Deep Worlds

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Deep Worlds

Deep Worlds

@DeepWorlds_SA

Game studio based in Geneva currently developing our first game : @BeautifulLight, a horror and immersive extraction shooter.

Geneva, Switzerland Katılım Aralık 2022
21 Takip Edilen2.1K Takipçiler
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Deep Worlds
Deep Worlds@DeepWorlds_SA·
REP_A01: Creating Deep Worlds SA ENC_KEY: 2002:a67:d588:0:b0:412:4bbc:d9be; DKIM-SIGN: v=1; a=rsa-sha256; FILE:
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Jake Lucky
Jake Lucky@JakeSucky·
We in the Extraction Shooter era
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Psychoghost Gaming
Psychoghost Gaming@Psychoghost_G·
We have Hunt, HUNGER hopefully "soon" but lets not forget about another game for later this year Beautiful Light from @DeepWorlds_SA We follow the development since the beginning and today I have an update video: 🎥➡️youtube.com/watch?v=skN6vt…
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Beautiful Light
Beautiful Light@beautifullight·
Our first GAMEPLAY TRAILER Beautiful Light is a PvPvPvE objective based Extraction Shooter with tactical, immersive and horror gameplay. Wishlist Now!
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Deep Worlds
Deep Worlds@DeepWorlds_SA·
We're hiring a Senior Gameplay Programmer to work on @beautifullight! • Advanced knowledge of C++ & UE • 100% remote or hybrid at Geneva • 🍪 • More infos and application below 👇
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Beautiful Light
Beautiful Light@beautifullight·
We will be at the San Francisco 𝗚ame 𝗗evelopers 𝗖onference! If you're interested to meet us, follow the link below 👇 (Business Only)
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Beautiful Light
Beautiful Light@beautifullight·
Curious about how we involve the community to help us shape Beautiful Light? @SecondWindGroup DEV HEADS podcast with @aherys starts soon! Link below 👇
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CopePro
CopePro@CopeProTV·
I need something more than "coming soon" on Beautiful Light... Please? @DeepWorlds_SA
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Bellum
Bellum@PlayBellum·
Recently, our friends over at @DeepWorlds_SA challenged us to share the before and after of our project. While there are still a lot of things we need to show, take a look at some of the work done for #Bellum Read more about it in our latest article! playbellum.com/news/levelupda…
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NoFrag
NoFrag@NoFrag·
Jeudi dernier, @DeepWorlds_SA, qui développe l'extraction shooter Beautiful Light, nous a invité à participer à des playtests. C'était très cool, et on en a profité pour faire une petite interview et discuter de l'industrie JV. Notre article 👇 nofrag.com/playtests-de-b…
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AndyBarloTV
AndyBarloTV@SEANLIGHTZ·
@DeepWorlds_SA does BEAUTIFUL LIGHT plan on coming out to early access??? i feel like the extraction genre right now REALLY needs a good contender & a lot are coming, ARENABREAK,DELT, l33t - the list goes on! capitalize on the hype to the market!
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Deep Worlds
Deep Worlds@DeepWorlds_SA·
REP_A01: Creating Deep Worlds SA ENC_KEY: 2002:a67:d588:0:b0:412:4bbc:d9be; DKIM-SIGN: v=1; a=rsa-sha256; FILE:
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Beautiful Light
Beautiful Light@beautifullight·
With the complex environments of @beautifullight, we need to bring a solution for the grenade damage system and how we apply damage to the player. When an explosion occurs, we calculate the surface of your body exposed to the explosion, limb by limb. It's pretty precise and allows you to take cover behind strong elements, but won't work with smaller elements. The goal is to avoid the issue you might encounter in some games where your body is barely hidden by an object but still acts as 100% cover. Here, you will take damage proportional to your exposure and distance. It makes grenades more fair. One of the good side effects is that your friend's body can also work as cover, so yes, you can prone on a grenade to save the bro. 🫡
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Beautiful Light
Beautiful Light@beautifullight·
The indie game we're making and three of the inspirations behind it:
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