Ell

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Ell

Ell

@Ell_rtio

24 🇵🇭 Valorant Analyst for ? VCL PH 🏆🏆

wunderworld Katılım Şubat 2017
730 Takip Edilen1K Takipçiler
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Ell
Ell@Ell_rtio·
LFT HC/AC/Analyst - Any region - Open to tryouts After a 10 month stint with @kroniclesgg management have decided not to renew. Looking for a new home :> DM here or on discord ell_rtio for Portfolio Likes and RTs appreciated <3 liquipedia.net/valorant/Ell
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🕸️
🕸️@recreatings·
i feel u Tom Holland, the girl i love doesn’t know i exist either
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Dignified
Dignified@dignigoat·
LFT F/A now that KDM is rebuilding and re-trials are happening, I am allowed to explore my options Language: English, Tagalog Role: Flex (Ini>Controller>2ndDuel>Senti>MainDuel) VLR: vlr.gg/player/44251/d… if interested can DM me here on twitter
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Ramza
Ramza@TypeRamza·
Hearing Michael B. Jordan talk about Fate/Stay Night after winning an Oscar is so bizarre to me
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VCT Pacific
VCT Pacific@vctpacific·
is this real
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Ell
Ell@Ell_rtio·
@Sungmin_So Well played sir well deserved
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sungmin
sungmin@Sungmin_So·
Today’s spotlight should go to the players, but I’d like to share a bit of my story as well It’s been five years since I started coaching. Coaching has truly become my life I started with nothing, but so many people trusted me, helped me, and gave me opportunities through Rio, SLT, MIZ, GENG, SPG, T1 and NS I was never perfect as coach and made many mistakes along the way. I’m sure I left many things unfinished, but their trust is what brought me here I just want to say thank you and I’m sorry to everyone who has been part of this journey with me
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TheJoaquiGamer
TheJoaquiGamer@TheJoaquiGamer·
It may be just me staring at the screen all day, but how off-center am I on the Spike badge? I don't see it.
TheJoaquiGamer tweet media
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ikedamaru
ikedamaru@ikedamaru64·
QTDIGの岩元さんと共に、コーチングスクールに挑戦します。 若い世代をプロへ押し上げるのはもちろんですが、アマチュアチームの戦術相談など、上手にプレイしたい全ての人の「セカンドオピニオン」になれるような場所を創ります。 3月9日に体験授業するので興味のある方は申し込みお願いします。
ikedamaru tweet media
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skye
skye@_skyeSG·
we r so back lft lfo lfg lfbf
skye tweet media
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Ell
Ell@Ell_rtio·
The difference in structure and community is insane W KOV
Holiday@Holiday_FPS

I got a lot of messages, and I got to know a lot of things thanks to you. Thank you. So I'm going to talk a little bit about the Korean VALLORANT structure that I know. 🇰🇷 Important of Education: The Architecture of South Korean Valorant eSports Intro: Growth Driven by Educational Infrastructure The growth of South Korean eSports is fundamentally rooted in the scale and sophistication of its educational infrastructure. The proliferation of high-quality coaching and physical opportunities for professional training has led to an "upward equalization" of the amateur scene. I believe the core differentiator of the Korean model lies in the synergy between advanced academy systems and agency-led talent debuts. 1. Tier 3: The Grassroots and the KOV Community At the grassroots and lower Tier 3 levels, the ecosystem is centered around 'KOV' (Korea Valorant), the largest Discord community in the country. The Hub: It serves as the primary marketplace for players, coaches, and teams to find one another. League Structure: The Premier 'Invite Division' (Tier 3) is largely managed and operated through this community hub. 2. Tier 2 & High Tier 3: The Agency-Driven Era Moving up to Tier 2 and elite Tier 3, the structure shifts from community-based to Agency-driven. Dual Powerhouses: The market is largely bifurcated by Rio Company and Shadow Corporation. Their insights and management capabilities exert a massive influence on the scene. The Talent Trend: The current VCL Korea (Tier 2) trend has shifted away from veteran experience toward an insatiable hunger for young, raw talent. The 1,000 RR Standard: The entry bar has become incredibly high; currently, it is extremely rare to find a player in the league with less than 1,000 RR (Radiant) on the APAC server. Talent Pre-emption: Both major agencies are aggressively scouting and "pre-empting" amateur talent. Consequently, while the Tier 2 level is surging, the general Tier 3 scene is experiencing a slight decline in overall skill because Tier 2 is "draining" the talent pool as soon as prospects emerge. 3. Academy & Tier 1: From Revenue Stream to R&D Centers The role of Tier 1 Organization Academies has evolved from mere revenue generators to Talent Scouting and Research Hubs. The Big Three: T1, Gen.G, and DRX are actively utilizing their academy systems to scout and secure talented players early. Support System: These academies provide professional-grade resources, allowing rookie players to perform with the maturity and tactical depth of veterans. Innovation in Education: Models like Gen.G Global Academy are integrating with international universities to address parental concerns regarding career stability. R&D Integration: Academies now serve as R&D labs. Data gathered from academy training is analyzed and fed back to Tier 1 teams to refine their tactical completion and overall performance. Conclusion: The Korean Competitive Advantage Ultimately, the evolution of Korean eSports is a byproduct of its educational business scale. The increase in physical opportunities for professional education has raised the floor of the entire amateur scene. This, combined with an agency-led system that guarantees debut opportunities for elite talent, constitutes the unique competitive advantage of the Korean eSports model. #VALORANT #VCL #VCK #eSports

