Rok

2.4K posts

Rok

Rok

@DwarvenRok

good

Katılım Ağustos 2023
33 Takip Edilen10 Takipçiler
Rok
Rok@DwarvenRok·
@adrians61101651 For it to be fair off-lead units and private servers should be allowed. Off-leads are just part of the game, while ps are just to equal the playing field (maybe no god equips or all units 79% tho) Also no item or support memories for sure 🤙🤙 Carrying the dokkan community🙌🙌
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adrian saldivar fernandez
adrian saldivar fernandez@adrians61101651·
Hi guys, I see that most people liked the post, so within the next week I’ll post: 1. The PHY UI macro analysis 2. Vegeta Xenoverse mini analysis 3. A formal concept for the Vs Dynamic
adrian saldivar fernandez@adrians61101651

Hi Dokkan community, I’m Adrián. You might know me as the analysis guy — or maybe hate me because I love TEQ UI. Doesn’t matter, I’m here because I have an idea to make the game more fun. What if we create a Vs Dynamic in the game?+

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Rok
Rok@DwarvenRok·
@AlikairArts Close enough, welcome back monster hunter tri 🥹🥹🥹
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Rok
Rok@DwarvenRok·
@Kaitoxn Gdc warm up 🤫
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Firas
Firas@Kaitoxn·
Hm why are these guys on the banners 🤔🤔🤔
Firas tweet mediaFiras tweet media
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Mephiles
Mephiles@Num2MephilesFan·
this is a misunderstanding of how hp works yes, all units get the same hp boost the problem is the units sot stats are heavily boosted by the hp system especially with god equips, the stat difference is now 6700 more than double what it previously was
Rok@DwarvenRok

@Num2MephilesFan Boss does 2mil -> slot 1 stops 90% of it -> 200k damage taken -> 650k total hp -> good Boss does 20mil (10x) -> slot 1 stops 90% of it -> 2mil damage taken -> 1.1Mil total hp (>2x) -> not good Sot stats aren't the problem, hipo does give the same % increase HP is the problem

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Rok
Rok@DwarvenRok·
@Num2MephilesFan "like you wanted" it's how it was scaled before, they just forgot to catch it up for like 5 years and now we're here
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Mephiles
Mephiles@Num2MephilesFan·
@DwarvenRok if hp scaled like you wanted it to then we'd have 5 million health and no character would die
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Rok
Rok@DwarvenRok·
@Num2MephilesFan You CAN put god equips on 55% units, just not the gold one. The difference IS 4.2k. Hp has to scale as fast as boss stats. Hipo makes you the same % tankier than before. Problem comes when tanking idk 5% worse means 1mil dmg not 100k like before. Thats why we need hp
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Mephiles
Mephiles@Num2MephilesFan·
@DwarvenRok you cant put god equips on 55% units which is why the difference between 55% and rainbow is 6.7k stats hp doesnt need to scale faster when our units are still very consistently living if we doubled the hp cap fights wouldnt be hard anymore more hp isnt better for now
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Rok
Rok@DwarvenRok·
@Num2MephilesFan You can't put god equips on 55% units? it's 1.2k from gold and 3k from nodes that make up the difference Hp has not been scaling fast enough. From 9th anni 3.6mil super gb with 700khp to now 23mil bio broly with 1.1mil hp... do the math no need to be rude👍
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Mephiles
Mephiles@Num2MephilesFan·
@DwarvenRok you might be stupid the hp gain is 3k per unit and now we're at +6.7k hp isn't the problem which is why we've had gradual hp scaling
Mephiles tweet mediaMephiles tweet mediaMephiles tweet media
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Rok
Rok@DwarvenRok·
@Num2MephilesFan Boss does 2mil -> slot 1 stops 90% of it -> 200k damage taken -> 650k total hp -> good Boss does 20mil (10x) -> slot 1 stops 90% of it -> 2mil damage taken -> 1.1Mil total hp (>2x) -> not good Sot stats aren't the problem, hipo does give the same % increase HP is the problem
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Mephiles
Mephiles@Num2MephilesFan·
the average sot stats of units are significantly higher than last year excluding banner units and ezas the average sot stats by golden week part 1 of last year are 232% the average sot stats by golden week part 1 of this year is fucking 481% thats more than DOUBLE last year
LordMinato🐳 #ThankYouToriyama@LordMinatoTv

