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Cykosu
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Cykosu
@Cykosu
-Kaneki Main | Top 10 Ghoul | 7k Hours- -Cyborg Necromancer- -Comic Writer- -PFP by @KeraimaVT- |-/ Inquiries: [email protected] or Discord: Cykosu
21 | he/him Katılım Haziran 2018
859 Takip Edilen701 Takipçiler

haddonfield you would've loved auto-aim-less Ghoul
Bear@Bearutottv
Mannnnn.... I miss this map for Ghoul
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@meggesnegs @bubsrt53201981 ah you use words like that. that explains your entire thought process. nevermind, cringelord.
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@Cykosu @bubsrt53201981 Im already great at doing it u tardo need to keep in mind a good survivor can counter that
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@meggesnegs I'm also wanting them to do compensation buffs to make cut-offs more consistent and incentivized.

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@meggesnegs @bubsrt53201981 "cut offs are not easy" then get better at them.
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@bubsrt53201981 @Cykosu Cut offs are not easy , every ghoul main messes it up most of the time & no that does not mean a survivor should still be able to vault back
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@hayleyafterriot I need you to explain how my clip makes ghoul broken when the simple counter was him looking behind, seeing I was trying to get in front, and just turning around.
And don’t say “auto aim injure” because that is literally what I am celebrating the removal of in that clip.
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Bring a perk that progresses gens when you get chased by ghoul.
GIF
Cykosu@Cykosu
THANK YOU BHVR FOR REMOVING STICKY AIM!!!!
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@meggesnegs No they don’t. stop wanting changes to be made that incentivize brainless behavior and catering towards the lowest skill floor, characters can exist to be played with skill, if you want to damage over pallet vaults play wesker, if you want to punish vaults play any ranged killers
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@ewigenr2bvb I’ve seen console players be really good at multiple ranged killers, they’ll be fine.
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@ChloeTheSpook They made hitting survivors with the ability harder by severely lessening the sticky aim on them, this in effect makes Cutoffs more reliable as you’re less likely to screw yourself over by accidentally hitting a Survivor. Nothing with actual cutoff physics were changed.
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@BloodBlossom1 its close to a sidegrade more than anything where it's weakening the brainless no-skill playstyle and then incentivizing/amplifying the skillful playstyle. It's amazing.
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@Cykosu Imagine thinking this was a nerf and its just a flat buff to ghoul 🤣 i love it
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@VoidTerrorSC its *essentially* removed, it's still there but it went from 0.18s of Sticky Aim to 0.05s, which sounds so little but is SO NOTICABLE
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@Cykosu wait its time for me to pick up ghoul again oh my god this is the one of the best buffs they couldve made
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