DrTae

1.9K posts

DrTae

DrTae

@DrTae2

Maryland, USA Katılım Ağustos 2020
154 Takip Edilen11 Takipçiler
Lawrence Metten
Lawrence Metten@LawrenceMetten·
We’re kicking off Ranked Play Season 03 with a map eval 👇
Treyarch@Treyarch

Ranked Play Update: Ranked Play returns shortly after Season 03 begins and we're kicking off a week-long map evaluation at the start in partnership with @CODLeague! The following maps will be added to our existing pools: Overload: Utopia, Gridlock Hardpoint: Sake, Gridlock, Cliff Town Search & Destroy: Fringe, Plaza, Toshin Your feedback and gameplay data during this map evaluation will help the teams decide which maps to move forward with for Major III and beyond. Jump in, earn SR, and let us know how they’re playing!

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DrTae
DrTae@DrTae2·
@BoRi7os They updated Toshin so mid can connect to the like terminal lane. Toshins layout is just so weird for SND and both bombs are kinda close to defense spawn.
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BoRi7o
BoRi7o@BoRi7os·
Sooooooo we not trying Meltdown Sake Haci Gridlock Search?????? Hacienda would probably be great for Overload but they probably just don't want that map back period. Also thinking they don't want any big OL maps because it increases the chances of haram ball, otherwise I'd be vouching for Meltdown too. The shape of Toshin was literally built with a fork & spoon but it looks cool. I'm excited about the variety (which is what they were going for)
Treyarch@Treyarch

Ranked Play Update: Ranked Play returns shortly after Season 03 begins and we're kicking off a week-long map evaluation at the start in partnership with @CODLeague! The following maps will be added to our existing pools: Overload: Utopia, Gridlock Hardpoint: Sake, Gridlock, Cliff Town Search & Destroy: Fringe, Plaza, Toshin Your feedback and gameplay data during this map evaluation will help the teams decide which maps to move forward with for Major III and beyond. Jump in, earn SR, and let us know how they’re playing!

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Brandon
Brandon@BWright_04·
@NAMELESS Yes because we all wanted Toshin SnD over gridlock and meltdown
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Anthony Wheeler
Anthony Wheeler@NAMELESS·
Absolute W and no triple downing on maps. If you don’t know how to react to this then just trust me it’s a phat dub.
Treyarch@Treyarch

Ranked Play Update: Ranked Play returns shortly after Season 03 begins and we're kicking off a week-long map evaluation at the start in partnership with @CODLeague! The following maps will be added to our existing pools: Overload: Utopia, Gridlock Hardpoint: Sake, Gridlock, Cliff Town Search & Destroy: Fringe, Plaza, Toshin Your feedback and gameplay data during this map evaluation will help the teams decide which maps to move forward with for Major III and beyond. Jump in, earn SR, and let us know how they’re playing!

