Chasing Carrots 🥕

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Chasing Carrots 🥕

Chasing Carrots 🥕

@Chasing_Carrots

A lovely bunch of indiedevs who made HallsOfTorment & GoodCompany 🏳️‍🌈🏳️‍⚧️ Get Halls of Torment: https://t.co/uzBeiW1Lyr Discord: https://t.co/1SEs8oU9v9

Stuttgart, Germany Katılım Kasım 2011
433 Takip Edilen4.8K Takipçiler
Chasing Carrots 🥕
Chasing Carrots 🥕@Chasing_Carrots·
@RainOverAcher0n With the latest patch the red flashing when taking damage will be reduced/turned off with the same setting as damage flashing on enemies (i.e. flash intensity).
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Annie
Annie@RainOverAcher0n·
@Chasing_Carrots couldn't find any documentation on this in your Polish/QoL plans for Halls of torment; love the game but ive got major photosensitivity and the red flashing from player damage gives me splitting migraines & extreme nausea. any non-Godot/C# fixes? ty!!
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Chasing Carrots 🥕 retweetledi
Tasselfoot
Tasselfoot@Tasselfoot·
What a way to drop 1.0 from @Chasing_Carrots Halls of Torment. 50 hours for all achievements pre-1.0, another 40 hours at 1.0. Such a great game.
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DailyIndieGames
DailyIndieGames@DailyIndieGames·
Today's indie game is Halls of Torment! This is a bullet heaven with a late 90s pre-rendered RPG artstyle! Fight swarms of enemies, upgrading weapons and creating broken combos, and gain meta progression through completing dozens of quests! Dev: @Chasing_Carrots Link below!
DailyIndieGames tweet mediaDailyIndieGames tweet mediaDailyIndieGames tweet mediaDailyIndieGames tweet media
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Chasing Carrots 🥕
Chasing Carrots 🥕@Chasing_Carrots·
@RalLuque5 That one is not handled by us directly. But I'm sure the publisher of the mobile port of the game will release an update in time.
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Chasing Carrots 🥕
Chasing Carrots 🥕@Chasing_Carrots·
@felizcp We're aware of the issue. It should have been fixed with the most recent update (Steam restart required, since it only checks for updates once every hour or so).
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