FanSaiko Otaku Marketplace

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FanSaiko Otaku Marketplace

FanSaiko Otaku Marketplace

@FanSaikocom

Marketplace for fictional novel, manga, and anime content! 自由な創作ができる場所へ 让二次元创作安心变现 (EN/ZH/JP) Visit our Discord for guide: https://t.co/DGfy1vMSHf

Katılım Kasım 2025
167 Takip Edilen84 Takipçiler
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FanSaiko Otaku Marketplace
FanSaiko Otaku Marketplace@FanSaikocom·
Are you an anime, manga, indie game creator or psychologic otaku creator looking for a safer place to post? ✍️🎨 We’re welcoming new creators to FanSaiko! DM me here, on Reddit, or Discord to join. Once I verified you are a creator, I will give you an invitational code.
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那不能撕
那不能撕@aigedade·
@indie_maker_fox @creem_io creem小额还算方便,但是一旦资金大或者频率高基本被拒,周围做出海电商的小伙伴已经出现过很多类似的问题。
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Indie Fox
Indie Fox@indie_maker_fox·
TanStarter 模板已支持 Creem 支付 @creem_io Creem 是一个面向独立开发者的 Merchant of Record(MoR)支付平台,内置全球税务合规(190+ 国家),无需自行处理 VAT/GST/销售税 使用简单,可以理解为 Stripe 简化版本,注册教程看评论 MkSaaS 模板客户请稍等,要么这周,要么节后,也会支持
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FanSaiko Otaku Marketplace retweetledi
Shin-iti 真一💃
Shin-iti 真一💃@autopilotgod·
This is so true, only a tourist would say that women aurhors are becoming more prominent NOW. Women authors were always in high volume.... and in every place even in R18 stuff for male audience lol... Like idk what the industry is trying to imply, but female writers have been owning this industry for decades (sure there is still an underpaid issue but thats a a separated issue)
Shin-iti 真一💃 tweet mediaShin-iti 真一💃 tweet media
☁️Madeon Arch☁️@clampettaliban

Rumiko ya lleva como 50 años en la industria y estos te dicen que recien las mujeres en el manga tienen prominencia jajajajajaja

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FanSaiko Otaku Marketplace
FanSaiko Otaku Marketplace@FanSaikocom·
@ranokenn Jump editor said it the best. Draw what you know and put your emotions into it. Readers will know if you are faking it. The expression of art will communicate directly to your reader without any language barrier.
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うっぴー(エンタメラボ・ライトノベル作法研究所の主催)
漫画家になろうとしてはいけない。漫画を描くのだ!漫画を描く以外のことを目的にすると必ず挫折する。 引用「労働者のための漫画の描き方教室」より これは小説家も同じですね。 アメリカで行われた研究でも「人は成果を求める欲求が強まると、失敗を恐れて創造性が減る傾向にある」ことがわかっています。 この罠を突破するには「失敗してもOK!」「初稿は駄目でもヨシ!」と考えることだと思います。 そうすると、書けるようになります。
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NEW【テクノロジーニュース】
【速報】車椅子ユーザーが座ったまま自分で装着して立ち上がり歩けるようになる外骨格スーツが誕生した。KAISTが開発したWalk-On Suit F1は2024年の国際大会で優勝した技術で従来より格段に装着しやすく自立した移動を現実にする。
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FanSaiko Otaku Marketplace
FanSaiko Otaku Marketplace@FanSaikocom·
We are building a marketplace for manga and light novels actually. We are currently brainstorming the discovery feature, drawing inspiration from a conversation among Shonen Jump editors. The article is incredibly insightful for both artists and platform design, so I plan to post the summary tomorrow. One key takeaway is that Shonen Jump leverages its massive audience to take risks, such as featuring new series on the front cover and being able to have "highly potential" artists to work for free for over a year before serialization (even One Piece was in development for a year). It's not realistic outside of Asia. My theory is if people can build businesses on YouTube, why is a publisher still necessary for manga and novels? While there is a learning curve, creators can learn to improve independently. At Shonen Jump, the company reportedly prefers editors to work on only two series before quitting. The logic is that seniority makes an editor too objective, whereas new editors, though inexperienced, are more willing to grow alongside partner mangaka and adapt to new trends. Couldn't indie creators do the same? I believe the core issue is whether a digital platform can help indie artists gain enough attention to succeed. Once they do, they can build their own communities. I have two visions for our platform's discovery now: 1. One-shot/Intro Screening: Instead of forcing readers to wade through a "swamp" of content in a grid, they can swipe through cover pages and tags. If a title looks interesting, they can scroll down to read the first chapter. Everything beyond that is paid content. This is essentially a literary version of video shorts. 2. Literature Map: This feature uses spatial distance to show how different works are related. Readers and creators can see which tags are oversaturated and which themes remain unexplored. I believe this gives creators more inspiration on where they can carve out their own identity over blindly following trends. How is France tackling this problem?
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isaac (SCREWBALL OUT NOW!!!!)
I would love for a Western manga/vertical comic publisher or a Japanese publisher who has interest in making big moves for manga in the west to adopt this mindset. The publishers who are at the top of the game outside of japan have such a low barrier of entry in terms of comic quality as well as general ability to work as hard as you need to in order to produce a weekly series. I have experienced this personally. With the biggest Japanese publisher, it will take countless tries and countless rejections to be accepted and serialize and even when you are, the standard for keeping your series afloat is so high. It sucks and it makes it really difficult to achieve your dream but it does so for the purpose of preserving the quality of the series. It makes shonen jump a reliable source for amazing series time and time again. Scrolling comics have such a bad reputation. Mainstream manga readers disrespect webtoons and Western manga so often because there are so few that manage to break the mold and excite people. Countries outside of japan who are trying to produce lots of weekly series know how to make money and they know how to advertise but I need one of them to take the risk and try to move in the direction of making comics that people truly love. I love what France is doing and I'd like to see more of that in the English speaking world, it would make a huge difference.
Boichi@Boichi_Bo1

