DC Media

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DC Media

DC Media

@DcDcmedia

YouTube based tech channel. Reviews, unboxings, and how to's.

Oklahoma City, OK Katılım Eylül 2016
121 Takip Edilen1.3K Takipçiler
DC Media
DC Media@DcDcmedia·
@WarcraftLogs Why not have a Rouge Improved Expose Armor distinction? DPS is drastically reduced for that player to help the entire raid.
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Warcraft Logs
Warcraft Logs@WarcraftLogs·
Classic Update: As per the poll results, the "No World Buffs" speed tile has been enabled on front page and server pages. In addition, tiles have been enhanced to show the scores (e.g., progress x out of y, speed clear times, and dps/hps amounts).
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DC Media
DC Media@DcDcmedia·
@sailtheatlas What about the issue were tame claiming is reset on a boat by anyone who boards it. Not just the owners?
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ATLAS
ATLAS@sailtheatlas·
We'll be redeploying our Official Network to v207.991 in approximately 10 minutes. This is a minor server update which should resolve the issues with bolas breaking before countdown hits zero. Thanks for the reports guys!
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DC Media
DC Media@DcDcmedia·
When will you hire a real PR department to keep you from looking like the most foolish dev team in the world?
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DC Media
DC Media@DcDcmedia·
@fourguy760 @U_Sha3 @sailtheatlas It won't make it to consoles. Game died far to early and will not be able to come back to life to keep the funds rolling for further progress.
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ATLAS
ATLAS@sailtheatlas·
We are currently redeploying our PTR network to a new major version. The servers will be back online shortly. You'll need to restart your clients to download the latest update.
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DC Media
DC Media@DcDcmedia·
@sailtheatlas fix pve boat claiming to assist with clearing out abandoned boats!! I don't care if we can sink them or actually keep them either way.
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ATLAS
ATLAS@sailtheatlas·
Pathfinders, In approximately 15 minutes, we'll be redeploying our Official Network to v18.6 - this is a minor version server update and does not require a client side update. Patch Notes: sail.gg/PCnotes #playATLAS
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DC Media
DC Media@DcDcmedia·
@samoht1555 @Jatheish You should know by now they do not care what if anything is lost. This is as obvious as they do not understand how to properly balance a game in general. Sad to see such a great game fail because the dev team has yet to learn and grow from former endeavors.
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Reliance
Reliance@samoht1555·
@Jatheish Is there like a way to disable ghostships while we have these issues with connection? else we will lose our ships
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Jat
Jat@Jatheish·
Looking into the connection reports on our Official Network, stay tuned guys. Will hopefully have an update for you shortly.
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DC Media
DC Media@DcDcmedia·
@sailtheatlas I want to say thank you for extremely poor implementation of unneeded or wanted content. The FoY moves to much, is in terrible places, and everyone tries to go making servers unplayable. SoD spawns are over 30+ per grid making sailing impossible. Thank you!
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DC Media
DC Media@DcDcmedia·
@sailtheatlas You made elephants useless rather than fixing rhinos. You made taming a pain to do with out taking a good bit of damage or ending up dead. Just increase elephant and rhino weight limits to 1500 base which should resolve that. I do not know what you did to feeding during taming
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ATLAS
ATLAS@sailtheatlas·
Pathfinders, We're currently redeploying our Official Network with v15.1 - this is a major version update, so clients will need to be patched to rejoin our servers. Patch Notes: sail.gg/PCnotes #playATLAS
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DC Media
DC Media@DcDcmedia·
@Alisaurus_Rexx @sailtheatlas I agree, however, they dispatch them in rather poor fashion causing more issues then good during the update. If they wanted the game to be like this, should have been closed beta.
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Alisaurus
Alisaurus@Alisaurus_Rexx·
@sailtheatlas It's still in Early Access boys. There will be updates like this for the next year or two. At least they're making an effort. Calm down ❤️
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ATLAS
ATLAS@sailtheatlas·
Pathfinders, In approximately 10 minutes, we'll be redeploying our Official Network to v11.3 - this is a minor server side update, so no client patch will be necessary. Patch Notes: sail.gg/PCnotes Thank you #playATLAS
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DC Media
DC Media@DcDcmedia·
@sailtheatlas Please give us more lead time, you are breaking the game during updates and causing all of to lose tames, boats, and various other things.
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DC Media
DC Media@DcDcmedia·
@sailtheatlas You need to start giving us free items (of value) for the items we have lost do to the dev teams direct negligence. We have lost ships, mounts, gold, armor, weapons, blue prints, and even land.... give us something back for all you have taken.
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ATLAS
ATLAS@sailtheatlas·
Pathfinders, We're currently redeploying our Official Network servers. It is a minor server update and the maintenance will approximately take 15 minutes. Clients will not need to download a patch to connect to our servers. #playATLAS
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DC Media
DC Media@DcDcmedia·
@sailtheatlas Why are decay rates so high in free ports? That is an issue when you go there to interact with the NPCs
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ATLAS
ATLAS@sailtheatlas·
Pathfinders, In approximately 3 - 4 hours we will be deploying a server and client build which will enable the new Claim Flag settings, as well as some additional tax changes. Stay tuned! #playATLAS
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DC Media
DC Media@DcDcmedia·
@Jachamoeark @Jatheish @sailtheatlas Yea, I didn't really play it. Liked the concept, but never had the chance at the time. Figured, this time around, I would give it a try... yeah, mistakes were made for sure.
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Jat
Jat@Jatheish·
Update on v10: We're going to need a bit more time wrapping it up due to folks being unwell over the weekend, they're feeling better now :). Which means it'll either be released late night tonight (7th), or early morning tomorrow (8th) EST - that's as precise as I can be atm.
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ATLAS
ATLAS@sailtheatlas·
Pathfinders, We've made some updates to our Patch Notes for Major v10. You can check out the latest incoming changes here: sail.gg/PCnotes #playATLAS
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DC Media
DC Media@DcDcmedia·
@sailtheatlas update the game to allow for actual sailing and not just having 10 ship of the damned show up out of no where.
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DC Media
DC Media@DcDcmedia·
@sailtheatlas Balancing is a huge issue at the moment. Ships of the Damned spawn in clusters of 4+, the storms last a bit to long, and the transit time (speed) of sailing is far to slow for the size of the map.
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