Who´s_your_dEddy

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Who´s_your_dEddy

Who´s_your_dEddy

@ErDaLiStA

Gamer | FGC | Organizer | BTC | Capoeirista | Eddy Gordo | Tekken | PC & PS5 | Scythe of Seraph

Berlin, Deutschland Katılım Temmuz 2018
372 Takip Edilen613 Takipçiler
Who´s_your_dEddy retweetledi
Moonsault Slayer
Moonsault Slayer@VolSkimmer·
Knee says he doesn't think Tekken 8 can be fixed anymore "I think it's reached a point where it's beyond improvement"
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Who´s_your_dEddy
Who´s_your_dEddy@ErDaLiStA·
Players raging so hard because of Tekken 8. When will you stop patching and fixing a fucked up game? Think about Tekken 9 and change the complete system!!!
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TEKKEN
TEKKEN@TEKKEN·
👊The drama of battle continues👊 #Tekken DARK RESURRECTION is scheduled for release on the PlayStation Plus "Classics Catalog" for PS4/PS5 on Tuesday, March 17, 2026🔥 Enjoy original modes in the PSP version, like "Tekken Dojo" and "Gold Rush"!
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Who´s_your_dEddy
Who´s_your_dEddy@ErDaLiStA·
@NFBSinJul Right now I have more fun with MK1 then I had with T8. This is what matters ☺️.
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Who´s_your_dEddy
Who´s_your_dEddy@ErDaLiStA·
I just deleted Tekken 8 to have enough space for MK1 on my PS5! Thank you Tekken for a great time. But you are not my type of game anymore! Farewell 👋🏻🥲!!! #Tekken8 #MK1
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Who´s_your_dEddy retweetledi
SuperSisi
SuperSisi@SuperSisi·
Know your history: SErvice GAmes = SEGA CAPsule COMputers = CAPCOM NAkamura Manufacturing COmpany = NAMCO JApan LEisure COmpany = JALECO KOzuki, NAkama, MIyamoto Ishihara = KONAMI International Rental Electronics Machines = IREM TEchnology and COmputer MOdern = TECMO Shin Nihon Kikaku = SNK You are welcome ❤️
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Who´s_your_dEddy retweetledi
TKN GMR
TKN GMR@tkn_gmr·
TEKKEN 8 EVO Japan numbers being less than 150 is sad and should be a wakeup call to BNE and TEKKEN devs that this aggressive, brainless, 50/50 guessing game is not what players want. TEKKEN was a defensive, poking, open you up game. It was the DNA of the game. THAT IS LOST. 😤
incross@crossknockout

EVO Japan 2026 close to a month after registration opened (around 3000 signups): SF6 2506 GGST 190 VSAV 132 TEKKEN 8 130 GBVSR 118 2XKO 106 CotW 106 HnK 56 MBTL 54 KoFXV 52 VF5 39 UNI2 32

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Who´s_your_dEddy retweetledi
Jeff Dye
Jeff Dye@JeffDye·
😂. Who made this. This is great.
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Who´s_your_dEddy retweetledi
TKN GMR
TKN GMR@tkn_gmr·
An MK character in Tekken 8 would be next level
Kagamine Rin@RinnyCV02

@tkn_gmr No I got access to the trailer they're showing Scorpion in Tekken 8

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Who´s_your_dEddy
Who´s_your_dEddy@ErDaLiStA·
Thank you for everything 🫂❤️!!!
Katsuhiro Harada@Harada_TEKKEN