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Holiday
Holiday@Holiday_FPS·
I got a lot of messages, and I got to know a lot of things thanks to you. Thank you. So I'm going to talk a little bit about the Korean VALLORANT structure that I know. 🇰🇷 Important of Education: The Architecture of South Korean Valorant eSports Intro: Growth Driven by Educational Infrastructure The growth of South Korean eSports is fundamentally rooted in the scale and sophistication of its educational infrastructure. The proliferation of high-quality coaching and physical opportunities for professional training has led to an "upward equalization" of the amateur scene. I believe the core differentiator of the Korean model lies in the synergy between advanced academy systems and agency-led talent debuts. 1. Tier 3: The Grassroots and the KOV Community At the grassroots and lower Tier 3 levels, the ecosystem is centered around 'KOV' (Korea Valorant), the largest Discord community in the country. The Hub: It serves as the primary marketplace for players, coaches, and teams to find one another. League Structure: The Premier 'Invite Division' (Tier 3) is largely managed and operated through this community hub. 2. Tier 2 & High Tier 3: The Agency-Driven Era Moving up to Tier 2 and elite Tier 3, the structure shifts from community-based to Agency-driven. Dual Powerhouses: The market is largely bifurcated by Rio Company and Shadow Corporation. Their insights and management capabilities exert a massive influence on the scene. The Talent Trend: The current VCL Korea (Tier 2) trend has shifted away from veteran experience toward an insatiable hunger for young, raw talent. The 1,000 RR Standard: The entry bar has become incredibly high; currently, it is extremely rare to find a player in the league with less than 1,000 RR (Radiant) on the APAC server. Talent Pre-emption: Both major agencies are aggressively scouting and "pre-empting" amateur talent. Consequently, while the Tier 2 level is surging, the general Tier 3 scene is experiencing a slight decline in overall skill because Tier 2 is "draining" the talent pool as soon as prospects emerge. 3. Academy & Tier 1: From Revenue Stream to R&D Centers The role of Tier 1 Organization Academies has evolved from mere revenue generators to Talent Scouting and Research Hubs. The Big Three: T1, Gen.G, and DRX are actively utilizing their academy systems to scout and secure talented players early. Support System: These academies provide professional-grade resources, allowing rookie players to perform with the maturity and tactical depth of veterans. Innovation in Education: Models like Gen.G Global Academy are integrating with international universities to address parental concerns regarding career stability. R&D Integration: Academies now serve as R&D labs. Data gathered from academy training is analyzed and fed back to Tier 1 teams to refine their tactical completion and overall performance. Conclusion: The Korean Competitive Advantage Ultimately, the evolution of Korean eSports is a byproduct of its educational business scale. The increase in physical opportunities for professional education has raised the floor of the entire amateur scene. This, combined with an agency-led system that guarantees debut opportunities for elite talent, constitutes the unique competitive advantage of the Korean eSports model. #VALORANT #VCL #VCK #eSports
Holiday tweet media
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hoverboarD
hoverboarD@draobrevoh·
If you havent heard about it yet, @TheJoaquiGamer is creating a new Valorant Strategy app called TactiVal: tactival.pages.dev. Amazing features, easy interface, color coding, and so on. The app even includes a Map Veto simulation as well as Tier Lists! Still work in progress. To support them, this is their Ko-fi: ko-fi.com/I3I8HG06J
PRX Wendler@WendlerTV

No offense to Valoplant, but when paying for a service for 4 years it shouldnt take free competition in 2026 to get these updates in.

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ELEVATE bzly
ELEVATE bzly@notunked·
This is your chance to prove yourself! I'm helping out 2 talented valorant rosters qualified for the next 2 VCL relegations find the right staff, so if you are an F/A Coach/Analyst/Performance Coach don't miss out on this opportunity. ANY Region. What are you waiting for? DM me with your vlr & cvs. Retweets appreciated
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PRX invy
PRX invy@invyzz·
put some fucking respect on my name 2-1 vs @NRGgg
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yoonited
yoonited@Y00nited·
This is a gross misunderstanding of how viper walls are used. 1. Main point being made is fighting THROUGH the viper wall. This is not the purpose of this viper wall. It allows floods into backsite from CT and Garage while reducing angle density.
Spin@coach_spin

x.com/i/article/2028…

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