Dungeon Cities

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Dungeon Cities

Dungeon Cities

@DungeonCities

Enter into a world of epic adventures, rare treasures, and legendary battles in the ultimate dungeon crawler experience

Katılım Kasım 2024
1 Takip Edilen26 Takipçiler
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Dungeon Cities
Dungeon Cities@DungeonCities·
It happened in an instant. The whole world shook. And out came the monsters from the cracks that formed in the Earth. They wrecked havoc. Death and destruction changed the world as we knew it. The cracks came to be known as dungeons and that day came to be known as the World Dungeon Break. But humankind has always been tenacious. Humans fought back and when they did they grew stronger. They pushed the monsters back into their dungeons and found a whole new world inside. And this marked the start of a whole new era. The era of the dungeon cities. Wherever there was a dungeon, cities popped up. Hunters went in for the money, the glory and the fame. But most importantly to stop dungeon breakouts. Can you become the greatest hunter of all time?
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Dungeon Cities
Dungeon Cities@DungeonCities·
🚨BUGS🚨 (some are already fixed but not yet released) 🔯The next STM and HP countdown doesn't work properly in the UI. 🔯When the floor boss drops the key to the next floor and the player picks it up, allow the player to select the next floor. 🔯Currently, player has to exit the dungeon and re-enter it to go to the next floor. 🔯The Level calculation is still not working properly. 🔯When monster is encountered, and you run out of stamina (no stamina to start battle or flee), then stamina does not recover even after 60 mins. 🔯If you have an item equipped and then find another identical one, they stack. Equipped items should not stack with items in your inventory even if they are the same. Equipped items when stacked are not even taking space in the inventory. 🔯The guaranteed item that is supposed to be dropped by floor boss must only be dropped by that monster when it is a Floor Boss. If that monster is not a floor boss on other floors, it should not drop the guaranteed item which it was supposed to drop when it was a floor boss. 🔯The 24 hours withdraw timer is not working properly. 🔯The values in token transfer are not in integer format. 🔯If an item is being dropped with 2 or more qty, and I have only 1 inventory space, then I can not pick that item. I should be able to pick at least 1 qty of that item. Eating a food from inventory with 2 or more qty consumes all of it. 🔯The Max button fills the box with 500 instead of checking whether the player even has 500 DRUBBLE or not. 🔯Even when the elite monster drops 1 item, it is being considered more than 1 for some reason and if there is only 1 space left in inventory then the "inventory full" message pops up.
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Dungeon Cities
Dungeon Cities@DungeonCities·
🚨QOL CHANGES🚨 🔯A toggle button to hide or unhide the various keys in the inventory. 🔯A button to let players collect all the items from the chest. 🔯If the player skips all the items, a confirmation message will pop up. 🔯When the STM reaches 10% of Total STM, a warning msg will appear telling the player that the STM is low. 🔯When you enter a dungeon, a message will be displayed telling the player to choose a floor from the top drop-down button. 🔯A green hue on items in the shop that can be bought and a red hue on items that are not affordable. 🔯The Shop filter will work on Inventory items too that are being displayed on the right side. 🔯A toggle to show or hide unsellable items. 🔯To maintain the flow, after the player collects the chest items, a message will be shown - Selected items have been moved to the inventory. 🔯If a player already has a particular gear equipped and he tries to buy the same type of gear from the shop, a confirmation message will be added - You already have an item from this category equipped. Would you like to continue? 🔯When the player hovers over fields (a tool tip will be added next to each field) present in the icons on top, a 1 line description will be added. 🔯When out of STM, a different message will be shown to help new players - Wait for STM or HP to regenerate or eat food. 🔯If the player does not have enough STM to exit the dungeon then - This message will be shown- Wait for STM or HP to regenerate or eat food. Also, the player will be allowed to exit the dungeon in such scenarios by paying 100 DRUBBLE..
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Dungeon Cities
Dungeon Cities@DungeonCities·
🚨Major Update🚨 Major update will include the following👇: 🔯Title (part of achievements).. 🔯Appetite Gauge (player settings). 🔯Foods will no longer give permanent boost to stats. 🔯Foods will no longer give permanent boost to stats. 🔯Shop items will now be city specific. 🔯Items like keys and essence will only be dropped by monsters when they are acting as Floor Boss.. 🔯Encounter Rates of Floor boss and Chests will be changed. 🔯Chest drop rates will be changed. 🔯Description of items are being made more understandable. 🔯Caelum city will go live with more floors and monsters. 🔯Guild Hall will open up. 🔯Quests and achievements will start working. 🔯Images of all items and monsters till Caelum city will be uploaded.
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Dungeon Cities
Dungeon Cities@DungeonCities·
🎉 Happy New Year, Hunters! 🎊 Thank you for your bravery and determination in 2024. As we venture into 2025, get ready for new dungeons, tougher monsters, and epic treasures.⚔️ May your journeys be legendary, and your loot abundant. Here’s to an exciting year ahead in Dungeon Cities! See you in the dungeons🏰🐉
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Dungeon Cities
Dungeon Cities@DungeonCities·
📢TITLES UPDATE The Titles will be a part of the next update which will include quests/achievements.🏆 We had to make this decision because instead of hard coding the 5 Titles, it is best that we create a feature that allows us to give out different titles in the future without any major change to the code base.⚔️
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Dungeon Cities
