Tyler
1.2K posts


@Vehk102 @Pur3_Pineapples @MoneyCassidy2 Being at the top of the food chain in a pvp shooter with sbmm and aggressive mm will put me in a cheater lobby about 50% of the time. The other 50% of games you find meta kits (9 trigger nades in safe pocket) per person which I’m sure the average player will never experience.
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@Pur3_Pineapples @MoneyCassidy2 U can do that by being aggressive, like are u reading what ur posting? If u want that experience, then just be aggressive and the game will accommodate you, no idea why ur bitching about a non problem
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Could go on for hours why SBMM is bad for any other genre of pvp game but having it in an extraction shooter where the whole point is the risk is so beyond stupid this will genuinely kill the game for the most dedicated players over time I've seen it happen time and time again
Lance@LancesEmporium
Patrick Söderlund, CEO of @EmbarkStudios now confirmed in a video that there apparently is skill-based AND aggression-based matchmaking in ARC Raiders. Full quote below. This interview is from a week before the Cold Snap Update in @ARCRaidersGame.
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Tyler retweetledi

vouch (even tho void is in that team)
Newo@kneewoah
Bliss is currently LF1 for future raids (pantheon?) 28 EDP / 25 DP / 29 SE / 14 CE / 18 RON The team has consistently placed around T25 in all raids, and we’re looking to take it to the next level with someone with practical sandbox knowledge & consistent mechanical execution
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@Tyraxe @ARCRaidersGame trigger nades are so unbearable literally every gunfight is decided by who throws more and i swear anyone that isnt complaining is just a drone that doesn't pvp at all
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@Pur3_Pineapples Ah yes people aren’t going to buy a dlc because there is notswap for a fucking contest. Ge Tyler head out your ass man
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I am LFT for the dungeon race, as well as future RAD races. I am a warlock player who has primarily done mechanics on every encounter of every past raid race.
raidhub.io/profile/461168…
RTs/like/etc for visibility are appreciated.
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@deadlierj @S1rEmber H:CEA dropped in halo reach times and they are now making another with modern cutscenes and UE5
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