Ciach 🏴‍☠️

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Ciach 🏴‍☠️

Ciach 🏴‍☠️

@Ciach17

Resident manglement annoyer. IT, gaming, music. "I'm like a bad penny, I always turn up."

Deck17 Katılım Mayıs 2017
239 Takip Edilen41 Takipçiler
Ciach 🏴‍☠️
@AntaresPL Tylko, że tutaj masz GDPR (dla TV) i regulacje IT (dla monitorów), a to już grubsza sprawa.
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Jerzy Bartoszewicz
Jerzy Bartoszewicz@AntaresPL·
@Ciach17 UE niestety czepia się takich rzeczy wybiórczo. Najświeższy przykład to oczyścicie Sony któremu już zapowiedzieli że nic nie mogą zrobić, choć sytuacja bardzo przypomina Apple, które już oskarżali o monopol ;)
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Robert Nawrowski
Robert Nawrowski@robsoniqe·
Chciałem dać znać, że ludzie z @Botland_pl mieli racje. Zresztą, wszyscy inni też. Nie zaczynaj drukować 3D bo nie będziesz mógł skończyć. Żona też pyta co dzisiaj wydrukowałem, czułem podstęp że coś chciała dla siebie. Dałem jej aplikację i dodała trochę do kolejki Xd Musiałem uzupełnić zapasy.
Robert Nawrowski tweet media
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Ciach 🏴‍☠️
@yazembleye @maryush @robsoniqe @Botland_pl @oleyek Zależy do czego używasz. Kumpel drukuje figurki do malowania i drukarka mu chodzi 24/7 (bo i też wydruki cholernie długie). Moja potrafi stać z miesiąc, ale potem coś muszę wydrukować i tych cosi robi się więcej. Potem znowu przerwa.
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Rimantas ‡
Rimantas ‡@DarRamesnis·
@Ciach17 Maybe, but not gonna lie, having New Vegas brought to 21st century is exciting, the game really didnt aged very well....🥲
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Rimantas ‡
Rimantas ‡@DarRamesnis·
"we have been working on remasters for both Fallout 3 and Fallout: New Vegas." All do i am not holding my breath for quality of such things lol
GIF
Bethesda Game Studios@BethesdaStudios

A NOTE FROM BETHESDA GAME STUDIOS We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead. For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together. That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come. STARFIELD CONTINUES With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own. CREATED BY PLAYERS We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work. THE FUTURE OF FALLOUT Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now. Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3. Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year. We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas. Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films. We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway. And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C. STUDIO COLLABORATION The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future. We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players. Bringing our teams closer together is helping us build a stronger foundation for everything we create next. THE ELDER SCROLLS AND BEYOND That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs. Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games. Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel. The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day. THE ROAD AHEAD Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs. We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together. –Bethesda Game Studios

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GryKZWP
GryKZWP@GryKZWP·
To kogo widzielibyście w miejscu Kratosa❓
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GryKZWP
GryKZWP@GryKZWP·
Oj gruby news… Ryan Hurst doznał zerwania bicepsa na planie filmowego “God of War” w czasie ujęć kaskaderskich i sprawa jest na tyle poważna, że Amazon najprawdopodobniej zmieni aktora z racji, że powrót do zdrowia zajmie zbyt wiele czasu (tak donosi serwis Deadline).
GryKZWP tweet media
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Metakognita
Metakognita@metakognita·
Tak wygląda sprzęt IMAX 70mm z taśmą Odysei Nolana. Szpula analogowej taśmy IMAX 70mm (15/70) dla filmu „Odyseja” (The Odyssey) Christophera Nolana waży około 383 kilogramów, a jej długość sięga niemal 640 kilometrów.
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solst/ICE of Astarte
Wish more folks added their competitive pvp achievements on their resume. Eg gladiator in WoW, challenger in LoL, global elite in cs2, r1 legend in hearthstone, above 1800 elo in @chesscom etc
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Radio Geneva
Radio Geneva@JenevaFMRadio·
Ukrainians pensioners big pensions in Poland. Kazachstan peeple jealous.
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Digital Bandidos | Wishlist CURSE OF RESTHAVEN
⚠️ Just a quick note of clarification ⚠️ We've received a few emails from YouTubers, Twitch streamers, etc, asking if they're allowed to stream our games (e.g. Froggy Hates Snow) and monetise those videos. If you've been wondering the same thing, here's the short answer:
Digital Bandidos | Wishlist CURSE OF RESTHAVEN tweet media
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Ciach 🏴‍☠️
@ArturJanczak Bawi mnie to gadanie o bit/disc rocie niesamowicie. Jakiś czas temu odzyskałem swoje płyty CD i DVD z lat ~1998-2005 i magia! Wszystkie działają :O
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TenArtur
TenArtur@ArturJanczak·
Kiedy twoim jedynym źródłem wiedzy jest AI 🤡 a i tak poległeś.
william martins@William_Martiin

@MJWHighGain @GameSpot Physical discs expire. CDs, DVDs, and Blu-rays last 5 to 25 years in practice due to "disc rot" (data layer oxidation from heat and humidity), despite higher manufacturer promises.

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Ciach 🏴‍☠️
@rogaty_jelen Z GTA się zgodzę, ale masakrycznie irytują znikające licencje. Dlatego mam "kopie zapasowe" wszystkich części zanim muza poznikała ;)
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Pan Jelonek
Pan Jelonek@rogaty_jelen·
Moje TOP6 ulubionych soundtracków z gier: 1. 🚀Mass Effect 1/2/3 2. 🐺Wiedźmin 3 3. 🪵Gothic 1/2 4. ⚔️Final Fantasy XIV/XVI 😅 5. 🐉Skyrim 6. 🚗Cala seria GTA, jeśli chodzi o radio w samochodach 😅
Pan Jelonek tweet mediaPan Jelonek tweet mediaPan Jelonek tweet mediaPan Jelonek tweet media
LakiLou@LakiLou94

Po długim i wyczerpującym rozmyślaniu udało się wyłonić szczęśliwą szóstkę tak więc. Oto moje top 6 soundtracków: 1. Clair Obscur: Expedition 33 2. Wiedźmin 3 3. Lollipop Chainsaw 4. Tekken 5 5. Max Payne 6. Mass Effect 2 Nominuję: @TigerKing68101 @rogaty_jelen @trzygwiazdki @Kulturoslaw

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Ciach 🏴‍☠️
Moje TOP6 ulubionych soundtracków z gier: 1. Doom 2016. 2. Diablo 2. 3. Beyond Good and Evil. 4. Total Overdose. 5. Morrowind. 6. Super Meat Boy. Honourable mention (bo nikt nie zna): Sudeki.
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