Connor Whytock

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Connor Whytock

Connor Whytock

@ConnorWhytock

Film Lover I post about movies a lot 🇨🇦 Lover of horror movies and fighting games David Lynch / Twin Peaks Fan

London, ON, Canada Katılım Eylül 2012
1.4K Takip Edilen223 Takipçiler
Connor Whytock
Connor Whytock@ConnorWhytock·
I have lots of example I can post of using this with any assist in the game, can post if people want but the concept is pretty simple once you get the hang of it Experiment to see what you can get with your team
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Connor Whytock
Connor Whytock@ConnorWhytock·
InvincibleVS Universal Un-techable throw concept If you time throw to hit a few frames before the assist, throw animation comes out even on tech. This timing will work to give you a combo on throw tech or hit Anyone can use this with back throw + assist #InvincibleVS #IVS_Tech
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Connor Whytock
Connor Whytock@ConnorWhytock·
@EricSamaNYC Since this starter gives 100+ damage before you start combo scaling, you may be able to use this to make your loop TOD. The timing to get the headbutt in the throw to land is inconsistent for me though
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Connor Whytock
Connor Whytock@ConnorWhytock·
Anissa corner to corner no boost j2M staircase into 3 boost lvl 1+lvl 3 w/ Invincible back assist for 856 Builds 3.6 bars and works anywhere on the screen Much harder than the same route in the corner so not really sure its worth going for, but its cool #InvincibleVS #IVS_Anissa
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Connor Whytock
Connor Whytock@ConnorWhytock·
My Anissa midscreen max damage 966 off untechable throw w/ Invincible back assist Most assists with the right timing make the throw untechable with the animation still coming out, Mark is just blessed and gives a combo after #InvincibleVS #IVS_Anissa #IVS_Invincible
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Connor Whytock
Connor Whytock@ConnorWhytock·
My max damage so far with Anissa 968 off untechable throw w/ Invincible assist If you time Invincible back assist just right you get throw animation even if they tech, and this combo works even if they don't tech #InvincibleVS #IVS_Anissa #IVS_Invincible
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Connor Whytock
Connor Whytock@ConnorWhytock·
@EricSamaNYC Ahh yeah I bet with Lucan's slower dash he can only make limited use of it, the only thing close I was able to get was jH jc Down Dash j2M but couldn't figure out how to do more with that to get a full staircase
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TheOkiAlchemist
TheOkiAlchemist@EricSamaNYC·
@ConnorWhytock Lucan can only staircase with air M’s hitstun since his air dash is actually a float, but he can get on ex dash off. Unfortunately if you use your air special it locks Lucan out of his ex air dash for some reason.
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Connor Whytock
Connor Whytock@ConnorWhytock·
@JosephDguedes Hell yeah man it really does feel great, I'm glad you like it. I spent all day working on variations of this combo cuz I felt like the concept was too sick
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Connor Whytock
Connor Whytock@ConnorWhytock·
Anissa Corner j2M staircase using no boost meter, builds 2.8 bars, spending 1 super for 541 Been messing with ways to use jump cancel air dashes to make a staircase, almost have these loops working mid-screen but they are much harder. More tech to come #InvincibleVS #IVS_Anissa
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Connor Whytock
Connor Whytock@ConnorWhytock·
@EricSamaNYC I def saw some potential early on labbing with the air jc stuff, knowing the system a bit better + more optimal assist extensions will def keep this in mind for extending air strings further, probably very practical to use this after an air special
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TheOkiAlchemist
TheOkiAlchemist@EricSamaNYC·
@ConnorWhytock I’ve been doing some testing and using this she can get more damage out of her air combos by plinking into L in the air, since they scale less later in combos it seems
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TheOkiAlchemist
TheOkiAlchemist@EricSamaNYC·
