Domenico Sellaro

663 posts

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Domenico Sellaro

Domenico Sellaro

@DomSellaro

Concept Artist / DMP Artist 👨🏼‍🎨 DreamWorks / WIZARD / Wargaming / Room8 / UPP / Jellyfish Pictures / AppleTV ShareCreators / Dazzle

Prague, Czech Republic Katılım Mart 2021
275 Takip Edilen162 Takipçiler
Domenico Sellaro retweetledi
Hidden Interactive
Hidden Interactive@_hidden_in·
From early level design to functional environment. This environment has evolved through multiple iterations of spatial composition, lighting calibration and atmospheric detailing to achieve a more grounded psychological presence. Development in progress. #gamedev #unrealengine
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Hidden Interactive
Hidden Interactive@_hidden_in·
Prototype phase. At this stage, every mechanic, interaction and details are under observation, evaluated through realplayer response, even when the “players” are the development team itself. Game development is iteration. Playtesting is how direction becomes design. #gamedev
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Domenico Sellaro retweetledi
HIDEO_KOJIMA
HIDEO_KOJIMA@HIDEO_KOJIMA_EN·
I was surprised to see on social media that the Wachowski sisters had “offered me a Matrix game project!” back in 1999. In all these 26 years, no one ever told me such a conversation had taken place. At the time, we were mutual fans and exchanged emails. The Matrix hadn’t been released in Japan yet, but I had already seen it in theaters in the U.S. and at a preview screening. When the Wachowskis came to Japan for promotion, I believe I met them three times. In the morning, we had a Famitsu interview in Shinjuku — that time, Geof Darrow joined us for the talk session. In the afternoon, they were invited to the headquarters of KONAMI’s CS Division. Back then, I was Vice President of KCE JAPAN, a wholly-owned subsidiary. When I arrived at the headquarters, their meeting with Mr. Kitaue, the head of the CS Division, had just ended. I joined them afterward, and we chatted for about an hour without an interpreter (Aki wasn’t even there). I think John Gaeta, the visual effects supervisor, was also present. That evening, I attended the premiere screening and party, where I also met Joel Silver. Even then, there was no mention of an offer. At that time, I was already extremely busy with MGS2 and probably couldn’t have accepted the offer right away. But if someone had told me, maybe there could’ve been a way to make it work.
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Domenico Sellaro retweetledi
Jingna Zhang
Jingna Zhang@zemotion·
Hi, we've been getting multiple reports of Cara Glaze taking much longer than usual (from minutes before to taking hours now), and have been looking into the cause. One of the reasons is because we have close to 40k users now and we are straining a bit under the traffic, but 1/
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Domenico Sellaro
Domenico Sellaro@DomSellaro·
Something I'll publish next week... 👨‍🚀👩‍🚀🧑‍🚀
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Domenico Sellaro retweetledi
ELDEN RING
ELDEN RING@ELDENRING·
The first trailer for #ELDENRING Shadow of the Erdtree will be revealed in 16 hours. Join us at 15:00 UTC. youtu.be/qLZenOn7WUo
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