CupcakeAdvocate

708 posts

CupcakeAdvocate

CupcakeAdvocate

@CManutz

Just a Kobold lookin for horny.

Katılım Mayıs 2022
51 Takip Edilen20 Takipçiler
ANIME Reviews
ANIME Reviews@0ANIMEReviews·
GAWD wtf is this animation 😭🔥 Anime: The ghost in the shell
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CupcakeAdvocate
CupcakeAdvocate@CManutz·
@DrumNet3 @connorleary64 @0ANIMEReviews Honestly, the weight not needing to be realistic is a good reason to exaggerate the motion just to make it clear to viewers what's happening. On the first roof, only her first land made an impact. I feel MOST of her steps shoulda left a mark and DEFINITLY when she jumped off it
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DrummaNet
DrummaNet@DrumNet3·
@CManutz @connorleary64 @0ANIMEReviews i can kinda see where you're going further analyzing it but you don't have to make weight realistic, it just has to be believable in motion. when she landed, she did have a moment of maintaining balance only for a little bit and that snappiness registered to me that she's agile!
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CupcakeAdvocate
CupcakeAdvocate@CManutz·
@DrumNet3 @connorleary64 @0ANIMEReviews Hey i'm sure there's SOME reason for that knife being able to slice between atoms or the rope being extremely tensile strong but flimsy from a cleavage point like a gemstone But i can safely say that falling off a building would hinder my ability to cut any form of metal cable.
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DrummaNet
DrummaNet@DrumNet3·
@CManutz @connorleary64 @0ANIMEReviews i do see your point about the rope from another reply though, the guy just cuts it off like it's no one's business, found that a little strange could chalk it up to a fiber that breaks in specific conditions or a bungie rope that can handle pressure but not being lacerated
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CupcakeAdvocate
CupcakeAdvocate@CManutz·
@DrumNet3 @connorleary64 @0ANIMEReviews Yeah but then when she lands on the first building, her first impact is a heavy slam and then all her weight seems to vanish. I absolutely agree there are satisfying moments but then when she raises her leg to kick she looks like shes a normal lightweight person. Its inconsistent
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DrummaNet
DrummaNet@DrumNet3·
@CManutz @connorleary64 @0ANIMEReviews what?? i thought a lot of the weight in the animation felt nice. there's a slight limp when conveying panic, the bounce when motoko dropped to the grapple's limit felt punchy. idk it looks pretty good
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CupcakeAdvocate
CupcakeAdvocate@CManutz·
@JanJeenies This dude really dumped your ass to grind at spawn, that is fuckin wild and hysterically tragic. My condolences.
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8BitWar_ 🇵🇸
8BitWar_ 🇵🇸@8bitWar_·
Undertale characters and their favorite games
8BitWar_ 🇵🇸 tweet media
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harri
harri@harristic_·
been playing this game for 14 years and i still have no idea how you make an end portal in creative
harri tweet media
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CupcakeAdvocate
CupcakeAdvocate@CManutz·
@tP4thacc @KingJameson7 I wan't trying to disprove or argue with them. The animation is so fluid it may as well be a puddle of water. I like a bit of rigid structure in my cartoons to feel grounded. Sue me. This 5 ton robot warrior has a completely inconsistent weight in her animation. It's uncanny.
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CupcakeAdvocate
CupcakeAdvocate@CManutz·
@ProfessorFeriad @connorleary64 @0ANIMEReviews Yeah her movements when she's on the ground look fine but she's floating around on those cables like she weighs 140 pounds. What's the animated storytelling of a human being able to cut through the same cable that somehow supports a robot that can crush a shipping crate?
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Professor Super Paçoca 🏴🐍
@CManutz @connorleary64 @0ANIMEReviews You really didn't see how heavy she fells during the hole scene? She's made almost entirely out of metal, breaks the roof when jumping and the cable give a perfect feeling of how heavy she is, not to mention how he reacts to receiving that kick. This is animated storytelling.
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CupcakeAdvocate
CupcakeAdvocate@CManutz·
@ProfessorFeriad @connorleary64 @0ANIMEReviews Well i mean do you want an animation of a brick wall to look fluid? Rigidity and structure are just as important of staples to animation as fluid motion are. I'm not saying that fluid animation is bad, it's just sometimes you can have too much of a good thing.
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nifé
nifé@nifeth·
🎬the deliverance
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CupcakeAdvocate
CupcakeAdvocate@CManutz·
@connorleary64 @0ANIMEReviews I gotta be honest, this animation is TOO fluid to me. Nothing feels rigid or stable. It doesn't even really feel like the movements have good weight to them. Some of the people in the crowd just look like they're wildly flinging their arms around faster than my eyes can see.
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Rosie Planet Dev
Rosie Planet Dev@connorleary64·
@0ANIMEReviews Do people dislike this? This is amazing! It reminds me of the incredibly fluid, dynamic animation of 80s/90s OVA's. Modern anime looks fantastic in stills, but a lot of the movement is stiff, stilted, and awkward.
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