@Num2MephilesFan That second point was gonna happen regardless because of the games damage formula. Genuinely has nothing to do with geppy

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Rok
Rok@DwarvenRok·
@the_bomber100 Ig no fav unit of mine has had them for a while (i gotta get ready for agl vb tho 💀) Ig if you wanna use him over better options it doesn't really matter if you go dodge... I'd rather go full crit and enjoy the unit while it's strong tho "infinitely worse agl ui" W hate 🦅
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Tengen Toppa Gurren LaBomber
@DwarvenRok Hp conditions never left? 70% or below is the most common conditon in the game and they ruined agl ui with that extra 7% heal This goku will need dodge build since he's just infinitely worse agl ui
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MrDeez
MrDeez@MrDeez1004·
Wont this guy like never age cause of his revive?
MrDeez tweet media
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Rok
Rok@DwarvenRok·
@the_bomber100 Dodge builds in 2026 🥀 Also I hope he ages bad... as in a meta revive unit. Bc him being good means hp conditions are back and buu is not optimal over him 😔
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Tengen Toppa Gurren LaBomber
@DwarvenRok Using crit god equips just to replace them in 8 months with dodge because the unit will do no real damage and is just a revive buffer or low hp condition active buffer
GIF
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Rok
Rok@DwarvenRok·
@tomaadesu @fwghosts_ And none of it is %s fault or dupes. It's you having 1.2Mil hp vs a 23mil boss super while before you had 600k hp and a 2.3mil super. Yeah 10x boss dmg vs 2x player hp isn't really fair😭😭
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toma
toma@tomaadesu·
@fwghosts_ @DwarvenRok That doesnt make sense. A 55% unit with lower stats just wont be able to tank the same stuff as the 100% counterpart in a similar setup. God Vegeta or Nappa+Vegeta are great examples of this lately where people with different level of dupes lowkey arent even playing the same unit
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fwghosts
fwghosts@fwghosts_·
I don’t agree with the notion that 2026 units rely on dupes. They matter a lot…but a lot of y’all literally run units wrong or build bad setups. Like I can’t get behind you blaming ssbe dying on dupes in ssj3ku if ur running him on RoG. Ppl were just wrong about napgeta too
Saikor@TrueSaikor

Y'all know how 2026 units are just by default 'dupe reliant' now? Idk if I should be bothered by this, honestly. I mean, they've added pity, the units are usually perfectly quite competent, even at 55%, so it hardly even hurts f2ps, it really just makes dupes more worth getting

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Rok
Rok@DwarvenRok·
@fwghosts_ Oh and offense oriented meta, when we had the ssj3 goku fight dupes became less important as you could setup/stack units TDB/AA/Crit/Dodge all got weaker as well...
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Rok
Rok@DwarvenRok·
@fwghosts_ I has always altered the tanking the same way, it's multiplicative 😭 Boss dmg/player hp is what changed the most, that and the boss hp creep. Now only your dmg dealers hit hard unlike before, and so having dupes is more important (offense is the biggest hipo benefactor)
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Rok
Rok@DwarvenRok·
@razzdokkan @dokkan_global I asked thinking you already did the calcs. I’ll just look into it when I get home 🤙🤙 Godku better be the biggest bum or else….
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Razz
Razz@razzdokkan·
calcs are saying 7mil def pre-super on turn 3 with active skill up, 12k base def unsupported linked with STR beerus&whis, with only 1 of 3 additional supers turn 1 you will need to plan to get below 77% hp to see him excel against cellmax and bio broly, but it's very worth it
MrDeez@MrDeez1004

wait hes ass?!?!?!?!

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