How to do Anissa’s multiple aerial overheads: you must press up and then piano the dash macro into medium. This also opens up potential for more optimal aerial combos in general. Timing is tricky at first but with practice it’s easy to do #InvincibleVS #IVS_Anissa #IVS_Tech
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Connor Whytock
Connor Whytock@ConnorWhytock·
@EricSamaNYC Yo glad to help! There is so much potential with the jump cancels in this game, gonna probably see if I can do a decently optimal staircase with some other chars soon
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Connor Whytock
Connor Whytock@ConnorWhytock·
@JosephDguedes Yeah, you can jump cancel on hit into air dash, you can actually jump cancel infinitely on hit. So the air string is jL > j down M > jM > jump cancel > down forward air dash > jL
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Connor Whytock
Connor Whytock@ConnorWhytock·
@AhuraMazda404 Thank you! There are def parts of it you can take with that team, but Battle Beast assist knocks down so fast you can't loop 214L with it after they are airborne. Try this instead! (Works midscreen its just harder and probably not as optimal as keeping them grounded for assist)
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Mr D
Mr D@AhuraMazda404·
@ConnorWhytock That’s amazing work! But, I just can’t bring myself to play mark or Omni man. So it probably won’t work with my current team. Anissa, Battle Beast and Thula.
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Connor Whytock
Connor Whytock@ConnorWhytock·
@EricSamaNYC I was honestly thinking about swapping Omni Man with Lucan but then I would have extra bad neutral assists. Omni Man fireball putting in work for me
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TheOkiAlchemist
TheOkiAlchemist@EricSamaNYC·
@ConnorWhytock Appreciate it man! I can tell you that she does work with Lucan cause she’s similar to mark, only reason I don’t use her is cause Mark allows Lvl1 follow ups. I like her gameplay more than Mark’s though.
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TheOkiAlchemist
TheOkiAlchemist@EricSamaNYC·
Lucan can 2‑touch from a Hard2blockable, into DEMONIC oki for meaty 5H/meaty command grab, FROM 0 METER. Meaty 5H can punish heroic strikes and wake‑up armor (L3 excluded), meaty command grab beats any button, and if they jump your assist keeps you safe. #InvincibleVS #IVS_Lucan
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Connor Whytock
Connor Whytock@ConnorWhytock·
@Dshiznetzz FR its half the reason I play him. If you don't have Mark instead of where I do Light lvl 1, you can do delay H delay 214EX Assist, 214L assist, 214L > lvl 3 to use that last boost gauge
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Connor Whytock
Connor Whytock@ConnorWhytock·
I optimized my Anissa j2M route to get 875 damage Trade off is it builds a little less bar By using jL to start the j2M staircase you're able to get an additional 214L early, L before the super does more damage than H due to how L scales in combos #InvincibleVS #IVS_Anissa
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Connor Whytock
Connor Whytock@ConnorWhytock·
@Kamilzoid Thank you! I will be posting the midscreen versions that are even cooler soon
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Connor Whytock
Connor Whytock@ConnorWhytock·
@Dshiznetzz For the back assist it only works with Invincible back assist AFAIK and potentially some wall bounce assists although I haven't tried those. Timing is pretty tight, seems like you can input the assist slightly before the screen transitions after the super
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DCB | Vato
DCB | Vato@Dshiznetzz·
@ConnorWhytock Im trynna figure out why when I do the back assist they pop out because of the combo scale
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Connor Whytock
Connor Whytock@ConnorWhytock·
Here's a practical Anissa assist extension for when your launcher hits combo limit, can apply this concept in lots of combos for around 100 more damage Works anywhere using 1 boost bar for 214S 1 assist #InvincibleVS #IVS_Anissa
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Connor Whytock
Connor Whytock@ConnorWhytock·
Anissa is way too cool, I cannot stop labbing her, some notes on the combo. M starter so its not super practical on top of being pretty hard to get the right height for this jc IAD L You CAN use w/o assists if you launch after first 2 hits, but it does no damage so I wouldn't
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