Aleksander Wroclawski | Web3 🎯

514 posts

Aleksander Wroclawski | Web3 🎯 banner
Aleksander Wroclawski | Web3 🎯

Aleksander Wroclawski | Web3 🎯

@DH_GUILD_

Web3 gaming analyst & investor.

Katılım Ocak 2022
29 Takip Edilen29 Takipçiler
Wilder World
Wilder World@WilderWorld·
Sometimes you just need synthwave radio and the streets of Wiami.
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Aleksander Wroclawski | Web3 🎯
@real_n3o How does it work? Will there be multiple servers, each with a specific number of players? So even 100 people could play, but on 50 servers (2 players per server), right?
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Aleksander Wroclawski | Web3 🎯
@real_n3o Thank you for asking. I'm most concerned about the game economy and the economic relationships between players and AI agents. I know it's a very complex, but also a crucial part of any web3 game.
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n3o
n3o@real_n3o·
Shanty Town we have a first version of but we're going to hold off and releasing it. Not a priority at this time. It was also a side-project/for fun, not critical. We used it to test the economy and scaling up autonomous agents. It will probably ship at some point. What is the main thing you're excited about regarding it?
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Aleksander Wroclawski | Web3 🎯
@real_n3o @MightyKnightyy It would be cool to create designated PvP zones in the open world where players could attack each other. Outside of these zones, attacking would result in a "criminal" status, and any player who kills them would receive a reward.
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n3o
n3o@real_n3o·
@MightyKnightyy Depends if anyone tries to blow up your car.
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n3o
n3o@real_n3o·
This pink area in the red square is the current playable area within Wiami. The remaining areas with day/night will open within next ~30-45 days plus multiplayer.
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n3o
n3o@real_n3o·
Quick Update: We have several important Wilder World open world releases coming shortly focused on the following: 1. Multiplayer: Players will be able to jump into the open world with other players to team up and complete breaches. Alley breaches are currently live with Forum blockades coming next. You can think of these as live mission types that will continue to expand. Live proximity chat is also in progress. 2. Backpack: Our backpack system will allow you to equip specific items for breaches from your main inventory. Stashes will come later in places like storage centers, apartments, and vehicle trunks. 3. Extraction: We will soon launch 5,000 rare onchain items into the game that you can compete for. These items are earned after completing breaches and gathered in the form of Shards. You can sell shards directly or materialize items at a Neural Station for a small transaction fee. 4. Market: A location where you can buy and sell items in game. You will also be able to buy WILD in game with credit card. A fee from every transaction will be burned and returned to stakers as part of our Metropolis system. 5. New Neighborhoods: We are continuing to build out Nexus. Mezzanines are coming throughout the city and many new shop fronts and ground locations to bring streets to life. After that we will begin to open up the full island and 8 additional neighborhoods. There are a number of other things happening related to AI, infrastructure, economy, etc. in progress, but the items above are the main in-game features. Based on the initial feedback, we believe that once these features are released the game will be in a much better place to begin marketing and growing the userbase again. They are almost exclusively focused on player enjoyment / gameplay and the economy.
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n3o
n3o@real_n3o·
AURA just ran a 31 hour continuous development project for $62.50 using GPT 5.5. It rebuilt the ZERO SDK from the ground up with quantum resistant cryptography in Rust. The goal of AURA is to enable secure software that builds itself autonomously. We are very close to that future.
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Wilder Supply
Wilder Supply@wilder_supply_·
Every Wilder Supply order includes rare Wilder artifacts.
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Aleksander Wroclawski | Web3 🎯
@real_n3o I love this project and the team because they don't wait for the best conditions for GameFi, they create them ☝️💪🔥 It takes balls of steel to swim against the current 🥚🥚
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n3o
n3o@real_n3o·
New Wilder World six month roadmap launching this week, followed by major announcement next week. Notifications on.
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n3o
n3o@real_n3o·
Second coming of Wilder World is in the boot loader. 🤝
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n3o
n3o@real_n3o·
We're currently doing most of the work, but each day we're able to do significantly more, given how we are approaching things with automated pipelines. I suspect we'll have our first fully autonomous features in about a month. That doesn't mean won't be doing stuff, it just means that somethings will be built fully autonomously.
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n3o@real_n3o·
New Version of AURA is live: Recursive Agents: * Many new models (including open source) * Agents can now recursively spawn other agents * New Agent permissions & capability granting system New Apps: * New Feedback app * New Notes app * New Agent Marketplace app * New Integrations app Interface Upgrades: * Visual changes * Improved taskbar UI and customization * Many bug fixes and quality of life improvements
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Aleksander Wroclawski | Web3 🎯
@real_n3o Yes, the metaverses are dead now, but in 5 years they will become an integral part of life for many (like Netflix) and Wilder World will be ready for it ☝️💪
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n3o@real_n3o·
We have opened the first version of the Wilder World Open World to the Public on Epic Games Store. This is a major milestone that has been many years in the making. Please consider this a soft launch. Rather than waiting for perfection and a full feature-set, we have shifted our strategy to focus on development velocity, launching new features regularly with feedback from Wilders. We believe in the end this will get us to the best product. We are targeting a release cycle every two to three weeks and already have many more major features that will be released imminently (outlined in this Zine). Followed by this will be a new roadmap that will be released shortly, as well as our plan to accelerate the WILD token economy. Accelerating our team and community with AI is an integral part of our strategy and starting to take shape. With the recent release of AURA, you will soon see AI systems start to come online for 3D asset generation, custom agents you can use in world, and much more. Once we've hit our desired feature-set and core metrics later this year, we will plan a major launch on steam to the broader gaming community. It's difficult to articulate the complexity behind this project and all of the technical, procedural and artistic accomplishments from the team. We are sincerely grateful for everyone who has stuck with us over the years through the ups and the downs, as well as all team members (current and previous) who have touched the project. Everyone's dedication and care has been unwavering, despite external circumstances and difficulties! It is truly rare and precious. While many people think our industry is dead and that the metaverse is over, for us this is the beginning. It is a good day to be a Wilder. No one can match our grind and commitment. That is why we are the Wilders. 🙏🚀
Wilder World@WilderWorld

x.com/i/article/2045…

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Aleksander Wroclawski | Web3 🎯
@WilderWorld Can I leave a review? The tire smoke is too prominent and doesn't fit the overall look. It would be better to either remove it, or make it less intense and more subtle 🙄🫣
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Aleksander Wroclawski | Web3 🎯 retweetledi
Wilder World
Wilder World@WilderWorld·
Tomorrow.
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