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Forgie
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Forgie
@CaptainAbsol
defining myself when I'm in a constant state of self discovery seems counterintuitive, but i like my pets, some games, lots of music and I'm terminally alone
Washington Katılım Ağustos 2016
298 Takip Edilen69 Takipçiler

@CaptainAbsol Ive loved the talks and how we all agree that Infiltrator if it were her base speed, we'd all lowkey be fine with that, Shows that when we all act like mature people, we can actually find common ground. 🥹❤️
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@DEUS_WF I get it, but also, invisibility has always been a binary state of some description. It's a buff like any other. Ash has a painfully short time on his, but it buffs his energy economy, Loki is... well, loki, and cyte requires headshots to stay invis. Ivara gets loot and a debuff
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@CaptainAbsol Coming back to how many stealth frames we have, if they were all the same stealth mechanic, I honestly wouldn't know if I would like Ivara anymore. Im not even joking, Her prowl is what made me interested in her in the first place
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@DEUS_WF I'd say what's actually unique about prowl is that it breaks invis when you slide, and temporarily breaks if you fire something that isn't silenced. That alone gives it the thematic sauce. The additional speed debuff, however, is still dumb. Or if they make infiltrator default
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@CaptainAbsol I agree on sound arrow, but strongly disagree with the Prowl, It isn't dumb, its unique, We have so many stealth frames bound to time limited abilities, while Ivara is the ONLY one who uses energy drain. Its also on theme, Hunters arnt quick, even wild animals STALK their target
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@xpertfusion3 How is Cold War's perk system worse than BO4? isn't it the same as BO6 but the perk cost starts at 2500 instead of 2000 or something? Unless you mean the upgrades. Which i kind of agree with, but mule kick just giving you the third weapon back on repurchase should be default
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I’ll give a few Unpopular Opinions I have about Perks in Zombies…
• Perk Upgrades should be in-game (not like Vanguard though), it should be through completing challenges with the Perk equipped in-game to unlock new upgrades for it.
• Augments are cool, but should NOT become a staple to every Zombies game. Wouldn’t mind seeing a new version of Augments that requires you to unlock them in-game every match (like what I mentioned above)
• Majority of people would NOT have a problem with a Perk Limit returning, as long as EVERY map had multiple ways of obtaining extra perk slots and/or free perks (enough to get all perks)
• Not every Perk should be on every map. We haven’t had that since like IW, but it’s something I miss. I can at least appreciate how BO6 handles it with the Wunderfizz not unlocking until Round 25, so you are limited to the physical Perk Machines, but BO7 ruined that.
• Wunderfizz should go back to giving out Perks randomly.
• We don’t really need THAT many new perks. We have SOO many in BO7 already, Treyarch should put most of their focus into map-unique content instead.
• The ability to remove a perk, directly from the machine, only being in Infinite Warfare is blasphemous.
• Black Ops Cold War had a TERRIBLE Perk System. Arguably worse than Black Ops 4.
• Black Ops 4’s Perk System could’ve been fixed with just a few simple changes.
• Juggernog, Double Tap, and Speed Cola not being in Black Ops 4 was NOT the problem with that Perk System.
• We should consistently get different themes for Perks in different Zombies games (God Statues, Perk Candies, Demonic Fountains)
NicoleCringe@NicoleOfCringe
Fuck it, Unpopular Opinions about Perks, GO!
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@DEUS_WF This all stems from wanting a frame i find interesting to be better, though. There are other frames in more dire need of a rework, but ideally, a reason to play a frame should take precedent over a thematic resonance, even if that sentiment kinds accelerates power creep
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@DEUS_WF "Rework" is just a blanket term. Imo:
- noise arrow becomes some kind poison tipped arrow
- invis debuffing your movement speed is dumb when no other invis source cripples you like that
- navigator hold function that makes non-aoe precision weapons track to heads like Scourge
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Dogshit in bo6. Gives you the Origins punch as offhand but forgets to give you any amount of range to go with it. Like an additive melee damage boost that falls off too hard past round 30. Only one or two augments even work on dedicated melee weapons
NicoleCringe@NicoleOfCringe
Melee Macchiato
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@HubPointless I would use grogu like in borderlands 3 where you run over the skags to mulch them into biofuel for their spaceship
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@munchanddcrunch I've tried finding several memes from just an inkling of a detail, and have found without any variation that using the keyword "meme" will just shit out rage comic era impact font drop shadow facebook memes
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Do people not put "meme" at the end when they're looking for a meme
fran@DzL4112607
i was trying to find that one meme
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@Paul_thebastard You know, i should have suggested he ask our dentist about that when we went in for other stuff recently
But it's also only possible because his teeth are without the upper... incisors? The ones between your front and canine teeth, so he basically has fangs. I don't though
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my brother does this and it makes me genuinely cringe every time, it's like the sensory equivalent of nails on a chalkboard
Your Typical Local Man@LocalBateman
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@MonsterGirlLove @NewtonianSlash @br0sine There's two, actually, with the other one being the larger map with the massive central floor-to-ceiling tube and upper walkway, but that one's fine imo
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@NewtonianSlash @br0sine It's the one where the defense pod constantly goes all over the map so you have to relocate every couple of minutes. Basically endless mobile defense.
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DevShort conclusion:
- Rework of the Defense on Uranus
- Dante's deluxe helmet-skin combinations (looking good!)
- Ash Gemini skin texture improved (it's sad that we can't pick between mask or hood)
- Ash hair on Operator
- Qorvex got a deluxe done, DE won't show it yet
#Warframe
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@destiny_thememe Is it still set to a higher difficulty than other patrol zones? Can't help but feel that contributed to how much it sucks
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