DualStix

71 posts

DualStix

DualStix

@DualStixGaming

Katılım Şubat 2026
23 Takip Edilen3 Takipçiler
DualStix
DualStix@DualStixGaming·
@IGN If you primarily sell digital games the amount of physical games a purchased will be less than digital. Data Analytics will be the downfall of humanity
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IGN
IGN@IGN·
Amid the backlash to Sony’s decision to end production of discs, just 7 PlayStation games have sold more than 100,000 physical copies in the U.S. so far this year. bit.ly/4h7EmZ5
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DualStix
DualStix@DualStixGaming·
@IGN The problem with metric data is that it is easily manipulated to look a certain way. Example: most games have been released only as digital games. This most purchases have been digital purchases.
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IGN
IGN@IGN·
Amid the backlash to Sony’s decision to end production of discs for new PlayStation games from 2028, data for game sales in the U.S. show the dominance of digital in stark terms. bit.ly/4pQgqvD
IGN tweet media
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X1
X1@X1_CYG·
@TheGameVerse Just 20? My Steam backlog is 120+ and gets bigger every sale
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GameVerse
GameVerse@TheGameVerse·
Gaming as an adult: > Have a 20+ game backlog > Launch the same game every night > Stare at the main menu > Close the game > Go to bed
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DualStix retweetledi
Bethesda Game Studios
Bethesda Game Studios@BethesdaStudios·
A NOTE FROM BETHESDA GAME STUDIOS We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead. For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together. That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come. STARFIELD CONTINUES With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own. CREATED BY PLAYERS We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work. THE FUTURE OF FALLOUT Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now. Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3. Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year. We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas. Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films. We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway. And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C. STUDIO COLLABORATION The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future. We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players. Bringing our teams closer together is helping us build a stronger foundation for everything we create next. THE ELDER SCROLLS AND BEYOND That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs. Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games. Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel. The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day. THE ROAD AHEAD Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs. We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together. –Bethesda Game Studios
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ItzCupid
ItzCupid@itzcupiddd·
@BethesdaStudios "Team up once again with our longtime friends at Obsidian Entertainment"? Here we go again. 29 years of experience and you're making politically woke, foid governed, "remake" slop. You still refuse to listen to the gamers.
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DualStix
DualStix@DualStixGaming·
@DyingLightGame Bad business decision to claim a current-gen title would support previous-gen consoles. That call was likely made by a stakeholder outside of dev.
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Dying Light
Dying Light@DyingLightGame·
After careful consideration, we have made the difficult decision that Dying Light: The Beast will no longer be released on PlayStation 4 and Xbox One. Dying Light: The Beast was built from the ground up to take full advantage of current-generation hardware. Its open world, advanced visuals, and fluid combat and traversal all depend on processing power and memory that previous-generation consoles simply cannot provide. As development progressed, it became clear that bringing the game to those platforms would require compromises that would prevent us from delivering the experience we set out to create. This was not a matter of choosing to leave those platforms behind. Rather, it reflected the technical realities of development and our commitment to delivering the best possible experience. We know many of you were looking forward to playing on PS4 or Xbox One, and we are truly sorry for the disappointment this causes. Anyone who was expecting to play on either platform will be eligible for a refund. Thank you for your understanding and continued support.
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Pirat_Nation 🔴
Pirat_Nation 🔴@Pirat_Nation·
Chinese courts have ruled that gaming accounts, in-game items, and digital purchases can be passed on to family after death, setting a major legal precedent for digital ownership. The decisions come from several court cases over the years, with judges ruling that these digital assets have real value and should be treated like other property. In one recent case, a mother was allowed to inherit her late son’s 87 gaming accounts. The courts also ruled that platform terms of service cannot automatically block inheritance if the law permits it. However, personal data such as private messages and chat history remain protected and are not included.
Pirat_Nation 🔴 tweet mediaPirat_Nation 🔴 tweet media
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DualStix
DualStix@DualStixGaming·
@RinoTheBouncer The real fight is two folds; Disc based digital media must continue. Online only digital media must end. And publisher can say yes, we’re giving discs and it could still be just a key to download the digital game which could the Be revoked at any time.
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Rino🚀
Rino🚀@RinoTheBouncer·
Let’s agree on one thing🚀 NO DISC 💿 NO BUY
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Mr Borderless
Mr Borderless@BorderlessGR·
@wacum01 @j45sall @____Pricey____ Any publisher or Sony can remove your ability to play the game, even if it’s physical. All modern discs are just licenses. Every single ps5 game, and even ps4 games.
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DualStix
DualStix@DualStixGaming·
@gamestop GameStop how much credit…..(I’m not selling)
DualStix tweet media
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GameStop
GameStop@gamestop·
A GameStop Customer in Columbus, Ohio traded his old Xbox 360 collection for over $1,000 in store credit. Left with new PS5 games and very happy!
GameStop tweet mediaGameStop tweet media
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DualStix
DualStix@DualStixGaming·
@gamestop Valuation went from Roughly $15,000 to $1,000
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GTA 6 Info
GTA 6 Info@GTASixInfo·
"Why isn’t GTA 6 coming out on PC day one?" PC players as soon as they get their hands on GTA 6:
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IGN
IGN@IGN·
Rockstar has revealed the official cover art for Grand Theft Auto 6, alongside a preorder date of June 25. #IGNSummerOfGaming
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GameSpot
GameSpot@GameSpot·
Assassin’s Creed Creator Reveals New Witch Game, Coming Before AC’s Witch-Focused Game dlvr.it/TSvyx5
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Radec
Radec@realradec·
i get a little scared anytime this screen pops up on the ps5
Radec tweet media
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