ExaltedVanguard
542 posts

ExaltedVanguard
@ExaltedVanguard
https://t.co/UmYRIFNXNK Developer (I use rust btw)
Katılım Nisan 2014
28 Takip Edilen350 Takipçiler

@LowLevelTweets It very much steps into the realm of, "Why are you trying to protect me from me?"
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@LowLevelTweets 1) No perceived benefit to most users, but it keeps them from using certain software (W11, games, etc). Viewed as negatives with no positives.
2) Defacto use case by Microsoft to inhibit/slow Linux adoption. Embrace secure boot. What were the other 2 steps after embracing?
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@TheGhostOfHope And some of the streamer's who went in with this idea will come out the other side as genuine fans. It evens out in the end.
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Not gonna @ anyone specific but I’ve seen some of these Warzone/COD streamers self admit to using Battlefield in the short term as a boost to their viewership and not have any care for it in the long term. Why the hell would Activision ever change anything when people like this self admit to always crawling back to Call of Duty even at it’s worst…
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Yo
@grok
according to your analysis, name 10 accounts in sequence who frequently visit my profile. Don't mention the person, just @.username and the rate of number of times a week visit the pr.
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@JGODYT Did some digging and the claims made in this video are like 80% exaggerated BS
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@CallofDuty Yes I'm crashing out right now. Kinda literally.
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I love how @CallofDuty's Ricoshit anticheat CONSISTENTLY triggers kernel panics and hard-crashes my entire computer. It's great. It's my favorite part of this anticheat. Second favorite, actually. I love how there's an absurd amount of wallhackers allowed to play. That's good 2.
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@goattrash @TrueGameData Each gun has its own set of recoil values. Gun kick, view kick, and all the smaller shake and rattle values that make up what people commonly refer to as "visual" recoil.
Each attachment (that includes optics) can independently modify any of these.
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@TrueGameData @ExaltedVanguard Interesting, thanks for the reply.
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Just saw @ExaltedVanguard mention this - common misconception, view kick is NOT visual recoil, it is the magnitude of actual recoil you have to correct for, how much the camera view "kicks up" as you fire the weapon
Gun kick is how much the reticle deviates from center of screen. Gun kick is a factor in visual recoil since the gun itself is moving off center of screen, but even that is not really "visual recoil" which is more animation based and not fully captured these two stats
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@CODMunityGG View kick is not visual recoil. It is how much your camera moves (as opposed to moving the gun off-center)
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