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David Fifield
530 posts

David Fifield
@Buckwild_Abrams
Creating compelling, dark and gritty worlds where people build shared memories of desperation, loss and triumph together.
PNW Cascade Range Katılım Ağustos 2017
116 Takip Edilen2.5K Takipçiler
David Fifield retweetledi

Now you've had a taste of our latest event, Harvest of Ghosts, we'd love to hear your feedback.
Our latest survey is now live for you to fill out. Click the link and let us know what you think: surveymonkey.com/r/9HG8TLL

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@loco_mayn Not sure if the refs on Thursday could from where I was sitting.
Also: Attackers on defenders half off the pitch beyond 2nd to last defender and ahead of the ball.
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David Fifield retweetledi

My heart is hurting for the people of East TN and Western NC. The videos and images coming out of Appalachia are horrifying. Knoxville was thankfully safe. But Asheville is only 90 minutes from us. And it’s just….basically gone. If anyone knows of any donation links to help those affected please share!! #Helene
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Scorched Earth Second Survey. Follow link and let us know what you think a little over a month in! 🙏
Hunt: Showdown@HuntShowdown
Hunters, it's time for some feedback! We're asking for players, new and old, to fill out a survey and let us know what you think about Hunt: Showdown 1896. We want to hear your thoughts on the newest update and where you'd like to see the game go in the future! Find it here: surveymonkey.com/r/TD8W2HK
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@MNZLeon @Buckwild_Abrams Holy shit 😅 is er das wirklich ? Dachte mir noch der schaut aus wie David 😂
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@Buckwild_Abrams Did they take you to RimeD for Pizza yet? 😊
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Beyond the near-term updates above, our Road Map goals from last year continue with improvements and features still in development but not yet ready for release such as new ping limits, improved team chat functions, trade window improvements, and third slot matchmaking for duos wanting to add a random teammate. More details on those improvements will come as they approach release readiness in specific updates.
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One month into Hunt: Showdown 1896!
Details posted to Reddit and in comments below.
Thank you all again for your patience, your support, your feedback, and your criticisms. All of it is vital to improving the live service experience. We are mindful of both our successes and our shortfalls, and we are focused on the strongest future possible. We will not achieve any of it without a supportive and dedicated player base.
Looking forward to seeing you back in the Bayou soon!
reddit.com/r/HuntShowdown…
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And because of the clear emphasis on the need for reworking and improving the UI we also have this list of in progress changes targeting release in our October Update. Some fixes may arrive earlier, but it is important that we now shift to blending the work of bug fix patches with previously planned content updates.
Update 2.1 (incomplete list, this partial list focused on UI specifically) – All platforms, TBD October
Hunter paper doll loadout slots available in the Gear screen.
Dedicated play button in top nav.
Full shortcut button & key binding pass for clarity, consistency, and ease of use.
Filters and sorting remembered between games.
KDA shown in player details from Lobby.
Individual charms attached to any number of weapons again, no single application restriction.
Teammate's hunter level shown in the lobby.
Affordable and unaffordable traits are easier to visually differentiate.
The Grid View is set as the standard view for Recruit Screen.
"Show 3d item" added to the contextual side panel.
280+ assorted minor bug fixes
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UI Specific Changes coming with Stillwater Update 2.0.1 – same as above
Clicking on Bloodline Info above the hunter in the lobby now opens the player profile.
Currencies in the menu header (top-left) now display in their respective colors.
Streamlined 'Quit' button interaction for keyboard and mouse users.
Updated 2D icons.
Added a shortcut command for 'Inspect Equipment' in the Lobby screen.
Favorite filter improvements.
Owned items will always appear first in the inventory.
Removed Gear from the Top Navigation.
Removed the 'Sell' confirmation popup window from the Gear screen.
Blood Bond prices are now more prominent when purchasing skins.
A distinct gold popup added for items requiring Blood Bonds to purchase.
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