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Wridra
10.8K posts

Wridra
@Dravise169LS
20yr male, he/him, Pisces, Music Ed. Major, weeb and gamer (MH, LOL, COC, LOZ, etc.). College LoL-Esports player.
Katılım Kasım 2020
485 Takip Edilen87 Takipçiler
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@CoachlessGG @AsteriCygnis Damn, coachless admin be liking me every time I post a reply with this stuff, lol
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@CoachlessGG @AsteriCygnis People are flipping to LDR or Mortal Reminder in higher elos, since Serylda's slow rarely works helps half the time, BC needs to stack up, and Riven doesn't really concern herself with hp as much since she gets a shield that scales off AD. Endless hunger heal is nuts rn.
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@RpsAgainstTrump Incel is more sleepy than joe in office and is too lazy to think about government work. He just focuses on his name, wealth, and building an empire to his ego. Ykw, gonna congratulate him cause clearly his parents never did, since he's reached a new low on being an absolute moron
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@CoachlessGG Top lane is quite a rough one to move away from conq imo. The sustain from healing is somewhat useful. The meta is shifting in ways the community isn't used to, so maybe experimenting is worth a shot. We have ranged top meta, bruiser mid, and mage bot duo running the game now.
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Genshin Impact Version 7.0 Device Performance Requirements Preview
#GenshinImpact
Dear Traveler,
Now entering its sixth year since launch, Genshin Impact continues to evolve with frequent content updates and enhanced graphical presentation. And above all else, the dev team remains committed to performance scaling and compatibility optimization.
As a result, Version 7.0 will deliver an enhanced visual presentation (including but not limited to visual upgrades for new characters, as well as new environment textures and effects, etc.), while system specifications for the vast majority of devices will remain unchanged.

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@RiotPhroxzon Still waiting for buffs to wit's end and fixes to top lane, as even in high elo, that lane is in a bad spot and is poorly treated.
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Patch 26.14 Preview!
MSI is in full swing! Had some awesome games and we're pretty happy with the meta overall. There's decent representation across each class (assassins in jungle, a few LeBlanc picks).
Nerfing down some of the strongest picks in bot lane have also led to mages bot being more present in the meta.
We don't find this state particularly problematic right now, but we have had several conversations about the true power level of mages bots (especially when they carry high winrates). That said, there are a few that are over performing in soloq (seraphine) so she's receiving a nerf, but the overall conversation is a lot more nuanced (which pairings, familiarity as opponents, etc.)
Locke
- Locke has had a really resonant start
- players have resonated with his executes, resets and stack into burst gameplay
- he's shown to be a little skill skewed in the same way that a Katarina, akshan or other resetty, roamy champions might be, but not overly so
- that said he's still a bit strong when account for mastery growth and true power level
- his level of early game snowballing is a bit too high right now
- that said, we think his damage is appropriate if he needs to work a little harder to access it. As a result we're nerfing his waveclear (currently) to hit his ability to access it so reliably
- we know that one of the things that players find confronting is his damage output right now, but we think it's valuable to retain these types of unique edges in the game for champions
Systems
- Rocket belt has been one of the premier items for mages (especially immobile) at the highest level for several months now.
- We like and embrace this type of innovation, but it's also providing a bit too much versatility and removing a core weakness of these champs (ability to be killed), so forcing a bit stronger of a tradeoff
- The other major systems change for this patch is a nerf to the mid boots upgrade for gluttonous greaves
- it's adding a nice texture for playing say, mid vs top riven, but it's also the strongest performing boot in that lane and lacks clear counterplay
- again, the innovation here is great, but just a bit strong

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@xPetu Got any ideas for what can be done for Irelia's case of reliance on wits end too? Everyone builds it cause they see pros do it, but the item is very trashy. It's like the perfect mix of all stats one may want, but what can compare and do better till they buff the item?
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I spent a week analyzing itemization choices made by LCS and LEC teams. Almost every team that I analyzed loses 3-5% win probability per game to shopkeeper.
Itemization is nuanced and situational by nature, but there are items that are completely dominated by their alternatives, meaning that they should be practically never be bought.
As an example, Pro Gnars have an (outdated) tendency to build Wit's End. If you want tenacity/tankiness/offense, Sterak's is better. If you want MR, Kaenic Rookern is always better.
Fixing these kinds of mistakes is as simple as preparing an item set for every champ in advance based on a combination of data + expert (pro/coach) opinions.
My hypothesis is that you could turn a good tier-1 team into a world champion contender by optimizing their builds. I talked to ~10 western teams but the interest in investing into this was low.

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@VarsVerum What am I gonna bind that extra sum at? Sacrificing V's caution ping for the quest like TP didn't really do well imo. X is one I can maybe get away with, or even Y since I can just use the Spacebar for the camera reset or hold. Having sums in messy areas is annoying when misclick
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