Dave Dave
311 posts


@Loong998 @PlayKintara $ISLAND Is great but im bullish on $SCAR LOW mc. $KINS Brilliant.
English

Solana 上目前最火的游戏 $kins @PlayKintara ,市值来到了12m
现在去买 $kins 最多也就赚2x,但是却要承受 -50%的风险
并且这个行情大资金不敢上
我找到了另一款优秀的游戏 $island
600k
yoA2CoHk6HRNtFuTP1kVt5xkcvG7mr5raQ5zuNxpump
昨天花了5000枚登陆了游戏,里面是很多个小岛,然后可以砍树,挖矿,打怪
并且有一套潜在的交易平台,可以去买卖装备
我昨天花了0.1美金买了一双鞋,今天正准备升到10级
并且代币市值仅600k, 我可以用可容忍的亏损风险博弈一个高额回报

中文

this is $WUFFY. 🐧
one app. one token.
endless possibilities.
airdrop → social → market
dex → stake → portfolio
the coldest ecosystem
on the warmest chain. 🧊
endure the storm.
build the future.
👉 @wuffy_hub for updates

English

the mobile version has been fixed
we are currently integrating the items so they can be bought and sold through the marketplace using $SCAR. We are also setting the item prices
the lag should stop shortly we are currently integrating 2 servers because the game is running on multiple servers right now, which is causing heavy lag during the integration process
thank you for your patience
English

Ansem telling us there will be $50M runners and just posted a Kintara thesis…
It’s at $15M market cap currently… you do the math:
Ansem@blknoiz06
~7000 new users on @PlayKintara & servers consistently full daily while ppl making money in game by selling items & gold, one of first novel onchain games ive seen in long time with sustained interest over the past month or so
English

If you're holding 100k+ $KINS and not actively playing @PlayKintara, you might be sleeping on at least $400 every time the Traveling Merchant restocks GOLD.
And if you're a shrimp like me? Read on. You play a role too.
The Kintara Money Glitch: Whales 🤝 Shrimps
One question I get all the time:
"Can you actually make real money just by playing the game?"
Short answer: Yes.
Here's how.
The backbone of Kintara's economy is GOLD. The primary in-game currency and one of the most sought-after assets in the ecosystem.
To craft 1 GOLD, you need:
▶️ 2,500 Wood
▶️ 1,500 Stone
▶️ 800 Coal
▶️ 30 Cooked Fish
The beautiful part?
You don't need to pay to play.
All you need is:
▶️ 1,000 $KINS in your wallet
▶️ A device
▶️ Time (or capital)
For the Whales 🐋
If you're holding 100k+ $KINS, this section is for you.
Your advantage isn't grinding.
It's efficiency.
Holding 100k $KINS allows you to redeem unlimited GOLD from the Merchant.
When the Merchant arrives:
▶️ Buy resources from the market
▶️ Convert them into GOLD
▶️ Redeem from the Merchant
▶️ Repeat until the GOLD supply runs dry
You work less.
You earn more.
Capital does the heavy lifting.
For the Shrimps 🦐 (me included)
Don't have 100k $KINS?
No problem.
You have the one thing whales usually don't because you are poor:
Time.
With just 1k $KINS, you can gather resources and become a supplier to the economy.
Farm:
▶️ Wood
▶️ Stone
▶️ Coal
▶️ Fish
Then sell them on the market based on demand.
Even better, sell in bulk.
Example:
List 14k Coal and you've already provided enough Coal for someone to mint around 17-20 GOLD, depending on their remaining resources.
Do the same with other materials, stack $KINS, and eventually level up into GOLD trading yourself.
Personally?
I do both.
I redeem 10 GOLD when the Merchant opens, sell excess resources on the market, and donate some back into the ecosystem.
One Important Thing!!!
The economy only works if players participate.
Gather.
Trade.
Craft.
Donate.
Every role matters.
That's how a real player-driven economy grows.
If this thread was useful, let me know and I'll share more Kintara strategies and economy breakdowns.
You can also find me in-game as SIRLYM if you need help getting started.

English

Enemies and Gold Nodes can now drop Weapons ⚔️, Armor , and Shoes. Items come in Common, Rare, Epic, and the extremely rare Mythic rarity, with higher rarities granting better stats. Everything is tradeable on the Marketplace.
Equip gear in the Equipment Panel, gain bonus stats, and visit the Blacksmith to upgrade your items up to +3 but be careful, failed upgrades will destroy the item.
Good luck hunting for Mythics! 🔥✨ (and good luck upgrading them 😅)
Also, there was a small UX update: you can now set the distance at which health bars become visible around your character.
English