When we look at people around the world who dream of building a manga industry, their goal is often Weekly Shōnen Jump. As someone who is part of Shōnen Jump, I am very grateful for that. However, if your goal is Shōnen Jump itself, you cannot build a strong and vibrant manga industry. That is because Shōnen Jump is not the cause of a manga industry—it is the result of one. The true strength of manga does not lie in a few massive hit titles, but in its diversity and richness. Only by understanding this can a country build a manga industry and a true ecosystem—and use it to powerfully develop its cultural sector. The comics industry, including manga, can produce about 2,000 serialized titles per $100 million in advanced markets. In developing countries, it can produce up to 5,000 serialized titles per $100 million. If a market reaches $1 billion, it can generate around 50,000 new IPs every year—an astonishing number. But for this to be truly meaningful, MANGA(漫画) must be diverse. If all the works being produced resemble those from Shōnen Jump—in art style, characters, themes, storytelling, or ideas—then what is the value of producing 10,000 or even 50,000 such works every year? That would be nothing less than a disaster. Well, Films can afford to be somewhat similar to each other. This is because fewer films are produced, their budgets are high, and the risks are significant. In fact, films tend to be more similar to each other than manga. Unlike manga, films do not have characters ranging from two-head-tall figures to fifteen-head-tall figures, right? From a mangaka’s perspective, films often appear quite similar—the outlines of subjects are alike, and the frames are standardized, such as 16:9 or 2.35:1. When I talk about the manga industry with others, there is one manga I always show and mention. It is a manga work I deeply love—a manga about raising cows. The mangaka is someone who actually raises and loves cows. More than any manga I have drawn, this work is a living example of the true power and potential of manga. Manga allows for endless possibilities: a story about cows, created by someone who raises them; a simple yet refined rural food story, told by someone who has lived in the countryside; the story of a poor robot living alone in human society; narratives about great philosophers, religious figures, or social activists; and even works drawn from personal experiences with illness, such as kidney stones. That is why mangakas serve as IP creators. A rural food manga was later adapted into a remarkably well-crafted and emotionally rich film. Such a challenge is only possible because there exists a powerful original manga that resonates with many people. And it is precisely this diversity—in style, subject matter, thought, and life experience— along with the countless acts of pure human creativity, that ultimately give rise to Shōnen Jump and its hit titles. Shōnen Jump is the result. If you truly want manga to exist in your country, don’t aim for Shōnen Jump—aim for diversity in manga.

