White Hart Rid

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White Hart Rid

White Hart Rid

@DRiddy

Dad // @Sorinex OG // @gcsupplycompany partner // @spursofficial supporter

Columbia, SC Katılım Mayıs 2009
486 Takip Edilen769 Takipçiler
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White Hart Rid
White Hart Rid@DRiddy·
No matter what he did, it ways always with a smile. In turn, we all smiled watching. Forever grateful that he graced @SpursOfficial with his presence. Thanks Mr. Tottenham - @Sonny7
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Atari
Atari@atari·
The parks are now open on Xbox Series X|S and PlayStation 5! 🎢🎈 link.atari.com/RCTclassic
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best of breaking bad
best of breaking bad@bestofbreakin·
Breaking Bad has 62 episodes. The element number 62 in the periodic table is samarium, which is used to treat lung cancer.
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Jon Gruden
Jon Gruden@BarstoolGruden·
This might be the best gift I have ever received… a real Mike Leach call sheet!! Thank you so much Sawyer, this means the world to me.
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Thomas Massie
Thomas Massie@RepThomasMassie·
Today our Judiciary Committee will vote on HR 8037 to give exemptions for DATA CENTERS from environmental regulations. I’ll vote No, because no industry deserves special treatment under the law. If the regulations are too onerous, repeal them for everyone.grok.com/share/bGVnYWN5…
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White Hart Rid
White Hart Rid@DRiddy·
@Rolexclocks My unicorn. It's unbelievable in person. That slight touch of green just makes it.
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Rolex Club
Rolex Club@Rolexclocks·
Rolex GMT-Master II ‘Bruce Wayne’
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DRUSKI
DRUSKI@druski·
How Conservative Women in America act 😂🇺🇸
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Nick shirley
Nick shirley@nickshirleyy·
Strong men must be ready to stand up
Nick shirley tweet media
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TodayInSports
TodayInSports@TodayInSportsCo·
We had it so good.
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Shooter McGavin
Shooter McGavin@ShooterMcGavin·
This guy went with The Masters theme for the backyard. Perfection.
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Dustin
Dustin@r0ck3t23·
Jensen Huang just reverse-engineered why Elon Musk operates at a speed no one on the planet can match. Three traits. The first is deletion. Huang: “He has the ability to question everything to the point where everything’s down to its minimal amount.” Most engineers solve problems by adding. Musk solves them by subtracting. Every part. Every process. Every assumption that survived because no one had the nerve to kill it. He picks it up. Asks if it’s load-bearing. If the answer is anything less than absolutely, it is gone. Not simplified. Not optimized. Removed. What survives is the skeleton. The bare physics of the problem. Nothing between intent and execution. Huang said it plainly. As minimalist as you could possibly imagine. And he does it at system scale. Not at a product level. Not at a department level. Across entire companies. Entire industries. Entire supply chains. He strips a rocket the same way he strips a meeting. Down to the load-bearing walls and nothing else. The second is presence. Huang: “He is present at the point of action. If there’s a problem, he’ll just go there and show me the problem.” Not a Slack message. Not a report filtered through four layers of people who weren’t there when it broke. He walks to the failure. Stands over it. Puts his hands on it. Most executives have never seen the actual problem their company is trying to solve. They have seen slides about it. Read summaries of it. Formed opinions about it in rooms that are nowhere near it. Musk stands over the broken hardware and does not leave until it works. That collapses the distance that buries most organizations. The gap between something breaking and the person with authority to fix it actually understanding what broke. In most companies, that gap is weeks. For Musk, it is hours. The third is the one that bends everyone around him. Huang: “When you act personally with so much urgency, it causes everybody else to act with urgency.” Every supplier has a hundred customers. Every vendor has a dozen priorities. Every manufacturer has a backlog stretching months into the future. Musk makes himself the top of every single one of those lists. Not by demanding it. By demonstrating it. When the CEO shows up at your facility at midnight. When he is moving faster than your own internal team. When his timeline makes yours look like a suggestion. You do not put him in the queue. You rearrange the queue around him. Huang watched this up close. Huang: “He does that by demonstrating.” Not by asking. Not by negotiating. Not by leveraging a contract clause. By moving so fast that everyone else’s normal pace feels like standing still. Three traits. Strip everything down. Show up at the failure. Move so fast the world rearranges around you. That is not a management philosophy. That is why one man runs six companies while entire boards cannot keep one moving.
