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CompGuardAC : The First Proper Look
Competitive gaming is not ready for the cheating methods being used today.
DMA devices, input adapters, recoil scripts, triggerbots, aimbots, external assistance, and advanced bypasses are no longer rare. They are already part of the scene, and most current tools are simply not built to deal with them properly.
This destroys competitive integrity for teammates and opponents alike.
Most anti-cheat systems still rely on outdated methods: weak input detection, basic process scanning, and easily bypassed screenshots.
That is why my partner and I started building @CompGuardac
@CompGuardac is an anti-cheat and integrity system being built for competitive games, not just one title. The goal is not to create another basic report tool or copy what already exists. We want something that actually goes deeper and can help leagues, tournaments, teams, and communities protect competitive integrity properly.
One of our biggest focuses is input detection.
Recoil scripts, triggerbots, aimbots, and other input-related assistance should not be something players can rely on forever. CompGuard is being built with input validation, behavior analysis, anomaly detection, and forensic logging as a core part of the system.
If someone is using artificial input to gain an advantage, the goal is to make that visible, provable, and punishable.
Beyond input detection, @CompGuardac is designed to detect whether a user has ever run cheat clients, is currently using cheats, or is operating hardware-level exploits. The system requires minimal setup—just run and connect. There is no need for manual file uploads to game administrators, as the process is fully automated.
The client remains in active development to ensure stability and consistent results. However, our website is now live. This is the first proper look at what we are building and the direction we are taking.
compguard.ac
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