Dungeon Cities@DungeonCities·
ZOMBIE 🔴CLASS - F Monster 🔴Description - Slow-moving undead. 🔴CITY- Aldoria
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Dungeon Cities
Dungeon Cities@DungeonCities·
🚨Major Update🚨 🔯Food recovers stamina based on percentage. 🔯Accessories improves stamina recovery based on percentage. 🔯New monsters have been added to Aldoria Dungeon. 🔯You can now travel to Brighthollow, a new city where crafting is possible. 🔯Floor bosses in Brighthollow dungeon do not drop keys! They drop exclusive items needed to craft the key to the next floor. 🔯Encounter rates of items and monsters have gone through changes. 🔯Chest opening is now live! 🔯The level of all players have been reset to 1 and EXP to 0. 🔯All keys except for Aldorian Key of Granite Resolve have been removed from each player's inventory. 🔯Lots of exploits have been mended and lots of bugs have been squashed. NOTE🗒️ Please do a hard refresh (cache gets cleared) for the new changes to reflect in your system - CTRL + R
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Dungeon Cities
Dungeon Cities@DungeonCities·
🚨THE GAME IS NOW UNDER MAINTENANCE🚨 📢 Announcement coming soon !
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Dungeon Cities
Dungeon Cities@DungeonCities·
🎄 Merry Christmas 🎄 To all our brave hunters🗡️, adventurers🌄, and dungeon explorers – may your swords stay sharp, your food is always full, and your loot be plentiful! As you continue to brave the dark, monster-filled dungeons, we wish you a holiday season filled with joy, adventure, and triumph!🎁 May this Christmas bring you countless victories, powerful allies, and legendary treasures as you conquer new floors and face the mightiest of bosses!👹 Happy holidays and may your journey through the dungeons be ever victorious! 🎅🏼🗡️
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Dungeon Cities
Dungeon Cities@DungeonCities·
🚨Major Upcoming Update🚨 The upcoming update will be a major one with - 🔯Chest opening and Forging going live, accompanied by 🔯Brighthollow city, Elite monsters and Travelling 🔯New special items, Titles, Lifetime discount and Level reset is also a part of this update. and finally 🔯Stamina recovery rate formula has been changed along with buffs to current accessories for more game time and no loopholes to get more stamina in unintended ways.
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Dungeon Cities
Dungeon Cities@DungeonCities·
🚨 Chest Opening Update 🚨 New chest opening experience coming soon! Here's a sneak peak👇
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Dungeon Cities
Dungeon Cities@DungeonCities·
Some harsh realities : 🔯The levels gained by players while playing and the testing the game in its pre-alpha phase was unexpected and will hamper with the game's storyline and the gaming experience meant for later cities. 🔯The amount of DRUBBLE that can be farmed is not within expectations 🔯We feel we need to put some anti bot measures in place to keep a check on unusual level ups and inhuman playing behavior Keeping these 3 points in mind we have decided to take this step: 🔯In a few days, we will reset player levels to 1 and the keys to all the dungeon floors except the 1st will be removed 🔯In exchange, the following titles will be given to players based on the floor they have reached before the level reset : ▶️The All Knowing I : 1% discount in shops (Floor 1 - 4) ▶️The All Knowing II : 2% discount in shops (Floor 5 - 8) ▶️The All Knowing III : 3% discount in shops (Floor 9 - 12) ▶️The All Knowing IV : 4% discount in shops (Floor 13 - 16) ▶️The All Knowing V : 5% discount in shops (Floor 17 - 20) Titles will give lifetime discount in shops and any future perks will be automatically given to the title holders.♾ The level reset will be accompanied by the launch of new city where floor keys are to be forged!🗝️ And no, we will not keep resetting levels as and when we please. Since this is pre-alpha stage of the game, and a lot of the balancing issues have come to light, this drastic step had to be taken. Your equipment and DRUBBLE are totally safe.
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Dungeon Cities
Dungeon Cities@DungeonCities·
WEEK 1 OF DUNGEON CITIES🗓️ Within 1 week of pre-alpha we got tons of feedback and realized what a true hunter is capable of.🗡️ So Aldoria City being the first city needs to give a taste to players what Dungeons are capable of and not to take them lightly : 🔯Dungeons are filled with resources that are needed to run the cities. New hunters that are starting out should focus on gathering and less on hunting till they are capable of fighting monsters. 🔯A to R class monsters can spawn randomly in Aldoria Dungeon. Hunters must learn to fear and choose to flee. 🔯Food is scarce and needs to be rationed. Resting is the best way to recoup stamina while eating is the best way to get back health.
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Dungeon Cities
Dungeon Cities@DungeonCities·
Final Stamina Consumption Rate📊
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Dungeon Cities
Dungeon Cities@DungeonCities·
Changes in recent Patch Updates💻 🔯Bug Fix: ▶️Negative stamina ▶️UI fix for double pick ▶️Deduction from total STM instead of base STM ▶️After getting key to next floor you have to exit dungeon and re enter to select new floor FIXED 🔯Some more changes: ▶️Changes made in Floor encounter rates, Monster Drops, Item Description ▶️Message added for new players - Buy Special Item : Aldorian Key of Granite Resolve from the Shop to get started ▶️Message added for new players when player enters the Dungeon - WARNING : Avoid fighting monsters bare handed and flee if you see high class monsters ▶️According to Hunter Guild guidelines, Hunters are not allowed to equip or unequip gears when inside a dungeon.
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Dungeon Cities
Dungeon Cities@DungeonCities·
LICHEN 🔴Class - F Food 🔴Boosts Stats By: 🔵HP - 31 🔵Stamina - 13
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Dungeon Cities
Dungeon Cities@DungeonCities·
ASHSTONE   🔴Class - F Rock   🔴Description - A dark stone formed from volcanic ash deposits.
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