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FanSaiko Otaku Marketplace
FanSaiko Otaku Marketplace@FanSaikocom·
I think one of the key problems with content creating is that it is very difficult for creator to find their own niches when all the big platforms are using algorithm. You are fishing in a big ocean while not every fish is a "meal". We are building something like Reddit where creators can easily identify the small community they want to engage with. To begin with, a big follower doesn't mean a fandom willing to pay.
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emi エミ🗝️🫟
emi エミ🗝️🫟@keyokku·
in the current state of social media / creator industry / gen ai saturation, there honestly seems to be no longer much reward or incentive to create no matter what kind of content - the amount of effort invested simply no longer comes back as encouragement, it's like more and more a grind into a black hole
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FanSaiko Otaku Marketplace
FanSaiko Otaku Marketplace@FanSaikocom·
This is very insightful, though I am a bit skeptical. If I compare Shonen Jump to traditional television producers like the BBC, where editors and reader surveys dictate or guide the content, won’t it become less successful over the years? If YouTube can take over traditional TV, could Pixiv take over Shonen Jump?
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怪盗ねじれマーガリン
この対談でも『NARUTO』の強みとして絵が挙げられてる感じですね 『ドラゴンボール』と『ナルト』の元担当編集が語る「ジャンプ」の裏側 ― 絶対に敵わない『ワンピース』に勝つために『ナルト』が取った戦略とは【鳥嶋和彦×矢作康介×鵜之澤伸×松山洋】 news.denfaminicogamer.jp/interview/1912… @denfaminicogameより
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FanSaiko Otaku Marketplace
FanSaiko Otaku Marketplace@FanSaikocom·
Based on my previous research, roughly 3% of social media followers become paying customers or subscribers. While your performance was strong initially, later followers do not show as much purchasing intent. There could be many reasons for this though. In general, I think followers on Pixiv are more willing to pay than users on X or Reddit.
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FanSaiko Otaku Marketplace
FanSaiko Otaku Marketplace@FanSaikocom·
Years ago, I read a book called なぜデザインなのかDialogue in Design, by Kenya Hara x Masayo Ave. One of the key ideas I gained, which especially applies to the current environment of censorship, is that a designer/ creator/ person should not be afraid to voice their own perspective with sincerity. Many people who move overseas choose to blend in, essentially failing to bring over the knowledge from their home country to improve the foreign entity. In reality, the corporate world is very difficult to challenge as an individual. While the venture sector excels at creating innovative businesses, it often lacks a strong sense of responsibility toward culture. In fact, companies tend to shun and distance themselves from anything that doesn't directly relate to their own profits. However, the internet is different. One idea can cascade into a bigger wave of ideas. While I think there can be a better design to facilitate "conversations," sharing productive ideas should be encouraged and nurtured. There is nothing to apologize for!
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Boichi
Boichi@Boichi_Bo1·
Many people have responded to my recent posts about the manga industry, and I am truly grateful for the level of interest and engagement. Many of you have shared your country’s situation, as well as your own experiences and insights. I would like to sincerely thank all of you. Every piece of information shared here is incredibly valuable to us. I am sure it will be helpful not only to me, but also to everyone reading these discussions. I have also seen comments saying that manga education in some countries is too expensive compared to what is being taught. Thank you for sharing these perspectives. Personally, I believe education should be as accessible and affordable as possible. I have thought a lot about this and even made some small attempts—such as trying manga education through a website and YouTube. I also plan to share one of my manga tutorial books for free to share. However, Steve hasn’t finished preparing it yet. (Of course, I understand—he hasn’t been well and has been very busy. So it’s not really his fault… but still, he should try a bit harder!) At the same time, I would like to ask you to also consider the perspective of manga educators in your country. Unlike mangaka like myself, who earn income by creating manga, educators earn a living by teaching it. They support themselves and their families through education, and naturally, there are costs involved in running these programs. If the number of students is small or unstable, higher fees can be difficult to avoid. I also heard that some educators expressed frustration. It seems one of them teaches how to enter the Japanese manga industry. If my previous post caused any discomfort, I sincerely apologize. However, my intention was never to criticize or blame anyone. I simply wanted to suggest that manga education could aim for better outcomes—for the sake of education itself and for future generations. At the same time, I respect that each of you has your own way of doing things. Your methods are your choice, and both success and failure are part of that responsibility. So I kindly ask for your understanding. We all share a love for manga, and we have all devoted time to learning it. I sincerely support and encourage everyone who is teaching manga.
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FanSaiko Otaku Marketplace
FanSaiko Otaku Marketplace@FanSaikocom·
It is a pricing problem. Western corporations are leveraging their viewing base to inflate the price with content exclusivity. If they are operating like Stream where the publisher can control the pricing for each region, it will reduce the resell or free distribution. I wonder how long it will take us to build something like Stream🤣
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スーパー左嫌人極右@ジャンプ派
新事実が発覚した、海外で違法視聴が多いのは配信会社によるクソみたいな検閲が原因だった (公式だと改悪されたゴミしか見れないから違法視聴に手を染める必要があると) 盗みたくて盗んでたわけじゃなかったんっすね、勉強なったっす
スーパー左嫌人極右@ジャンプ派 tweet mediaスーパー左嫌人極右@ジャンプ派 tweet media
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UniFans引力圈
UniFans引力圈@Unifans_CN·
您好!目前网站因突发技术问题,暂时无法正常登录。技术团队已第一时间介入排查与修复,我们会尽最大努力缩短恢复时间。由此给您带来的不便,我们深表歉意。感谢您的耐心等待与支持,恢复后我们将及时同步进展。
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FanSaiko Otaku Marketplace
FanSaiko Otaku Marketplace@FanSaikocom·
俺も同じこと考えてたんだけど、結局ほとんどの物語って、ただ現実から逃げるためのものなんだよね。異世界っていうテーマについても、もっと質の高いシミュレーションが必要だと思う。俺たちは現実に対して、ちょっと受け身になりすぎてるから。 🤣今の社会問題を真正面から扱って、解決していくような物語を書き始めたんだ。攻殻機動隊とかPsycho passみたいな感じのやつ。
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冬蜂@カクヨム完結保証
冬蜂@カクヨム完結保証@FuyuBachi2501·
今のラノベの内容が“今の子”向けじゃないのが多いんですよね… 異世界転生、ざまぁ、スローライフ等って、ある程度社会経験を積んだ大人が、現実世界に疲れて好んで読んでいます。 一方、中高生はフィクションの世界に“刺激”を求めがち(呪術廻戦等)。 ここがミスマッチしている。
カオス饅頭@ラブコメ小説練習生@MEQc7V2t48utCur

