Elooooo
8 posts


➡️ Nobody will be banned for spending credits received. A rollback of all transactions that occurred since 11 AM (UTC time) is underway.
➡️ The ban ticker was turned off in a past update. Any messages seen were not triggered by us.
➡️ An official R6 ShieldGuard ban wave did occur but is not related to this incident.
We are working very hard to make sure this is resolved and players can play again.
Rainbow Six Siege@Rainbow6Game
Update: Siege and the Marketplace have been intentionally shut down while the team focuses on resolving the issue.
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@NEMESSYYSS @ClipseCreates @EleganceSBL It’s not little inconveniences, these “mistakes” as you call them ruin the experience for players. Cheating, server hitting and now this. 🤦🏽♂️
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@ClipseCreates @EleganceSBL Me and millions of other players have been enjoying the game despite all those mistakes, so yeah, its not that deep, little inconvenience here and there, like in every other aspect of live, nothing is perfect 🤷♂️
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@Rainbow6Game It takes you months and years to fix bugs and ban cheaters; simple bugs with textures, sounds, and menus take months. But when it affects your money, then you turn into lions, right?
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Update: Siege and the Marketplace have been intentionally shut down while the team focuses on resolving the issue.
Rainbow Six Siege@Rainbow6Game
We're aware of an incident currently affecting Rainbow Six Siege. Our teams are working on a resolution. We will share further updates once available.
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@Rainbow6Game This reads like an internal status update, not a community-facing message written by someone who’s never handled a live incident.
There’s no acknowledgment of player impact, no clarity on risk (especially the Marketplace), no ownership
For a live service, this misses PR 101.
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