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SportsCenter
SportsCenter@SportsCenter·
Matthew Tkachuk got to meet Tiger Woods and show him his USA Hockey Olympic gold medal while at the TGL Finals 🙌 Look how excited Tiger was 🤩
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Sam Cornish
Sam Cornish@samliamcornish·
A handful of photos from yesterday's incredible turn out from the fans. Well done everyone involved 🤍
Sam Cornish tweet media
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The Masters
The Masters@TheMasters·
The Kid behind the lens. Photographer No. 24 premieres April 5 on NBC.
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Xfinity Racing
Xfinity Racing@XfinityRacing·
Michael Jordan outta nowhere to celebrate!
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Anish Moonka
Anish Moonka@anishmoonka·
You’re watching a game that took 2,000 people eight years to build. Some of them are still dealing with what it cost them. Red Dead Redemption 2 started production in 2010, right after the first game came out. Rockstar merged every studio it owned across five countries into one team. By the end, roughly 2,000 people had touched the project, and the budget landed somewhere between $370 million and $540 million, making it one of the most expensive entertainment products ever created. The numbers inside the game are hard to process. 300,000 individual animations (every hand movement, every horse gallop, every raindrop reaction). 500,000 lines of voiced dialogue spread across 1,200 actors. Recording those performances took 2,200 days in a motion capture studio, where actors wear sensor suits so their movements translate directly into the game. The main story script was about 2,000 pages. Dan Houser, Rockstar’s co-founder, said if you stacked every script in the game, including random people walking around town, the pile would be eight feet tall. Even background characters you’d never talk to had 80-page scripts each, about the length of a short film screenplay for a character with zero plot importance. The composer wrote 60 hours of original music. Most players hear about a third of it. The level of detail borders on insane. Horse testicles shrink when the weather gets cold. Your character gains weight if he eats too much, loses stamina if he doesn’t eat enough. Guns degrade without cleaning. Rockstar’s studio co-head Rob Nelson explained the logic: every tiny detail you don’t consciously notice makes you forget you’re inside a game. Stack enough of those moments and you get something no other studio has matched. That immersion had a price. In October 2018, Dan Houser told New York Magazine the team had been working “100-hour weeks” multiple times that year. He later clarified that was four senior writers over three weeks. But when Kotaku’s Jason Schreier interviewed 77 current and former Rockstar employees, the picture was wider. Nobody hit 100 hours, but many averaged 55 to 60 per week for months at a time. That’s six 10-hour days, often with weekend shifts too. Most were salaried with no overtime pay, their only extra compensation tied to year-end bonuses that depended on how well the game sold. Multiple developers described depression and anxiety during and after production. One told Kotaku they’d been “pushed further into depression and anxiety than I had ever been.” Others reported breakdowns and heavy drinking. Kotaku noted some of the worst stories couldn’t be published because the people involved would’ve been identifiable. The game made $725 million in three days, the second-biggest entertainment launch in history. It has now sold over 82 million copies, won more than 175 Game of the Year awards, and is the fourth best-selling video game ever made. Every frame of that clip was paid for, one way or another.
GTA 6 Info@GTASixInfo

crazy how mfs see this and still choose fifa

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NBA Courtside
NBA Courtside@NBA__Courtside·
Kevin Durant says it’s bigger then stats with Michael Jordan: “MJ is just bigger than the game. I mean, no matter who passes him in stats or who wins more, it’s going to be hard to win. Go 6-0. Even if you were to pass him in anything, just his impact on the sport and just culture in general is just too big.” (Via @boardroom)
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