Charly Power

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Charly Power

Charly Power

@CharlyPowerMan

Soy eterno. Juego cositas varias, fundamentalmente de PS, aunque a veces le doy al PC. #Destiny2 como forma de vida.

Donde habita Sogeking Katılım Ağustos 2010
436 Takip Edilen157 Takipçiler
Charly Power retweetledi
The Destiny Show
The Destiny Show@thedestinyshow·
So sad. So frustrated. So angry at @PlayStation and old Bungie leadership that caused this. It feels like Marathon was chosen over Destiny. It was not the right move. Destiny > Marathon. 💔
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Dominus Primus 932 🩵
Dominus Primus 932 🩵@TheOldWeirdPro·
Hope I live long enough to see it (I'm 71). This game has been integral to my life for the last 8 years. Hell, might have been the only thing keeping me alive this long! But I'm not logging off, I'll still be playing D2 with anybody that needs help. I'm always up for a dungeon or raid, no matter how bad I am at them. #Destiny2
Math Rock@MathRockSucked

destiny 3 will be one of those announcements that comes up long after everyone has forgotten about destiny 2, it'll be at some gaming event and will come out of the blue and everyone in the crowd will shit themselves with excitement, maximising on nostalgia profits for sony

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Aslan
Aslan@aslanzagrosi·
“Just play FF14” bro I like shooting dregs in the head. I like hand cannons. I like one two punch. I like eager edge. I like triple tap. I like stasis. I like throwing hammers. I like golden gun. I like random rolls. Nightfalls. Raid boss mechanics. Engrams. Demolitionist
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ACE670
ACE670@striateace·
Si quiero jugar todas las campañas, cuanto tengo que pagar? Y siguen vaulteadas algunas? o esa tontería de "optimización" ya se les pasó. (no sé si lo dice en el blog)
Destiny 2@DestinyTheGame

Read the full blog at bung.ie/d2_may_21_2026 For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2. As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio. Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to. We’re proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all. We are incredibly grateful to everyone who made that journey with us. From the deepest part of our hearts, thank you, and we'll see you in the stars.

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Cass - EchoBaseAC
Cass - EchoBaseAC@EchoBaseAC·
Hey @A_dmg04 you don’t know me but I’ve been a Destiny player since dark below. I just wanted to thank you for your years of service to us players and your clear communication that us informed Though I’m still grieving the EoL of D2, its important you know how grateful I am. thx
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Kasai🔥
Kasai🔥@itsKasai·
Bro, Why does this feel like a bad break up
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The Destiny Show
The Destiny Show@thedestinyshow·
RIP Destiny 2. It’s a sad day. A real end of an era. The news that Destiny 2 will no longer receive future updates after June is heartbreaking. Destiny was never just a game to me - it was a place of joy, friendships, and community. Destiny has been my home since 2014. Through it, I made lifelong friends, overcame challenges both in-game and in real life, and created memories I’ll carry forever. It inspired me to start a podcast centered around a game that became my happy place. Because of that journey, I had the opportunity to meet and interview some of my favorite creators, actors, and developers. Attending GCX and getting to participate on a panel alongside so many incredible people is something I’ll always hold close. I’ll never forget my first raid in Vault of Glass, my first flawless run in Trials, and the excitement of countless Day 1 launches. Those moments meant more than I can put into words. I can’t wait to jump back into Destiny 2 one more time in June for one last run. Thank you for the memories. And with all my heart, I hope this isn’t a final goodbye — just a see you later. See you in June, Guardians. 💫
Destiny 2@DestinyTheGame

Read the full blog at bung.ie/d2_may_21_2026 For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2. As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio. Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to. We’re proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all. We are incredibly grateful to everyone who made that journey with us. From the deepest part of our hearts, thank you, and we'll see you in the stars.

