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Fi1es
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Fi1es
@Fi1es
🏴☠️ Twitch | Sea of Thieves | & GoldenDayCoffee Partner!
North America Katılım Şubat 2012
100 Takip Edilen930 Takipçiler

Finally finished up an UPDATED Controller Settings Video! Just in time for Season 19 #SeaOfThieves
youtu.be/OH1WaZV-fp0

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I’ve been thinking about this a lot lately.
As a day one player, something about the heart of the seas feels different now. When Sea of Thieves first launched, the goal always felt simple: get the treasure and protect it… or steal the treasure and get away with it. Every voyage, every fight, every chase had that underlying purpose.
Back then the magic wasn’t just the combat. It was the story that came from it.
You’d spend an hour digging up chests, stacking loot on the deck, nervously watching the horizon the whole time. Then another ship would appear and suddenly everything mattered. Maybe you fought them off. Maybe you ran. Maybe you pulled off the steal of the century. Maybe you sank and lost it all.
But the treasure was the catalyst.
Lately it feels like something shifted. A lot of the seas feel more like a sweat meta fest where the main objective is just to fight and sink people, regardless of whether there’s even treasure involved. The fight became the whole point.
And don’t get me wrong… I love a good naval battle as much as anyone. PvP has always been part of the DNA of the game.
But the secret sauce of Sea of Thieves was always the shared world experience. The unpredictable encounters. The tension of having something to lose. The thrill of getting away with something valuable.
I’m not sure exactly when the shift happened. Maybe Hourglass played a role. Maybe diving mechanics changed the flow of the seas. Maybe it’s just years of players optimizing the fun out of the sandbox. Probably a mix of everything.
Either way, as a salty old pirate who’s been sailing since day one, I find myself missing the chase for treasure more than anything.
The fights used to mean something because there was always something on the line.
Anyone else feel that way? 🏴☠️
@SeaOfThieves
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@FancyEggGaming @SeaOfThieves Haha you're too kind! This is my day one pirate!
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@Fi1es @SeaOfThieves Go back to being bones, that’s too handsome for the seas 😬
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I was being serious by the way. Let’s compare:
Weary/Jig/Grog Ball - 5 second interruption
Bonecaller - 10-15 seconds to kill + extra 3-8 seconds to refill ammo
More than twice as interruptive as a curse ball AND throwable
Horrendous balance. Worst item ever added to the game
Nimsy@NimsyEu
WHAT IF, this monstrosity vanished over night and we all just pretend it never existed.
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NOW LIVE with TWITCH DROPS! Acquire Renown, gold, Voyages and cosmetics between March 6th-13th (5AM EST), by watching any Sea of Thieves Partner's stream!
#Drops #SeaofThieves
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Someone stole my boat and then had the audacity to steal one of my precious HATS!
#SlimeyHeist #SeaOfThieves #BeMorePirate

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@Tato_Tunes @Fi1es Legit or custom server tools? My guild has managed to pull one galley completely out of the water vertically up some rocks with harpoons, and accidentally punt another galley on top of thieves haven from a physics fluke, but not that
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@savvy_a2k That sent me flying!! Lol i also spawned in like 100 sharks after this!
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