thought the problem was the drone healing and not the firewall spreading to everyone with peni on the team.
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New changes, same battlefield. Hero balances are here to spice things up! ⚖️
Explore all the latest changes arriving with Balance Post 20260711 of Marvel Rivals.
Check out all the latest hero balances now >>marvelrivals.com/balancepost/20…
Adapt, react, and rule them all.


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@whatevereverig @LovelessEnt @MarvelRivals 87 health every 15 seconds SURELY was what needed to be nerfed and not the full team up with peni.
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@LovelessEnt @MarvelRivals ultrons team up with peni was a global heal
do you know what that means?
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@AyeshaMarajj @bubsrt53201981 @ittybittycarrot @BlueDream47TTV @vsniiqes I never said unusable. I said its weakest in a casual setting. Very big difference. Also that right there is why its busted. A kill at 1 gen is WAY more manageable than a kill at 3 gens.
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@Brimp_ @bubsrt53201981 @ittybittycarrot @BlueDream47TTV @vsniiqes ? stb is still very usable in solo q its just not as good because its difficult to communicate to ur team mid match. stb def isnt weak in a casual setting just has less opportunity. however u can still run it and make the difference between a kill at 3 gens or a kill at 1 gen
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@MysteriousTom_X @_astroCubed @PixelBushYT Yeah but when adjusting their play styles means slugging where some killers just aren't viable with slugging... best to just get rid of the problematic perk.
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@Brimp_ @_astroCubed @PixelBushYT Then that’s just an encouragement for killers to finally adjust their playstyle you shouldn’t demand nerfs for perks that counter the easiest playstyle in the game.
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@jazztcaas @BlueDream47TTV Except it also affects people who don't tunnel. And 9/10 people will have sprint burst and vigil or sometimes both with STB basically negating the downside. If it made you 1 shot to powers after a set time sure but exposed is just not a downside currently.
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@BlueDream47TTV You stupid or what? Picture this. You hook a guy. They get unhooked. You go for the one that did the unhooking and hook them. Repeat. As someone said. Don’t tunnel.
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@ShaneMcLauglin @BlueDream47TTV What? When MFT first released it was literally in 3/4 builds every single game.
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@BlueDream47TTV I don't use STB and very few players in my lobbies do
More likely it's shitty killers
Like when killers kept blaming everything on Made For This, only to find out no one in the lobby even had it
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@vang_keith37877 @BlueDream47TTV Low mmr spotted. You don't understand the fundamental issue with the perk.
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@BlueDream47TTV If that one person use stb just go for them since they traded a hook stage it’s literally not that hard to deal with this perk yall just have pure skill issue
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@MysteriousTom_X @_astroCubed @PixelBushYT Biggest downside being: exposed for 40 seconds. Removing a kill from the killer MAJORLY out weighs taking a hook state from a teammate and adding it your own.
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@_astroCubed @PixelBushYT Yet it has the biggest downside on the individual in the game…
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@Reporter4Duty @PixelBushYT Not even exposed. Removing a kill is a lot of pressure loss on the killers end. Broken for the rest of the trial.
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@PixelBushYT If the Exposed lasted far longer and Vigil in its current state, I would have absolutely 0 problems with it.
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@ittybittycarrot @PixelBushYT Someone not being death hook removes a LOT of pressure from the survivor side for a measly 40 second exposed which can be reduced by vigil. Tell me you don't understand without telling me you don't understand.
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