DevilCola
27 posts

DevilCola
@Fried_Cola
Dev of MalwareBurster | A Survivors-like where chaos is the only logic. 👾 Fighting social anxiety one post at a time to share my dev progress.
Katılım Mart 2015
19 Takip Edilen8 Takipçiler

@EmbervilleGame All in LUK. You can grind for everything else, but you can't grind for luck.
English


@tashiro12EnToJp I use Gemini for localization, with a Japanese friend helping with editing. It works great for general stuff, but for character dialogue or lore, the nuances are definitely harder for the AI to grasp
English

Translating English into Japanese without losing subtle nuances can be quite challenging, especially when I need to determine whether a term is a game‑specific coined word or something that should be interpreted more broadly.
#GameDev #IndieDev #IndieGames #GameLocalization
English

@Pendrokar Yeah, but it also sad Blizzard didn't double down on the map editor's development. The ideas coming from the community are pure gold.
English

@Fried_Cola The trigger system of Starcraft and Warcraft III is what made all of this possible
English

It’s crazy how much modern gaming owes to WC3 maps.
MOBA, Auto Chess, DBD... the DNA is everywhere. I actually wanted to turn Jurassic Park Survival into a standalone game when I started my dev journey.
Anyone remember this one?
#gamedev #Warcraft3 #indiegame

English

@DavidPattt Movie:神さまの言うとおり
English:As the Gods Will
You're wellcome
日本語

@DragonSoulbrdgm That's cool! Translating RTS vibe into a board game sounds like a massive challenge.
English

@Fried_Cola THIS GAME. The whole reason I made a board game… to capture that RTS feeling again.
English

@IndieGameJoe Sad that 'Rabbit Simulator' is already taken, this could be a perfect fit. The concept is gold!
English

@Python_Dv That's true. I’ve stopped trusting my own brain anyway—I’m basically just a Lego builder at this point.
English

@smks_studios New version looks so much smoother! Is it because of a higher frame count?
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We're updating Adira's attacks! Loose & chaotic ➡️ tight & compact. Which do you prefer?
#gamedev | #animation
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