Cygnus

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Cygnus

Cygnus

@Cygnus_Tai

Formerly competed in Smash, now dabbling in Tekken. You may know me as just a bear player. Rangchu pls come back to bears

Melbourne, Victoria Katılım Kasım 2019
178 Takip Edilen105 Takipçiler
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Cygnus
Cygnus@Cygnus_Tai·
First BAM, made my goal of making it out of pools but we fall short at 25th. Happy with my first tekken major.
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Pixel Tekken
Pixel Tekken@PixelBarAusTK·
Short and sweet bracket at Pixel #191. Samples was able to reset the bracket in a tight game but was not able to take out the tournament with the Law. Cygnus making a rare appearance in Pixel and making all the way to Top 3 with Clive. 🥇@hangmankid 🥈@ItsSamples 🥉@Cygnus_Tai
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Cygnus
Cygnus@Cygnus_Tai·
Had the opportunity to attend IEM Melbourne for CS2, did not disappoint
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KIWOOM DRX|KNEE
KIWOOM DRX|KNEE@holyknee·
This is my opinion about S2 I would be happy if this helpful to them. Honestly, I think the developer's idea should be different from the player. However, I think it would be nice to accept some feedback. but I don't care if they don't listen. Tekken8 is already a negative review. 1. Combo too long and high damage In the past, the combo was simple and short, but it wasn't fun? no it was easy to teach beginners. But now, I have to teach them the tailspin, but it's also difficult. And the tailspin is so strong that it goes in twice, and it makes the combo long. How about tailspin only once? 2. Simple Mind Games for example Kazuya, he's main moves was weak to left ss, so high level skill is holding the axis and catch left ss, but now you don't care left ss, They added mid safe homing. Simple concepts in this way seem simple to look at, and they're less fun. Fighting games are boring if they're easy. They get bored of it early Too many mid safe homing has been added. It would be nice if the player had a sidestep option. 3. Heat move Now the heat is unbalanced. Someone recover the heat bar, someone too much heat bar, someone have too much strong move in the heat. There are a lot of moves with less risk, but the rewards are big. Just because it's a heat moves I hope it's consistent. heat recovery is unfair. 4. Removed legacy The legacy knowledge has been removed. air moves can't be low parry or hold move can't parry. There are more besides this. So we have no way to tactic with certain situations. Did it have to be removed? 5. Too much connect stance and stance heat burst It's making the game complicated and ridiculous. It's looks unnatural. dev team think players would like it? Rather, it looks unnatural. It's an excessive change. I think it brings a limitation of style because I only use it. 6. Too long range and too much plus frame Characters with weapons have a very long range. It needs to be adjusted. Plus frame is too much when block. +7 +9 There are a lot of things like this. These things only produce selfish play. People got a lot of stress. 7. too many 50/50 situation There are a lot of 50/50 situations after the heat engager or block +7 or +9 frame heat engager is damage to opponent and recovery health bar. I think this is a big reward. But is there a reason to give it +17? I think it's an excessive reward. It's too forced mid between low start frame of 50/50 is often the same. or 1~2 frame differance It is too difficult to block this in a forced situation. 8. Chip Damage Many players said they don't like it. but it's unlikely to change. To be honest, if T8 don't have a chip damage, we can hold out even if it's forced. So hopefully they would reduce the chip damage even a little bit. Honestly, the chip damage is worse than 2D games. 9. The direction in which a beginner or rookie beats a veteran I don't know why they make it with this direction, but I don't think it's gamely good. Veterans have invested a lot of time and put a lot of effort into it. So it's a fun game to play when you increase your knowledge and learn your skills. Actually I don't know why a veteran should have a high probability of losing to Beginner or Rookie. Isn't that contradictory?
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Cygnus
Cygnus@Cygnus_Tai·
Knowledge checking my way to GoD
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he who vibes
he who vibes@NgObscure·
POV you thought the Bear combo wasn't gonna kill, but they got you to the wall
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Enoch
Enoch@A2Enoch·
EU and NA talkin all that shit meanwhile a nigga from Austrailia in top 4 lmfao.
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TEKKEN
TEKKEN@TEKKEN·
Not all fights end in cliffhangers. The story of #TEKKEN8 is far from over 👊
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Cygnus
Cygnus@Cygnus_Tai·
@PhreezingKhold Turns out the problem is just my 1+3 grab, i went back into replay and did 2+4 and it worked fine
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phreezingkhold
phreezingkhold@PhreezingKhold·
@Cygnus_Tai drags hitbox when he sidesteps looks like it has some high evasion tbh
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Cygnus
Cygnus@Cygnus_Tai·
are bears generic throws not homing? or is drag sidestep just busted?
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Cygnus
Cygnus@Cygnus_Tai·
Buff bears pls
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Cygnus
Cygnus@Cygnus_Tai·
@chipzeeh Hope they buff my honest two touch character 🐻
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chipzeeh☕️
chipzeeh☕️@chipzeeh·
Happy new patch announcement day! Time to celebrate with my up-to-date patch 1.04 tier list before this all changes yet again 😇
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