
DrTae
1.9K posts



Ranked Play Update: Ranked Play returns shortly after Season 03 begins and we're kicking off a week-long map evaluation at the start in partnership with @CODLeague! The following maps will be added to our existing pools: Overload: Utopia, Gridlock Hardpoint: Sake, Gridlock, Cliff Town Search & Destroy: Fringe, Plaza, Toshin Your feedback and gameplay data during this map evaluation will help the teams decide which maps to move forward with for Major III and beyond. Jump in, earn SR, and let us know how they’re playing!

Ranked Play Update: Ranked Play returns shortly after Season 03 begins and we're kicking off a week-long map evaluation at the start in partnership with @CODLeague! The following maps will be added to our existing pools: Overload: Utopia, Gridlock Hardpoint: Sake, Gridlock, Cliff Town Search & Destroy: Fringe, Plaza, Toshin Your feedback and gameplay data during this map evaluation will help the teams decide which maps to move forward with for Major III and beyond. Jump in, earn SR, and let us know how they’re playing!

Ranked Play Update: Ranked Play returns shortly after Season 03 begins and we're kicking off a week-long map evaluation at the start in partnership with @CODLeague! The following maps will be added to our existing pools: Overload: Utopia, Gridlock Hardpoint: Sake, Gridlock, Cliff Town Search & Destroy: Fringe, Plaza, Toshin Your feedback and gameplay data during this map evaluation will help the teams decide which maps to move forward with for Major III and beyond. Jump in, earn SR, and let us know how they’re playing!



















Sony has published a patent for dynamically adjusting (nerfing or buffing) players in multiplayer sessions to balance cross-platform like console, PC, and mobile. The technology would monitor hardware, input methods, and skill levels in real time Then nerf or buff players, such as by reducing speed or reaction times for console and PC users to balance disadvantages faced by mobile players using touch controls.














