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DotClicker
48 posts

DotClicker
@DotClickerGame
An immersive aim training experience. 🕹️ | Join the Playtest now! ⛩ | Set in Neo-Japan https://t.co/yZmOohhtU1
Katılım Nisan 2025
16 Takip Edilen504 Takipçiler

We made a game for the aim community. Took 2 years but it was all worth it.


CodeRed@CodeRed_dev
Everyone seems to be making only incremental games these days, Now my twitter feed feels boring. Anyone out there making non-Incremental games please post them in the replies.
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If you beat this guy by a small margin, you can claim being the 69. player
which is nice 👍
80HD@Shakey_aim
nice 😎 @DotClickerGame
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DotClicker retweetledi

Just gave @DotClickerGame a try. I feel it really helps fill in that gap of "now what?" when someone downloads kovaaks or aimlabs. Hope to see it do well.
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DotClicker retweetledi

@bonzaibtw Maybe you can turn off the bullet effect in settings, or change the bullet type if you have any
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@DotClickerGame can yall add a colorblind mode for when you hit or miss, sometimes the red throws me off when i’m going fast
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@LoopyAims I'm afraid we don't have sea mammals in this particular aim training game
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DotClicker retweetledi

I think this is a fun idea for a low barrier of entry to aim trainers/something more interactive that isn't just dots on a blank background. Its obviously a very early version of the game available for the playtest but I think theres a couple things I'd like to be changed
DotClicker@DotClickerGame
We are searching for elite aimers. Join the playtest today.
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He turned down HUD opacity all the way down to 0%.
Which means he wouldn't be able to know if he is about to be eliminated.
He DIDN'T care.
0% opacity, 100% savage.
Respect.
ZVIUQ@ZZZVIUQ
I'm proud to be from a group that specializes in X-axis flick aiming. @DotClickerGame
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