Travis Paul Gearlds

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Travis Paul Gearlds

Travis Paul Gearlds

@FlashFactTrav

Lubbock, Texas Katılım Ocak 2015
379 Takip Edilen45 Takipçiler
Bethesda Game Studios
Bethesda Game Studios@BethesdaStudios·
A NOTE FROM BETHESDA GAME STUDIOS We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead. For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together. That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come. STARFIELD CONTINUES With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own. CREATED BY PLAYERS We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work. THE FUTURE OF FALLOUT Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now. Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3. Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year. We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas. Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films. We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway. And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C. STUDIO COLLABORATION The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future. We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players. Bringing our teams closer together is helping us build a stronger foundation for everything we create next. THE ELDER SCROLLS AND BEYOND That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs. Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games. Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel. The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day. THE ROAD AHEAD Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs. We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together. –Bethesda Game Studios
Bethesda Game Studios tweet media
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$@treytheactivist·
TOM HOLLAND
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sir flex
sir flex@uzi_rael·
@Figment_Jedi I tried to tell people adventure time devolved into a man hating fan fic i got so much hate. But that’s literally what it became
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grizz
grizz@grizzlikesfilm·
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SKONK🐉
SKONK🐉@BigSkonk·
This Chocobo was not about to embarrass me in front of the Huzz
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JoeFredrick
JoeFredrick@JoeFredrick348·
The Persona Twitter community with Persina 4 R in relation to Persona 3 is crazy. Atlus GENUINELY listened to criticisms about P3R and are learning how to improve their remakes, and rather than positively acknowledge how awesome that is, were shitting on P3R?
hi (replaying p4g)@Playmygames0

Pretty much

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Travis Paul Gearlds
Travis Paul Gearlds@FlashFactTrav·
@Chriss_m @JoeFredrick348 Man, I ain’t trying to pick on you or nothing, but like this is pretty much my problem with the entire internet. It’s a decent remake. It’s not perfect, it has flaws, but it’s a decent time. And you’re over here calling it a travesty and acting like it personally assaulted you.
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Chríss
Chríss@Chriss_m·
@JoeFredrick348 The game was a travesty and it breaks my heart that new Persona players will go to that instead of the original, thus never knowing how masterfully the tone and atmosphere of that game were created.
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Paul Tassi
Paul Tassi@PaulTassi·
Where do you even go if you're one of these people being laid off now or previously? It's not like there's 10,000 equivalent gaming jobs sitting empty in this current market
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vadar
vadar@kevamat2·
@PaulTassi Im sure they cant find a job pretty easily you fucking retard. There are way more than 10k jobs. Lots of roofers and construction crews neee extra help this time of year🙏
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Evangelicos
Evangelicos@nervcentral·
Tem certeza que nada de ruim irá acontecer?
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Spriggy
Spriggy@SpriggyNeruda·
@PaulTassi How about "We messed up and we're shutting down Bungie?" 🤣 Honestly it's more a call for Sony to realize they messed up, give the IP another team, sell the IP, or motivate another studio to make their own fps fantasy MMO.
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Cam Fantastic
Cam Fantastic@CamFantastic1·
@transsexual1ty @420queer69 @bimbohypno also, within living memory people wd have thought you were a precious little shit for expecting any restaurant to respect your allergies just cos you were handing money over. and folks died. their dollar did not protect them.
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Travis Paul Gearlds
Travis Paul Gearlds@FlashFactTrav·
@Kotaku I’m sure these comments are going to be full of wonderful, nuanced discussion about this and not filled to the brim with the absolute dredges of society who I’m embarrassed to share a hobby with.
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jacksfilms
jacksfilms@jacksfilms·
Pulled up a video essay to watch during lunch “The reviews weren’t just negative; they were angry” hmm “This was not an artistic critique; this was a financial emergency” uh oh “The result was not a compromise; it was a mess” UH OH
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Maximilian Dood
Maximilian Dood@maximilian_·
Bro, this website is incredible if you hate stuff.
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