図書館、図書室でラノベばっか読んで育ったけど、今の子はそういうの無いのかなぁ

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FanSaiko Otaku Marketplace
FanSaiko Otaku Marketplace@FanSaikocom·
@Boichi_Bo1 I feel like royalty is a form of content incubator like an investor choosing which founder or business to invest. I wonder if editors in the world of manga focus more on the mangaka or the manga itself.
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Boichi
Boichi@Boichi_Bo1·
Of course, a higher royalty rate is not always the right answer. What truly matters is the proportion of the market size that is reinvested into creative work—and how thoughtfully and effectively that investment is used. For example, the typical 10% royalty for print manga and around 15% for digital manga in Japan can only be fully understood when combined with page rates and the strong editorial and production support that creators receive. In that sense, the revenue generated from manga is often reinvested in a very refined and well-structured way. This is why these issues require careful and nuanced consideration. In reality, as royalty rates increase, other forms of support from companies tend to decrease. Yeah, this is very natural. If there is less budget available, there is less capacity—and often less incentive—to invest in areas such as manga editing and production support. From a creator’s perspective, focusing only on maximizing royalties can become problematic. If a work does not sell well, creators may be left to face significant financial hardship on their own. Personally, I would not be where I am today without the investment and guidance I received from publishers in both Korea and Japan. That kind of support plays a crucial role in nurturing creators. All of this makes the discussion quite complex—far more complex than what I am able to fully express here. Even so, when royalty rates for creators increase, there are two notable effects that tend to emerge: 1st The number of creators increases. 2nd More creators are able to emerge even in smaller markets. In addition, when the market and business structures are managed thoughtfully, another meaningful outcome can appear: 3rd Creators with niche tastes and unique styles can make a living from their work. Of course, even these points become more complex the deeper the discussion goes. The structure and implications of royalty systems are, in many ways, deeply intricate.
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Polymarket
Polymarket@Polymarket·
BREAKING: OpenAI's Sora video platform was reportedly losing ~$1,000,000.00 per day before they decided to shut it down.
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ユキムラツバメ@絵仕事募集中
アメリカの皆さんへ。日本の絵描きのTwitterアカウントには(エッチなイラストもそうでないものも)アルゴリズムで厳しい制限がかけられています。気に入ったアカウントがあったら拡散してあげてください。
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FanSaiko Otaku Marketplace
FanSaiko Otaku Marketplace@FanSaikocom·
It is crazy how people have normalized the idea that one prompt can easily create anything now. No matter what tools you use, whether it is photography, Photoshop, or AI generation, when there is a vision, there are always its own challenges with any piece of art.
852話(hakoniwa)@8co28

HATSUNE MIKU

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FanSaiko Otaku Marketplace
FanSaiko Otaku Marketplace@FanSaikocom·
@Ranggajati_ Isn't the anime/ cosplay community really big in Indonesia? If creators can't make a living with his skills and time, what can he do?
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FanSaiko Otaku Marketplace
FanSaiko Otaku Marketplace@FanSaikocom·
@yuukamiya68 I believe anime, as a visual story teller, is one of the best communication tools for spreading subculture globally, if not the best. The same could probably be said for K-pop.
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榎宮祐♟️ノゲノラ新刊発売
自動翻訳が進んで国際交流は増えるのはいいんだけど、文化の文脈が抜け落ちた内輪ノリもそのまま海外に届くようになると誤解や予期せぬ反応が増えそうで複雑。言葉の壁ってセーフティネットな側面もあると思うし。
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