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@Ca_su_al

人間 | Casual Gaming Enthusiast | Tech Enthusiast | Creator of Content

United States Katılım Eylül 2024
22 Takip Edilen24 Takipçiler
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Rotten Tomatoes 🍅
Rotten Tomatoes 🍅@RottenTomatoes·
Dave Bautista, Eric Nam, and the cast of Avatar Aang: The Last Airbender take the stage at Comic Con. #SDCC
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Avatar Legends: The Fighting Game
Our 12 character roster has expanded as a mysterious fighter awaits. Tagah from Avatar Aang: The Last Airbender will be joining the roster for FREE later this year! More details to come and thank you to all our fans!
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Casual@Ca_su_al·
Nostalgia overload😭
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Casual@Ca_su_al·
@Play2XKO ▫️Rift Fighters ▫️League of Fighters ▫️Nexus Knockout: Legends Collide ▫️Runeterra Rumble ▫️Champions of Runeterra But 2XKO isn't bad, I like it
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Casual@Ca_su_al·
This is so sick
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Casual@Ca_su_al·
@MARVELTokon She got the rich white girl sweep let's gooo
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MARVEL Tōkon: Fighting Souls
She was built to train the X-Men and learned all their tricks. Now it’s your turn to do the same with the Danger Character Guide! Learn to dominate Calibrate and take full advantage of Holobeam and Holoseeker. Mix up your opponents with Translocation and dominate from long range!
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Casual@Ca_su_al·
@MARVELTokon It reminds me of the Tiger Zord from Mighty Morphin
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MARVEL Tōkon: Fighting Souls
Prove you're worthy of Wakanda! 🙅‍♂️🐾 Master the Spear of Bashenga and unleash Bast’s Blessing to outpace any opponent. Learn to dominate mid-range and close-up mix-ups with our Black Panther Character Guide! ⚡🔥
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Miller Ross
Miller Ross@mmmmmmmmiller·
🆕 Psylocke: Pinned Butterfly 🆕 Hela: Consort of Khonshu Coming to #MarvelRivals this Thursday, July 23rd at 10:00 PM EDT.
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Avatar Legends: The Fighting Game
Avatar Legends: The Fighting Game@avatar_fighters·
The revolution begins. 🌪 Use devastating airbending mixups to take your opponent's breath away... With the help of a few rebellious allies, of course. 🌊🔥💥 Watch Zaheer's character reveal trailer now.
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Casual@Ca_su_al·
SWAG OVERLOAD!!!
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Ziegler
Ziegler@Ziegler_Dev·
Hey everyone I've got a bit of an announcement to make. Today, Friday 7/17, will be my last day at Bungie and I'll be passing the torch of Game Director to the very capable and amazing hands of Del Chafe III, who will guide the game forward alongside the Creative Director Julia Nardin. Both of them have been operating in a strong leadership capacity for the team and are ready to guide Marathon into the next chapter with an even better and brighter future. I'm proud of them and I'm excited to see them helm the future of this crazy little world we've created together. As for me, I'll be heading to something new, somewhere else, and will update you on where and what soon. I just want to say a deeply heartfelt thank you to all of you for supporting me and Marathon in our windy mission to bring a dark and terrifying space survival frontier to your screen. The mission will continue in new and surprising ways so stay tuned for what this team has in store for you! It's been a pleasure seeing all the stories you've created, all the clever ways you've found ways to murder robots and one another. Hopefully as I move onto new things, you'll join me for those adventures as well. Much love to the Marathon community and to all my friends and colleagues at Bungie. May we cross paths again. Keep it weird, keep it real <3.
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Casual@Ca_su_al·
@BethesdaStudios Creation Engine? Still? Fallout 5 is legit gonna still have loading screens anytime you open a door in the year of our lord 2030
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Bethesda Game Studios
Bethesda Game Studios@BethesdaStudios·
A NOTE FROM BETHESDA GAME STUDIOS We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead. For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together. That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come. STARFIELD CONTINUES With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own. CREATED BY PLAYERS We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work. THE FUTURE OF FALLOUT Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now. Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3. Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year. We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas. Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films. We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway. And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C. STUDIO COLLABORATION The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future. We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players. Bringing our teams closer together is helping us build a stronger foundation for everything we create next. THE ELDER SCROLLS AND BEYOND That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs. Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games. Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel. The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day. THE ROAD AHEAD Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs. We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together. –Bethesda Game Studios
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Casual@Ca_su_al·
FINALLY!! Took em long enough
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Dawnwalker
Dawnwalker@DawnwalkerGame·
The Blood of Dawnwalker has gone gold! Vale Sangora awaits 🩸
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Marvel Rivals
Marvel Rivals@MarvelRivals·
A new update for Marvel Rivals is on the horizon! ⚙️ The Patch Notes for July 16 are coming soon, covering all the exciting content and adjustments headed your way. Explore the upcoming updates now >> marvelrivals.com/gameupdate/202… There will be no server downtime for this update. You can continue to enjoy the game without interruption! Stay vigilant, Rivals! Chaos will soon unfold...
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geoff'n 🛫 San Diego Comic Con
geoff'n 🛫 San Diego Comic Con@geofftrainwreck·
Question: Hypothetically, which of these expert combos would you prefer having more of? A) Flashy non-optimal trailer combos? (Multiple side switches, a showcase of different moves, resource situational) B) Highly damage optimized combos (Challenging but focused on big hits)
geoff'n 🛫 San Diego Comic Con@geofftrainwreck

ooh BABY i am in charge of making some COMBO TRIALS for avatar soon everyone's gonna be making their own trailer combos

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