Forever Pets
166 posts

Forever Pets
@ForeverPets_
Free VR pet game on Meta Quest. Love, play, bond - like never before. OUT NOW!
Katılım Ekim 2021
97 Takip Edilen419 Takipçiler
Forever Pets retweetledi
Forever Pets retweetledi

Meet the Cat That Always Smiles With Her Tongue!
Meet Gremlin the Blep Cat!
Her story begins back in 2013 when she was found abandoned in a cardboard box with her siblings 👉 buff.ly/qPwT1pN

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Forever Pets retweetledi
Forever Pets retweetledi

Adopting A Virtual Birdy Named Pepper #vr #gaming #virtualpet #questcreatorpartner @MetaQuestVR @ForeverPets_
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Forever Pets retweetledi

One week after launch, Forever Pets has D1 retention of 46%, and it's still climbing.
I'm told successful VR games average 25%, because of the friction of using headsets.
youtube.com/watch?v=PRSBfR…

YouTube
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Forever Pets retweetledi

After a decade in behavioral AI, I made a VR pet game.
It started as a tech demo. Then my daughter played the early builds like the pets were real, and I knew we had something special.
To those of you who can't have real pets: I hope Forever Pets gives you some of that joy.
Forever Pets@ForeverPets_
📣LIVE NOW: VR pets that feel truly alive. Play for free on Meta Quest. No scripted behaviors - just companions that learn, grow, and bond like real pets. It’s not just a game. It’s comfort, company, and connection - whenever you need it. Try free: meta.com/en-gb/experien… #vr #vrgame #metaquest #gamedev #virtualpets
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📣LIVE NOW: VR pets that feel truly alive. Play for free on Meta Quest.
No scripted behaviors - just companions that learn, grow, and bond like real pets.
It’s not just a game. It’s comfort, company, and connection - whenever you need it.
Try free: meta.com/en-gb/experien…
#vr #vrgame #metaquest #gamedev #virtualpets
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@gapascarella @xrgamesvr @VRSO_Boxing @3RGamesSA @spiderlinggames @skyrunnervr @cosmorama_com @MoonPortalVR @MoonVRPlayer @DragonFistVR @ASICSamerica @DivrLabs @LIV Thanks so much for the shout-out !! 🐦
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Forever Pets retweetledi

Happy New Release Thursday! 7/31/25 #QuestCreatorPartner #MetaQuestAffiliate @xrgamesvr @VRSO_Boxing @3RGamesSA @spiderlinggames @skyrunnervr @cosmorama_com @MoonPortalVR @MoonVRPlayer @ForeverPets_ @DragonFistVR #Disc @ASICSamerica @DivrLabs @LIV #SAPO #Gaming #VR #XR
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Forever Pets retweetledi
Forever Pets retweetledi

I often get asked if we use Behavior Trees for the birds in Forever Pets. The answer is no, and here's why:
1. Constrained parallelism. BTs offer only limited parallel execution. Most implementations (for example, Unreal Engine's Parallel node) require one child to be a single task node. Real people and animals do lots of things on overlapping timelines. The body of Aria below in the video has more than a dozen things going on at any given moment (root, head, eyes, tail, breathing and so forth).
2. Low reusability. Trees and animations are tightly coupled: you end up reinventing behavior branches for each new creature instead of sharing generic logic across species.
3. Poor scalability and performance. As you add actions or richer environments, tree size (and its CPU footprint) grows exponentially. In a VR game with dozens of pets, that quickly becomes unsustainable.
4. High production overhead. Every tree demands dedicated behavior designers, animators and engineers to craft and maintain bespoke nodes, leading to heavy people-costs.
Let me know if you found this useful and I'll long-tweet more about BTs and the alternative we've developed (Behavior Composition).
PS: Do you like Aria's red hat? That's the exclusive reward we've added for our alpha players. Join the alpha to claim it, link in first reply!
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Forever Pets retweetledi

I haven't had much to post lately about my duck game. But I have something BIG👀 coming this week. Until then, enjoy some peaceful ducky firefly collecting ☺️
#screenshotsaturday #indiegame
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Forever Pets retweetledi




