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0xStark

@CryptoKil1er

degen and script kiddie

Argentina, Buenos Aires Katılım Mart 2025
130 Takip Edilen131 Takipçiler
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0xStark
0xStark@CryptoKil1er·
amor fati
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naiive
naiive@naiivememe·
memecoin explained
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Wholesome Side of 𝕏
Wholesome Side of 𝕏@itsme_urstruly·
he is deleting the entire internet 😭
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naiive
naiive@naiivememe·
crypto holder trying to find profit this alt season
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Jay Anderson
Jay Anderson@TheProjectUnity·
Bro just realised the gold in SIM cards is real gold.
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Phantom
Phantom@phantom·
BUILD BUILD BUILD
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No-Punks
No-Punks@NoPunkism·
Finally able to join @normiesART not only is the community strong but the fact they are FOC pixel art with a minimal palette has me hooked! Content Mustache Eye patch Beanie Crazy hair And a 458 pixel count 🔥 This is my Normie.
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No-Punks
No-Punks@NoPunkism·
Gm NoPunks have a great Sunday
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CHONKS
CHONKS@chonksxyz·
For transparency, we've swept another 20 Chonks off the floor on OpenSea. No plans for them at this time, just building a treasury for future Chonks holders
CHONKS tweet media
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zygote 🦠
zygote 🦠@zygote_pods·
we are zygote 🌘⭐️🦋
zygote 🦠 tweet media
Edizkan ⭕🦇@edizkan_

Prompt Share 🚨 Not copies. Multiverse variants. 🌌 (Recommended: Nano Banana 2 – Thinking Mode) Prompt ⚠️ A detailed, collectible-style 3D render of a linear procession of twelve identical figures, viewed in a dynamic diagonal 3/4 perspective down the line. The figures are arranged on a dark, gradient studio floor with a progressively shallower depth of field, making the furthest characters less detailed. Specific Pose Sequence: The procession must follow a distinct sequence of poses along the line: The first and closest figure stands with arms at their sides. The second figure stands with arms crossed over their chest. The third figure stands with one hand raised in a salute or wave. The subsequent receding figures doing different poses. Lighting and Atmosphere: The scene features dramatic, atmospheric backlighting from a powerful source behind the furthest characters, creating a bright halo and deep rim-lighting, combined with a strong, texturing haze or fog. Dramatic, focused front-side lighting illuminates the features of the nearest character. The background fades to complete shadow. Fixed Elements: The overall style is a high-end, textured, 3D vinyl toy aesthetic. Camera: Low-to-medium camera angle looking down the diagonal line. Camera & Framing Refinement (CRITICAL): Shot with a close-range 28–35mm lens to introduce natural perspective compression without distortion. The camera is positioned slightly below chest level of the first figure and very close to it, creating strong foreground dominance. The first figure occupies approximately 65–75% of the frame height and must be tightly cropped at knee level. The feet of the first figure must NOT be visible. The head of the first figure sits very close to the top edge of the frame with minimal breathing room. The figure should feel slightly too large for the frame, as if it cannot fully fit inside. Subsequent figures progressively reveal more of their full bodies as they recede into depth. The diagonal line of figures must start large in the foreground (left side of frame) and recede tightly into the background (right side), with each figure overlapping slightly with the next. The camera is not centered to the line. It is offset to the left, looking across the figures, not directly along them. Spacing between figures compresses progressively toward the background, enhancing depth and scale illusion. No wide empty gaps between characters. The line must feel dense and continuous. 2D to 3D Translation (ONLY if input is 2D artwork): If the uploaded reference is 2D (illustration, anime, flat graphic, cel-shaded), convert it into a fully realized 3D cinematic form while preserving exact identity fidelity. • Maintain exact head shape, eye design, spacing, and proportions • Preserve original stylization, do NOT add realism that alters design language • Translate linework into subtle surface geometry or shading transitions • Keep original colors, expressed through physically believable materials • Convert flat shading into controlled cinematic light falloff The result must feel physically real, not redesigned. ar 1:1

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zygote 🦠
zygote 🦠@zygote_pods·
legendary pod with rarity #19 just sold for 0.0129 eth 😯 congrats to the buyer @KhunChan 🔥
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No-Punks
No-Punks@NoPunkism·
Soon you can view your NoPunks in 3d via our website.
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holu
holu@holu_art·
Gm
holu tweet media
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No-Punks
No-Punks@NoPunkism·
Gm NoPunks
No-Punks tweet media
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