PFGG | YoFavScrub @ sleepo mode

12.3K posts

PFGG | YoFavScrub @ sleepo mode banner
PFGG | YoFavScrub @ sleepo mode

PFGG | YoFavScrub @ sleepo mode

@FavScrub

SoCal button masher | Big fan of the homies | becoming an art RT bot

Katılım Nisan 2019
1K Takip Edilen734 Takipçiler
PFGG | YoFavScrub @ sleepo mode retweetledi
Grove
Grove@HTA_Grove·
#SF6_Alex 2LK-HK target combo works well with spacing traps. CPU is set to 2MK, if they press nothing then your 2LK will whiff and the TC doesn't come out.
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PFGG | YoFavScrub @ sleepo mode retweetledi
WRENCH
WRENCH@superwrenching·
deadlock chuds
WRENCH tweet mediaWRENCH tweet mediaWRENCH tweet mediaWRENCH tweet media
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PFGG | YoFavScrub @ sleepo mode retweetledi
Brawlpro
Brawlpro@Brawlpro·
When you provoke the white boy 😭
Brawlpro tweet media
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PFGG | YoFavScrub @ sleepo mode retweetledi
GAKU
GAKU@gaku_robo·
アレックス君、力強い
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PFGG | YoFavScrub @ sleepo mode retweetledi
ホロライブプロダクション【公式】
🎬映画コラボ🎬 いよいよ本日公開🎉 映画『#プロジェクト・ヘイル・メアリー』 オマージュポスターを公開! #戌神ころね #宝鐘マリン も吹替版で出演😊 ぜひ映画館で見つけてください🍿✨ @inugamikorone @houshoumarine
ホロライブプロダクション【公式】 tweet media
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:p
:p@rosewaterjelly·
holliware
:p tweet media
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PFGG | YoFavScrub @ sleepo mode retweetledi
Kay🖕🧊
Kay🖕🧊@trinity_047·
2 ways to route into a safejump out of stance! oki is awesome
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PFGG | YoFavScrub @ sleepo mode
Im enjoying alex so far, the only thing I kinda wish he had back was elbow being a charge input. Having it locked behind prowler stance makes it feel a little awkward to use in neutral
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PFGG | YoFavScrub @ sleepo mode retweetledi
Kay🖕🧊
Kay🖕🧊@trinity_047·
4 bar akuma 2 touch with a meaty ahh overhead
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PFGG | YoFavScrub @ sleepo mode retweetledi
ありお
ありお@ario_neko·
👑
ありお tweet media
QME
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Celebelian 🦦
Celebelian 🦦@celebelian·
Morg
Celebelian 🦦 tweet media
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zakilj3
zakilj3@Zakilj3·
Domain Expansion: Swamp of Serenity. Kermit from the @DevilArtemisX universe will soon join #SparkingZero
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PFGG | YoFavScrub @ sleepo mode retweetledi
Anime FGC News
Anime FGC News@AFGCNews·
Marvel Tokon released some footage showcasing some of the new changes coming to the new build of the game: Check out the full video below for all the changes coming to the Arc World Tour Finals build from March 20-22. List of Changes: - Tag and Assists will have their own dedicated buttons - Start-up Frames and Animation frames for tagging between characters have been shortened - You can cancel into non-rush assists during blockstrings (For example you can do a vertical assist from a block string) - The Hitstop (the pausing between animations) for assists and assist callouts has been reduced. - Aerial assist has been changed depending on the character - You can call ground assist while airborne - Super Skills (Supers) no longer cause a wallbreak when hit in the corner. - After a wallbreak the opponent is now in a hard knockdown state. No longer able to tech roll. - Link Attacks (Auto-Combos) no longer trigger on whiff (Unlike in Dragon Ball FighterZ for example) - Aerial Combos does not increase the combo limit as much as before allowing you to do more juggles before the limit.
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