I’d like to share that I’ll be leaving Bandai Namco at the end of 2025. With the TEKKEN series reaching its 30th anniversary—an important milestone for a project I’ve devoted much of my life to—I felt this was the most fitting moment to bring one chapter to a close. My roots lie in the days when I supported small local tournaments in Japanese arcades and in small halls and community centers overseas. I still remember carrying arcade cabinets by myself, encouraging people to “Please try TEKKEN,” and directly facing the players right in front of me. The conversations and atmosphere we shared in those places became the core of who I am as a developer and game creator. Even as the times changed, those experiences have remained at the center of my identity. And even after the tournament scene grew much larger, many of you continued to treat me like an old friend—challenging me at venues, inviting me out for drinks at bars. Those memories are also deeply precious to me. In recent years, I experienced the loss of several close friends in my personal life, and in my professional life I witnessed the retirement or passing of many senior colleagues whom I deeply respect. Those accumulated events made me reflect on the “time I have left as a creator.” During that period, I sought advice from Ken Kutaragi—whom I respect as though he were another father—and received invaluable encouragement and guidance. His words quietly supported me in making this decision. Over the past four to five years, I’ve gradually handed over all of my responsibilities, as well as the stories and worldbuilding I oversaw, to the team, bringing me to the present day. Looking back, I was fortunate to work on an extraordinary variety of projects—VR titles (such as Summer Lesson), Pokkén Tournament, the SoulCalibur series, and many others, both inside and outside the company. Each project was full of new discoveries and learning, and every one of them became an irreplaceable experience for me. To everyone who has supported me, to communities around the world, and to all the colleagues who have walked alongside me for so many years, I offer my deepest gratitude. I’ll share more about my next steps at a later date. Thank you very much for everything. 【Postscript】 Although I will be leaving the company at the end of 2025, Bandai Namco has asked me to appear at the TWT Finals at the end of January 2026, so I expect to attend as a guest. For 30 years I kept saying, “I’ll do it someday,” and never once performed as a DJ at a tournament event. So instead, I will be releasing—for the first and last time—a 60-minute TEKKEN DJ-style nonstop mix (DJ mix), personally edited by myself, together with this announcement. Listening to it brings back many memories. Thank you again, sincerely, for all these years. ‘TEKKEN: A 30-Year Journey – Harada’s Final Mix’ by Katsuhiro Harada 1 is on #SoundCloud on.soundcloud.com/pEYofA4yXOwyC7… December 8, 2025 - The Final Day of TEKKEN’s 30th Anniversary - Katsuhiro Harada [日本語版 (Japanese version)] このたび、2025年末をもちまして、私はバンダイナムコを退職することにいたしました。 長く携わってきた『鉄拳』シリーズが30周年という大きな節目を迎え、ひとつの区切りとして最もふさわしい時期であると考えたためです。 私の原点は、日本のゲームセンターや、海外コミュニティの小さな講堂やコミュニティセンターで、まだ小規模なトーナメントをサポートしていた時代にあります。 アーケード筐体を自ら運び込み、「鉄拳もぜひ遊んでみてほしい」と声をかけながら、目の前の参加者と向き合った日々。 あの場で交わした言葉や空気が、私という開発者の核を形作りました。 時代が変化しても、あの経験が自分の中心にあります。 そしてトーナメントシーンが大きく成長した後も、皆さんは旧知の友人のように私に声をかけ、会場で対戦したり、バーで『一緒に飲もう』と誘ってくれました。 それらもまた、大切な思い出です。 ここ数年間、私生活においては友人達との死別があり、仕事においては、私が尊敬する多くの先輩方の引退や逝去に触れてきました。 そうした出来事の積み重ねが、私に『開発者として残された時間』について考える契機を与えました。 その過程で、私がもう一人の父親のように敬愛する久夛良木健さんにも相談し、貴重な助言と励ましのお言葉をいただきました。 この言葉もまた、今回の決断を静かに後押しするものとなりました。 そして、この4〜5年をかけて私の担ってきたすべての業務やストーリーや世界観、そして責務をチームに段階的に引き継ぎ、今日に至ります。 振り返れば、VR作品(サマーレッスンなど)や『ポッ拳』、ソウルキャリバーシリーズをはじめ、自社他社問わず数多くのプロジェクトに携わる機会に恵まれました。 いずれのプロジェクトも新しい発見と学びに満ち、かけがえのない経験となりました。 これまで支えてくださった皆様、世界中のコミュニティの皆様、そして長年ともに歩んできた仲間たちに深く感謝申し上げます。 次の歩みについては、改めて皆様にお伝えいたします。 これからも、どうぞよろしくお願いいたします。 +あとがき 2025年末をもって退職致しますが、2026年1月末のTWT FINALには顔を出してほしいと会社からお願いされていることもあり、FINALにはゲストとして顔を出すと思います。 これまで30年間『いつかやるよ』と言い続けてやってこなかったトーナメントイベントでのDJですが、その代わりとして“最初で最後のDJ風60分ノンストップ鉄拳ミックス(私による初編集DJ mix)”も、今回のポストに合わせて公開します。 ‘TEKKEN: A 30-Year Journey – Harada’s Final Mix’ by Katsuhiro Harada 1 is on #SoundCloud on.soundcloud.com/pEYofA4yXOwyC7… 様々な思い出が蘇ります。改めて皆さんありがとうございました。 2025年12月8日 - 鉄拳30周年最終日 - Katsuhiro Harada

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Who´s_your_dEddy retweetledi
Rino🚀
Rino🚀@RinoTheBouncer·
AAA gaming needs to go back to this gameplay style and abandon open worlds, souls-likes and shooters for like 15 years🚀 I really miss such fun and intense gameplay. Imagine this in today’s graphics🥹 x.com/DetecPiyJeytiv…
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Who´s_your_dEddy retweetledi
ChickenChakra🇻🇳
ChickenChakra🇻🇳@ChickenChakra·
Hey guys! I'm going to be starting a short documentary series on Pro Tekken Players. The first one is on Gosain. Showcasing beginnings, career paths and current standings, the series will follow Pro Tekken player journeys across the globe. Full video below, please check it out!
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Tekken Master
Tekken Master@tekken_masterbh·
Why do we need months for this to get nerfed ? From now on am gonna post anything that is unhealthy in the game , not trying to be negative in any way just want the game to be better .
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Who´s_your_dEddy
Who´s_your_dEddy@ErDaLiStA·
What 😱😱😱!? I am not able to start Tekken!!! H E L P ! ! ! 😭
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Who´s_your_dEddy@ErDaLiStA·
One great thing about Armor King is, that he replaced Fahkumram at the start screen 😂!
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