exQUIZitely 🕹️@exQUIZitely
Who here is old enough to remember when Myst (1993) blew everyone away? It was a straight-up revolution! Well, that's how it felt like at the time.
Developed by brothers Rand & Robyn Miller (Cyan), Myst had over 2,500 photorealistic pre-rendered images, 40 minutes of original ambient music, and 66 minutes of video on a single CD-ROM. Many say it helped kickstart the CD-ROM era (1993 was still heavily dominated by 3.5" disks), which was an expensive hardware luxury back then.
It looked and sounded like nothing else. There was no combat. No death. And also no hand-holding. Just you, a mysterious island, books, levers, codes, and puzzles in beautifil, lonely worlds - you had to figure it out, the gameplay was open and non-linear. It felt like stepping into a painting, and you could argue it was one of the first games with true immersion (again, for its time - remember this was 1993).
It sold over 6 million copies, and stayed the best-selling PC game for 9 (!) years until The Sims in 2002. It created a whole new audience and changed what people expected from PC gaming forever, the bar was raised to a whole new level.
For the first time a game also had real appeal to the non-hardcore gamers. It pulled in more female players than any other game before. For its time it was pure magic.