Giuseppe Boschiero

26 posts

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Giuseppe Boschiero

Giuseppe Boschiero

@DevGius

Principal Technical Artist

Lebanon Katılım Mayıs 2019
25 Takip Edilen5 Takipçiler
Giuseppe Boschiero
Giuseppe Boschiero@DevGius·
Most 3D projects store roughness, metallic, and AO as three separate textures — three VRAM slots, three sampler instructions. Channel-packing puts all three into one. ~6 MB → ~2 MB, zero visual change. On 80 material sets that's ~320 MB back for free. giuseppeboschiero.com/blog-channel-p…
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Giuseppe Boschiero retweetledi
Desert Revenant 2: The Reawakening
A quick look at our game inspired by ancient Arabian mythology and esoteric myths
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Giuseppe Boschiero retweetledi
Desert Revenant 2: The Reawakening
New Horizons Await: Our next major update promises to elevate Desert Revenant like never before. Stay tuned for a journey beyond expectations!
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Reem
Reem@neemrehme·
@DevGius Looks dope ! 🔥
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