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@FunnintNM

17 fav game the door by lsplash 🚪🚪 - scripter - modeler - builder not exceptional at any but good working on: THE FOUNDATION contributed to: FPE:S DOORS

my house Katılım Mayıs 2024
76 Takip Edilen72 Takipçiler
ZoCarp
ZoCarp@ZoCarp·
Someone want's to do a Game that is NOT an asym with me?
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Zen
Zen@zenfakee·
never updating vencord ever again
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Peppermyntz!
Peppermyntz!@Peppermyntzz·
"You're gonna open fl studio and click new project and then stare at an empty timeline for an hour before closing it and then doing some other bullshit"
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MICO
MICO@micotoronto·
🎇
QME
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Funnint
Funnint@FunnintNM·
if ANYONE sees this guy in bite by night, just know, YOU'VE LOST
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InvaderNESS
InvaderNESS@InvaderNESTER·
"Teacher, teacher, you forgot to assign homework!"
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Funnint
Funnint@FunnintNM·
@nicorocks5555 idk for my ai enemies i usually have a 10-20 raycast soutwards in a circle at every node to push the nodes away from walls, this makes them more likely to be able to pathfind again or smth idk
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nicorocks5555
nicorocks5555@nicorocks5555·
I am having issues trying to get roblox pathfinding to work the way I want it to. A big issue I have is that for some reason the pathfinder decides to dryhump corners and walls despite me setting the AgentRadius to at least 3. Does anyone know what to do?
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