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Mactics
Mactics@MacticsG1·
Just so you all know, for me, the best part of destiny was always you... youtu.be/l2HlyE4-Z9I
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Mapocolops
Mapocolops@Mapocolops·
"Marathon killed Destiny" or in a much, much longer format: - Content Vault/engine upgrade: Lost story content/favourite activities and weapons gone. Player investment soured. - Sony buying Bungie for $3.6B, at a major peak for Destiny with Witch Queen - The following expansion Lightfall being a major bomb and misstep which was the result of shuffling expansion/story plans - This expansion was what they were banking on being an even further success to finance their other two projects in development at the time. - First Bungie layoffs in Oct 2023, revenue for Destiny fallen by 45%. Destiny Final Shape delayed 6 months, Marathon delayed to 2025 (at the time) - Second round of Bungie layoffs 1 month after Final Shape. Pete Parsons CEO at the time saying they had to make the decision after exhausting all other mitigation options. (What they didn't know yet is he was enjoying that inflated Bungie sale to Sony, buying a whole plethora of classic cars to enjoy while he fired hundreds of devs. but yes, all other options exhausted). - Resulted in unannounced Bungie game transitioning to a new studio under Playstation. - Creative Studios arm of Bungie moved into Playstation to help support other Sony live service. The next big Destiny thing Payback, was cancelled. Big Bungie names laid off. - These two layoffs took Bungie from 1600 employees to about 850. - Sexual harassment accusations against the at the time Marathon game director Christopher Barrett, he is fired. - Oct 2024 Red War plagarism lawsuit, dude says the narrative is lifted from work he wrote on wordpress in 2013/2014. the content is vaulted they can't access it. YouTube footage of the campaign is insiffucient. Nov 2025 they reach an undisclosed settlement. - May 2025 art plagarism with Antireal. Art she created in 2017 were found within the beta of Marathon as art assets. Bungie confirmed a former dev had used the art without permission, promising to work with Antireal to correct it and performed a full evaluation of art in Marathon to verify originality. Antireal was satisfied with the outcome they reached. Marathon delayed indefinitely at this time, with a mention of releasing within that fiscal year. - This was, and still is massively overblown to "every single part of Marathon" being plagarised, and the misinformation surrounding this is staggering and genuinely put a knife in the game's chest. This was a consequence of mass layoffs resulting in a new creative team and this team not knowing where this art came from, and one shitty dev really dealt Bungie yet another shitty hand. - Edge of Fate launches under expectations due to such baggage from these events including company management/morale, questionable decisions like the content vault and not having any onboarding for new players at all essentially only being able to cater to existing players, unable to grow the game's population as there was no fucking cohesive story, as it got vaulted. The new expansion is bad, removes things that worked, added things that didn't, and the new game director is a long term bungie employee but also hermit who just does not speak to the community, even now with it's end of life update. - Pete Parsons leaves Bungie while laughing to the bank. - Doing the Avengers Endgame problem and going right into a new phase when people are not excited about more, they needed to build the excitement again over time. Edge of Fate comes out like a wet fart and the next thing we get after that is the Star Wars crossover, this was not what Destiny needed in order to continue even if it was good. Bungie fucked up a lot, had harbored a lot of ill will and sitting with an overall soured fanbase with a decade's worth of already very demanding fans who at times were rightfully upset and over times completely not, PLUS shit that wasn't within their control to handle so piled on even further and gave the hateful crowd so much ammo that Marathon was plagued the whole time and still is. Bungie also under fire for "abandoning Destiny" but they just simply couldn't right this ship due to so many circumstances and then players leaving in droves therefore of course they will focus on their new game to try ensure a success, as that doesn't have 10+ years of baggage and it is something that needs to keep Bungie going and now we are where we are. It isn't fucking dmg's fault for being a community manager and being excited about the future of Destiny and wanting to see it thrive. WE ALL WANT THAT, BUNGIE INCLUDED! But multiple mistakes, unforeseen challenges and a lot of fucking money get in the way of this "momentum". You can't build momentum when you're one foot in mud, and the crowd supposed to be cheering you on are throwing rocks at you. The absolute batshit takes I've seen from the community is a mixture of shameful, childish and often bordering on straight up psychotic. But yeah, "Marathon killed Destiny."
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Charly Power retweetledi
Marty O'Donnell
Marty O'Donnell@MartyTheElder·
Huh, it turns out that the “Darkness” was actually “Wokeness” 🤔
Destiny 2@DestinyTheGame

Read the full blog at bung.ie/d2_may_21_2026 For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2. As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio. Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to. We’re proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all. We are incredibly grateful to everyone who made that journey with us. From the deepest part of our hearts, thank you, and we'll see you in the stars.

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Math Rock
Math Rock@MathRockSucked·
One of my pals who quit Destiny a while ago just posted on tiktok with this caption, just shows how much of an impact this game had on its community. It deserved better.
Math Rock tweet media
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