DeadXToGo 👾⛏️
34K posts

DeadXToGo 👾⛏️
@DeadXToGo
Ja, keine Ahnung, ich mach halt so Stuff. Meistens in Minecraft. Technisch gesehen bin ich glaube Vtuber. Ach und ich bin auch Game Dev. So richtig, wirklich.

Behold, the build of the texture that is missing

Get ready for the first look at Chaos Cubed! New sulfur caves are calling… but don’t get too comfortable. Step too close and your world might start to warp. Plus, meet the sulfur cube, a mob that evolves based on what it absorbs. Wood, ice, and beyond… the possibilities are endless! #MinecraftLIVE

You all have farmed over 21.000 crops already in Idle Crops! That's an insane number. Let's keep going, I wonder when the number needs to be shortened like the money because it gets too long🤔

Did you know there is a safe way to send out game keys to curators? Curator Connect only lets you send the key of your game directly to the curator's library; they do not get to see any key. Do NOT send out keys via email to fake curators asking for them!


You don't have to give up on your dream game in favor of making small games, one extremely important point is this: As your skills improve what counts as a "small game" expands greatly. Meaning there's no reason why your "Dream game" can't be a "Small game", you just need to be skilled enough to achieve that. If you're a beginner then your dream game idea will maybe take you 5 years to build, I highly advise against doing that. But if you're an experienced dev with 10 years of experience, that exact same dream game idea will now be built in 6 months as opposed to 5 years, just because you're more skilled. Recent personal example: My last game Dinky Guardians is a very complex game. It involves Automation, Crafting, Defense, Survival mechanics. If I had attempted to build this exact game when I was a beginner I do think it would have taken me 5 years to build (or more likely I would have tried building it in 1 year, then got really frustrated and eventually dropped it entirely) But now with my decade plus of experience I was able to build that game in just 7 months. Now of course if your dream game is to build GTA6 as a solo dev then no amount of skill will make that game idea into a "small game", but as long as your dream game idea is reasonable then this is the way. The more skilled you are the more you can produce in a shorter timeframe. So yup focus on gaining more skills to make your dreams a reality! Best of luck!



