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MethBergson
418 posts

MethBergson
@CryptoHunterX1
gm Building @looplootgame
Katılım Mayıs 2021
807 Takip Edilen1.2K Takipçiler
MethBergson retweetledi
MethBergson retweetledi

I want to talk about the chart, because pretending it doesn't exist is not my style.
Price is down. I see it every day, same as you. I'm not going to promise you a number or a date — anyone who does that is selling you something. What I can tell you is what the price can't show: the work. LoopLoot was never designed to live or die on a single candle. It was designed as a gaming ecosystem that earns its place slowly — game by game, system by system — until the utility speaks for itself.
Every project in this space goes through this exact valley. The ones that die here are the ones where the dev was only watching the chart. I'm not watching the chart. I'm building the thing the chart will eventually have to price in.
If you're holding, you deserve to know what's actually happening behind the scenes. That's what this thread is.
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MethBergson retweetledi

The importance of community in the Solana (gaming) space
As a big supporter and holder of @looplootgame I'm thinking of ways to support the game every day. As a result, the conclusion I made is that community is priority nr. 1!
Let me ask you this:
What do Call Of Duty, GTA, Fortnite or FIFA all have in common?
The answer is: community.
Do you think that COD would be this big if there wasn't a community making videos and buying the new one every year or that Fortnite would have celebrity collabs if these kids didn't steal their parent's credit card to buy V-bucks?
So what we need in @solanagaming space is also community. We need active players who use the utility of the token in the game. For example with $LOOP there's a burning mechanism in game, but if people don't use that game mode, there's no burn.
If people don't play the game, there's no-one making a video and posting it here or YT. On these platforms people will see the game, get excited and would want to try it for themselves.
A promotional post or gameplay by a dev is often disregarded as advertisement in this sense. People want to see other's have fun or earn money to realize it's real, it's fun, it's worth looking into.
So this is where the community comes in play. The prime example is FaZe Clan. A few years back, at the peak of COD, they were spewing out video after video. They had a huge community which all played the same game together. They gathered their fans and own highlights to show off. More and more people come to see this and want to play too.
That's also exactly what we're creating at @looplootgame and what every Solana Gaming should focus on. Pushing the community to share their experiences, share their gameplay, share their fun.
In short, community first, het active players and worry later about a chart going up or not!

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MethBergson retweetledi
MethBergson retweetledi

Why hold $LOOP ?
Because it’s the master key to the entire LoopLoot ecosystem.
It isn't a typical yield farm. @looplootgame is building a persistent world where your token usage drives your experience:

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MethBergson retweetledi

Announcement — LoopLoot's next phase.
Game #5 is in development right now. When it ships, it completes the lineup and joins Royale as our flagship duo.
And that launch flips the switch: from that moment on, every hour of work goes in one direction — making the games we already have deeper, sharper, and unmistakably unique.
Will there ever be a game #6? Only if an idea makes too much sense to ignore — and only when the player base is big enough to carry the multiplayer concepts we'd want to build on it.
We're done shipping games for the sake of shipping games.
Once #5 is out, we make each one impossible to ignore.
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MethBergson retweetledi

LOOP ROYALE 2.0 drops tomorrow. ⚔️
The browser battle royale that pays you to play just became the one where you wager, earn, and own.
Tomorrow,
— Wager Matches: real SOL buy-in, winner takes the pot, settled on-chain
— Loot Crates: earn skins by playing, open with verifiable odds
— The Skin Market: list, buy, sell — player to player
— True ownership: your inventory lives on-chain-grade infrastructure, not the client
No download. Your browser. Real money.
looploot.fun/game/royale
CA: 27oHo1ezmXshXR7YQT91dcaEpKMXHBoB7HZ2V5r9pump
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MethBergson retweetledi
MethBergson retweetledi

🚨 GIVEAWAY 🚨
I'm going to be giving away 200k $LOOP tokens.
How to qualify:
1️⃣ Play the new Loop Royale on looploot.fun/game/royale
2️⃣ Screenrecord or make good screenshots
3️⃣ Make a post with these visuals and tag @looplootgame on X
After 48 hours the dev and I will decide which post is of the best quality and most bullish (it doesn't depend on engagement).
The winner will get their reward sent to their wallet!
DISCLAIMER: I will be doing these giveaways frequently, maybe some only for the TG (and higher/other rewards) so join: t.me/looplootchat

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MethBergson retweetledi
MethBergson retweetledi

Loop Royale now pays you to frag.
BOUNTY MODE is live. Every elimination drops real money — in SOL, straight to your wallet.
In your browser. No download.
Play free: looploot.fun/game/royale 🧵
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The evolution of @BigBrainVC continues.
Just updated our website. If you have any interest in seeing what we have been up to the past 6-12 months, you can see a ton of our new investments listed.
Will share more soon...
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MethBergson retweetledi

LOOP ROYALE is live for testing. 🔫
A real battle royale — in your browser. No download, no install, no wallet needed.
Desktop and mobile. You can be in a match 10 seconds from now.
looploot.fun/game/royale/ 🧵
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MethBergson retweetledi
MethBergson retweetledi
MethBergson retweetledi





