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@EliasDoesAThing

I make junk for fun, I go outside sometimes too, when they let me. Game Dev/Writer/Illustrator, 21yo, He/they. Working on Associates. Have a pleasant existence!

house at the end of nowhere Katılım Kasım 2020
934 Takip Edilen116 Takipçiler
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David Szymanski
David Szymanski@DUSKdev·
Personally, I'm still going to enter the AI future kicking and screaming. I don't care if it's an inevitability or not. I can't stop stupid bullshit but I can refuse to take part in stupid bullshit.
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Keys
Keys@EliasDoesAThing·
@TheGuyestLame That intro section almost had me tearing up, well done!
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Lamest Guy
Lamest Guy@TheGuyestLame·
Low-key think that edging the freedom motif fits sans better than actually having the freedom motif
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Keys@EliasDoesAThing·
Finally found some time to work on this again, got a decent model working for the steep roof edges! there was some odd origin placement issues to work around. #Hytale #HytaleModding
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Keys
Keys@EliasDoesAThing·
Odd view to wake up to #Hytale
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Keys
Keys@EliasDoesAThing·
Cobble and wood shallow slopes have their edge variants! The other materials have different models I gotta tweak still #Hytale #HytaleModding #hytalebuilds
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Keys
Keys@EliasDoesAThing·
@Simon_Hypixel First world and Proper house! Still a bit of a work in progress
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Simon
Simon@Simon_Hypixel·
Send me screenshots of your Hytale home/village from exploration mode!
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Keys@EliasDoesAThing·
@exarido_ Those are good, but it'll probably have soemthing to do with awnings. ill keep you posted though!
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Exarido
Exarido@exarido_·
@EliasDoesAThing Btw what do you think of HyEdgingRoofs or just EdgingRoofs for the mod name ?
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Keys retweetledi
Keys
Keys@EliasDoesAThing·
A friend and I held some issue with the fact that shallow and steep roof blocks where forced to have a block underneath them since we wanted nice smooth Overhangs. So im making a mod that just adds roof edges! still a ways to go lol, theres a lot of roofs #hytale #HytaleModding
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Keys@EliasDoesAThing·
@exarido_ Will do! it might be a few days though
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Keys
Keys@EliasDoesAThing·
@exarido_ its not quite finished and doesnt have a name yet but I'll make a post once it is! I can also dm it to you once its done if you'd like as well
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Keys
Keys@EliasDoesAThing·
@tomdepain @Canion08 Oh thats dope! ill have to try it out! ive got a bunch of ideas for biomes and stuff so that'd be super handy!
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tom
tom@tomdepain·
@EliasDoesAThing @Canion08 so I've explored the assets a bit and it's kind of mind blowing... you can have a bunch of weather for a single biome that all change fog, bloom, particles, fog tint, sky tint, cloud textures... but you can also put weather underground for caves (think of the volcanic layer)
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DeepCanionStudio
DeepCanionStudio@Canion08·
todays world gen v2 experiments include: Biome transitions between a new custom plains biome and the big mountains from a few days ago. And procedurally generated sci-fi buildings #Hytale #HytaleModding
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Keys@EliasDoesAThing·
@tomdepain @Canion08 im not quite sure yet, I havent had a chance to mess with that side of things as much
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tom
tom@tomdepain·
@EliasDoesAThing @Canion08 incredible ❤️ do you know what kind of stuff we can make with the weather, how versatile is it? can you change rain, visual effects, tints, clouds...
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tom
tom@tomdepain·
@Canion08 @EliasDoesAThing does this support different weathers? say for example in the city there could be a storm which keeps the green tint but darker etc
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Keys
Keys@EliasDoesAThing·
I was able to mod in my dndcharacters main weapon in like a day of learning! This game is so sick. (1/2) #Hytale
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Keys
Keys@EliasDoesAThing·
After just messing around for an hour or so with the node editor, World gen V2 is gonna be wild. I cant wait to mess with it more! I still have a lot to learn about the prefab system though, I struggled to get basic trees to spawn. #Hytale #HytaleModding
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