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DrTae
DrTae@DrTae2·
@NigelThornBearE @TheFlank @Parasite In all honesty this is something that should have been decided prior to the season starting. Idk what talks the pros had during the pregame testing but 2 seasons to get the OT rules which should have been in at launch. And the 4 score limit round 1 8 total is still dumb.
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DrTae
DrTae@DrTae2·
@NigelThornBearE @TheFlank @Parasite The round timers should 100% be set to 2 minutes and they see how that plays out with the time being stopped with possession. If games end up going longer than 15 minutes and they’re low scoring than they should revert it back to constant time.
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The Flank
The Flank@TheFlank·
🚨 BREAKING: Overload rules have finally been CHANGED! ➔ Timer stops when a team gains possession ➔ Tie game leads into two timed OT rounds, full details below HARAMBALL IS DEAD! 🙏 (via @Parasite)
The Flank tweet media
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DrTae
DrTae@DrTae2·
@NigelThornBearE @TheFlank @Parasite All they have to do is shorten the round time to like 2-3 minutes. The point of this is most likely to make it so games end by scores instead of time. They also can enable the drop the ball rule. The game mode should incentivize having ball control and scoring.
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Nigel
Nigel@NigelThornBearE·
@TheFlank @Parasite This is a horrible change What if someone grabs the ball and just camps at the back of the map? The clock won’t move? Basically a game would finish 1-0
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DrTae
DrTae@DrTae2·
@Drow05 @BenJNissim @GGBreakingPoint There’s a rule that lets you drop the device. It’s probably the same reset timer for the device that happens if you die with it. I think it would make sense to be able to drop it so teams can torch time if they want but with the clock stopping rule they could prevent parking.
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D Row
D Row@Drow05·
@DrTae2 @BenJNissim @GGBreakingPoint Are you able to drop the device? And is there a timer that resets it? Nothing stopping people from dropping to kill time and picking up to reset timer?
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Breaking Point
Breaking Point@GGBreakingPoint·
🚨 NEW OVERLOAD RULES FOR SEASON 3 (Coming April 2nd) ➡️ - Round time now PAUSES when a team has possession of the Device - Overtime Rounds, instead of Sudden death - And More 👇
Breaking Point tweet media
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DrTae
DrTae@DrTae2·
@BenJNissim @GGBreakingPoint You can adjust the round time in the rules. Probably should make it 2-3 minutes. Also does this pretty much eliminate the bus parking strategy?
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Ben N
Ben N@BenJNissim·
@GGBreakingPoint I feel like time pause might make these maps go from 10 min to like 20+?
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DrTae
DrTae@DrTae2·
@Methodz Colossus and Blackheart HP out for Sake and Gridlock or Plaza HP. And colossus and Scar SND out for Sake or Gridlock and Meltdown SND. Map pool could be just fine if they just added the better maps.
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OpTic Methodz
OpTic Methodz@Methodz·
We desperately need Gridlock and Hacienda in the map pool. I don’t care that Haci was in last year, it’s a great map. I’d even listen to the plaza p1 song for the entire map at this point
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Laughted
Laughted@LaughtedTwo·
Treyarch a répondu que le "SKILL BASED DAMAGED" n'existe pas sur Call of Duty Black Ops 7 et je le crois à 2'000% que le script n'est pas là .... Mais à un moment quand tu sors des clips comme ça, à quel moment tu veux prendre au sérieux leur dire ....
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DrTae
DrTae@DrTae2·
@CoDdiscussion Can't tell if you're being serious or not. But the current format allows 1 team to lose a series and still win, while another has to be perfect the entire tournament. That balancing doesn't make much sense from a competition standpoint.
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CoD Discussion
CoD Discussion@CoDdiscussion·
Why do people think you don’t have an advantage in winners bracket anyway You literally won a match that guaranteed you T2 while the loser of your match got sent to play another game for T3 and elimination Sounds pretty fair to me
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DrTae
DrTae@DrTae2·
@williams_boy34 @InterstellarSyn @Hiicksy_ It may have, but FaZe were 100% the better team in Finals. Optic was the best team up until they spawned into that colossus HP. FaZe being warm may have played a role in it, but overall they made less mistakes throughout the whole Final which is what it comes down to.
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J_willi
J_willi@williams_boy34·
@InterstellarSyn @DrTae2 @Hiicksy_ I don’t think faze is the better team. I mean they did get slammed earlier today after all. They are a good team, but being warmed up before GF obviously has a role
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Hicksy
Hicksy@Hiicksy_·
Gonna be lots of talk about finals format. I think it does need to go back to 2 Bo5, not only so WB team has an advantage but i think having the same amount of Hardpoints and Overloads in a Bo7 isn’t ideal.
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DrTae
DrTae@DrTae2·
@Its_EasyMac @DreamHack And next major OT is gonna be stopwatch instead of Sudden death. They could also make it so ball only spawns mid but idk if that would be good for Den.
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AO
AO@Its_EasyMac·
Also, positivity @DreamHack was amazing The EU crowd was amazing (for the most part) The talent were all sooo fucking good Overload >>> Control Adam Ap is the goat Broadcast was amazing to work on yet again with the talented AF team Can’t wait for the Major 3 Pro Am 🫡
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DrTae
DrTae@DrTae2·
@Rebel_ People should watch Drazahs episode on the Around the bar Podcast. Idk how anyone can be mad he talks shit when he’s legit getting the middle finger to the face walking down the aisle before playing.
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Rebellions
Rebellions@Rebel_·
Yes I saw the Drazah interview and Yes I respect the fuck out of the guy as a competitor and he 100% deserves to talk that shit in venues that are continually against him and yelling “fuck you”
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DrTae
DrTae@DrTae2·
@AbcAbc347433 @Reidboy24 Where was this confirmed for COD? COD “Skill based damage” is because they have terrible servers that have insane desync.
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SilverBoarMedia
SilverBoarMedia@AbcAbc347433·
@Reidboy24 It was confirmed that they were frequently doing this in Call of Duty, they even sometimes switch off the raycast hits briefly to punish players for being too good at the game. Marvel Rivals admitted to doing this with bots where they would put bad players in hidden bot lobbies.
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DrTae
DrTae@DrTae2·
@InterstellarSyn @Hiicksy_ People have brought up the finals format every year. Especially in MW3 major 3 when OpTic swept Ultra after coming off a legacy series against FaZe. The team from winners should have an advantage for not losing a series the whole tournament.
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Syn
Syn@InterstellarSyn·
@DrTae2 @Hiicksy_ Better team won simple as that people always complain about how the bracket is ran when their team loses it's an every year recurrence
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DrTae
DrTae@DrTae2·
@InterstellarSyn @Hiicksy_ Not making any excuses cause I honestly think FaZe just played better. But OpTic won champs from winners and finals was the next day. And EWC has no losers bracket so there isn’t an advantage it was a coin flip. You can’t compare the tournaments they won to the last 2 they lost.
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Syn
Syn@InterstellarSyn·
@Hiicksy_ Nah no need to change just because the org with the most fans lose back to back majors. After winning back to back chips with the same format. Gunny is cold and FaZe showed in grand finals simple as that.
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