Shredder
116 posts

Shredder
@FileshredderVM
Don't use this platform much unless it's something important. Composer and Artist. Prototype enthusiast.
Katılım Şubat 2022
7 Takip Edilen268 Takipçiler

Porting some B1.8/Adventure Update mechanics to MCPE 0.6.1 as a test and hopefully togglable feature. Ported over ACTUAL Hunger Mechanics, Sword Blocking, and hand swaying. Vanilla MCPE uses a modified stripped hunger system which always instaheals
#MCPE #minecraftleak #minecraft


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@EBrockholm That's the Xperia/Pi UI! It would change multiple menus in Pocket Edition to look similar to java's if it detected your device didn't support touchscreen, It was disabled in 0.7.0, and fully removed later somewhere around 0.9 - 0.12.0.
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@FileshredderVM Why does the second screenshot have a more java styled visualization?
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Pocket Edition has checks to detect if a LAN server is a minecon server. It checks this by seeing if the network packet sent by a host client has IsSpecial in it's header, If true, then colors the name and renders a mini minecon logo on the left!
#minecraft #MCPE #minecraftleak


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Everybody knows the Pocket Edition Demo, but do you know about the APPLE_DEMO? This was a build meant to be showcased in apple stores on their devices and were far ahead of the public lite version, 0.7/0.8 incarnations included a bundled level.
#MCPE #minecraftleak #MCPE




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MCPE 0.6.1's code has an early version of the B1.8 Chest Models from Java in the source code. If the chest tile is rendered as an animated entity, it will load an extremely broken version of the b1.8 chest model. Second image shows it with uv fixed
#MCPE #minecraft #minecraftleak


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@System_Address Is this software rendered or hardware accelerated considering the frames, I don't exactly remember if virtualbox supports graphic acceleration for really old builds of windows
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Here's a really ancient thing called UploadPhotoScreen that I'm surprised even survived in the source, This is the block selection screen seen in the MCPE Prerelease Demo (Photo 2) from E3 2011, alongside commented out demo version & info text.
#MCPE #minecraft #minecraftleak


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@Chrissssss_26 several things that i can currently recall:
dead bushes, helldimension is mentioned but not included, corals are mentioned but not included, squids, fancy oak trees, redstone entirely except the item, minecarts and boats and etc
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@FileshredderVM Is there anything that isn't included in the MCPE build?
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@FileshredderVM Was all of this stuff meant to be in MCPE or did you make them?
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Broken Frame Graph and Pie Chart Profiler has been fixed. Frame graph was broken due to the use of GL_TRIANGLE instead of GL_QUAD and incorrectly halving time. Pie Chart was simply broken because it required the game to be compiled in PROFILER mode
#minecraft #minecraftleak #MCPE

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The unused tallgrass tile also has it's metadata variants ported and leftover from Beta 1.6 in Pocket Edition. From left we have fern, shrub (not to be confused with dead bushes), and short grass. Interestingly the shrub does not take on any tint.
#minecraft #minecraftleak #MCPE

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Ported and restored the debug screen from Beta Java back to Pocket Edition, Used/Allocated memory isn't present due to some technical reasons, also a really slight addition, but vignette which was unused, has been restored, now darkening corners. #MCPE #minecraft #minecraftleak

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Leaked Pocket Edition 0.6.1 also has a "P" keybind to toggle wireframe mode, that shows everything that's being rendered in.. well wireframe. This only works on OpenGL compiled builds and won't work with GLES as it does not support wireframe mode. #minecraft #MCPE #minecraftleak

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