Football GM

158 posts

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Football GM

Football GM

@FootballGM_Game

A single-player football management simulation game. Play free in your web browser!

Katılım Nisan 2019
222 Takip Edilen428 Takipçiler
Football GM
Football GM@FootballGM_Game·
Football GM version 2026.03.25.1037: RBW and PBW are tracked for TE and RB, in addition to OL
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Football GM
Football GM@FootballGM_Game·
Version 2026.03.13.0676: added a Protector of the Year (POY) award for OL
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Football GM
Football GM@FootballGM_Game·
v2026.03.08.0954: offensive line stats!
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Football GM
Football GM@FootballGM_Game·
@AshleyIsSatan For most positions, backups get used based on formation (like you need more WRs on the field for some plays) and fatigue. For some positions (such as QB) backups don't play unless there is an injury.
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Goddess Mokyka Bum
Goddess Mokyka Bum@AshleyIsSatan·
@FootballGM_Game This is crazy but I'm curious and couldn't find anything the the manual or the FAQ. For positions with multiple players, does their spot in the depth chart determine their usage? Like is the 3rd WR mostly slot or are the first two DL the ends? Is there a chart somewhere maybe?
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Football GM
Football GM@FootballGM_Game·
Version 2026.02.13.1302: the home team's logo is shown at midfield during live games
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Football GM
Football GM@FootballGM_Game·
- Added player "awards" for league leaders in sacks, interceptions, and total (non-passing) TD More details: zengm.com/blog/2026/02/s… (3/3)
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Football GM
Football GM@FootballGM_Game·
- New settings: enable/disable two-point conversions; and overtime type to set if overtime is sudden death, sudden death except for a FG on the first drive, or both teams must possess the ball (2/3)
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Football GM
Football GM@FootballGM_Game·
FBGM updates to keep you busy on Super Bowl bye week in version 2026.02.01.1044 - Game sim tweaks: nerfed fast WR, WR depth is more important, buffed good tackling LB, and some special teams fixes. - Better clock management in some late game situations. (1/3)
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Football GM
Football GM@FootballGM_Game·
v2025.11.14.1320: New "Kickoff Touchback Yards" setting, with a default value of 35 yards. The likelihood of a touchback is now influenced both by this setting and player ratings, whereas previously all kickers performed the same on kickoffs. Also added various stats for kickoffs
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Football GM
Football GM@FootballGM_Game·
Apologies to anyone who recently did this manually with the schedule editor!
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Football GM
Football GM@FootballGM_Game·
Version 2025.11.12.0731: for leagues with the default number of confs/divs/teams and default schedule settings, generated schedules are much more compact and realistic - 18 weeks of games with accurate bye weeks
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Football GM
Football GM@FootballGM_Game·
Version 2025.09.01.1319: To increase 4th down drama a bit, in the live play-by-play there is an extra event before 4th down plays to show what players are on the field (offense/FG/punt)
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Basketball GM
Basketball GM@basketball_gm·
Also, Boise gets a blue football field.
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Football GM
Football GM@FootballGM_Game·
Version 2025.02.24.1037: somewhat better free agent contracts that dynamically respond to market conditions
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