@HalloweenTVG - Once civilians spot or get hit by Michael, they should shift into a panic state! A cycle of frantic movement, heads looking around! Rather than standing straight and composed.
- A bit of lip sync when calling the cops would be a nice touch.
@HalloweenTVG - When Michael breaks through a door, the break/unlock animation feels a little off.
- When heroes/civilians get grabbed, their faces should show more fear.
@One_Stalky_Boi Awesomeness!! How’s the overall ambiance? Do they use the original soundtrack during Michael and Hero gameplay? The theme is key for Michael, so I’d love to know! Thank you so much
I ended up only getting one Myers match yesterday (lines are getting longer) BUT after asking questions, and observing other players I have a much better grasp on Myers now. In the match I played I ended up killing 14-16 (lost count) here’s the max bloodthirsty execution!
Good morning everyone! I'm going to try to play as much Myers today as I can. I'm still a bit confused with some of his mechanics and am hoping I can figure out some of them!
A new nightmare begins.
Resident Evil Requiem is out now on Steam, PlayStation 5, Xbox Series X|S, Nintendo Switch 2, Epic Games Store, and NVIDIA GeForce NOW.
🌿residentevil.com/requiem/