GRENADOBAHN City on 🌎✌️

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GRENADOBAHN City on 🌎✌️

GRENADOBAHN City on 🌎✌️

@GBAHNe2

A 300,000+ tile MEGASOMETHING Probably Earth2's largest connecting property https://t.co/q6WfOnH75E #earth2

Texas, USA Katılım Ocak 2021
302 Takip Edilen540 Takipçiler
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GR4NRAUD3🌎2️⃣
GR4NRAUD3🌎2️⃣@GR4NRAUD3·
CAN CONFIRM Quests Work. Brought in over 950 essence in around 1.5 hours.
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Shane Isaac 🌍2️⃣
Shane Isaac 🌍2️⃣@theshaneisaac·
In just over 24hrs since #Earth2 Reality Thread 7 went live on #E2V1, our team has been monitoring, fixed a number of issues & has released a new build - 0.4.7.1🌎✌️ For full details on this update please check out: earth2.io/news/e2v1-upda… 1⃣ Quest completion system fixed for some of the Players who experienced issues completing the Quest when arriving at the Quest location. 2⃣ Discard item system optimised inside E2V1 & on BE - so improved performance when discarding items should reduce the lag time some were experiencing. 3⃣ E2V1 download issue via launcher for badge holders who got their first access in the RT7 release. 4⃣ Item and Recipe categories displaying correctly now. 5⃣ Auto Mentar Storage Chip equip for Mentar Storage Chip quests meaning Players will not have to equip themselves, system will automate it. A concept I want to play more with long term with the Quest system. There are more details in the article but proud of the team for knuckling down & hustling to get all the above fixes out in just over 24 hours since the official #RT7 release! We will continue to monitor & improve as we work toward the next major release on this massive 510,072,000 km2 digital planet - Earth 2! #Earth2 #E2V1 #openworld #Metaverse $ESS #PlayerDriven #EcoSim #DigitalEarth #Quests #Progress
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GRENADOBAHN City on 🌎✌️
Doin work ol son!! 🔨 👷‍♂️🚧🛠👩‍🔧🏗🧰🦾 #earth2 $ESS #metaverse #essence #playtoearn
Shane Isaac 🌍2️⃣@theshaneisaac

In just over 24hrs since #Earth2 Reality Thread 7 went live on #E2V1, our team has been monitoring, fixed a number of issues & has released a new build - 0.4.7.1🌎✌️ For full details on this update please check out: earth2.io/news/e2v1-upda… 1⃣ Quest completion system fixed for some of the Players who experienced issues completing the Quest when arriving at the Quest location. 2⃣ Discard item system optimised inside E2V1 & on BE - so improved performance when discarding items should reduce the lag time some were experiencing. 3⃣ E2V1 download issue via launcher for badge holders who got their first access in the RT7 release. 4⃣ Item and Recipe categories displaying correctly now. 5⃣ Auto Mentar Storage Chip equip for Mentar Storage Chip quests meaning Players will not have to equip themselves, system will automate it. A concept I want to play more with long term with the Quest system. There are more details in the article but proud of the team for knuckling down & hustling to get all the above fixes out in just over 24 hours since the official #RT7 release! We will continue to monitor & improve as we work toward the next major release on this massive 510,072,000 km2 digital planet - Earth 2! #Earth2 #E2V1 #openworld #Metaverse $ESS #PlayerDriven #EcoSim #DigitalEarth #Quests #Progress

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CARL- Earth2 Epic Contributor, Sovereign of Earth
현생이 바쁘시거나, 예전보다 어스2에 대한 관심이 줄었더라도 꾸준히 지켜보실 분들을 위해 @theshaneisaac@earth2io 측에서 유저들과 나눈 중요한 문답 내용과 한글 번역본을 디스코드 채널에서 공유 드리려 합니다. 확인은 디스코드 <문답-번역> 게시판에서 가능합니다. discord.gg/MPtUgJ5nah 향후에도 무료로, 별다른 활동 부담 없이 번역 글을 받아보실 수 있도록 운영할 예정입니다. 최대한 빠르게 올리겠지만 상황에 따라 다소 늦어질 수 있는 점 너른 양해 부탁 드립니다. 그 시작으로, 3월 19일 Shane Isaac의 X(Twitter) 발언 및 문답 번역본을 모두 업로드했습니다. 앞으로도 새로운 발언이 올라오면 계속 번역해 공유 드리겠습니다. #Earth2 #ShaneIsaac #E2fam #어스2 #한글번역본
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GRENADOBAHN City on 🌎✌️
Shane's alive! We're so back!! I wasn't worried.. 😅
Shane Isaac 🌍2️⃣@theshaneisaac

#Earth2 Reality Thread 7 is incoming! Another major #E2V1 Pre-Alpha release so be sure to check out the full article to get the latest & understand why we have been so busy the past 2 months🌍✌️ 👉earth2.io/news/reality-t… As I have said, if we are quiet then we are busy building! A huge amount of updates packed into this release including a fully fledged global questing system, cosmetic skins, multiple new Character devices, new $ESS burn mechanics & utility, new badge access & much more in addition to time consuming improvements on the #E2V1 Global Building System! Our #E2V1 releases are our progress. No hype - just releases & getting the foundations for #Earth2 right. Every Reality Thread brings #Earth2 closer to its long term vision, system on system, feature on feature. One foot after the other. Expanding utility & purpose for land, Essence & other digital items inside #Earth2! On this occasion we are releasing the article in advance so Players have some time to review their existing Quests. As a courtesy, our team has already cleared & auto refunded all $E Quests and also cleared all Quests created before the storage space check systems were deployed, but we still urge Players to check any remaining active Quests before RT7 drops, as when it drops, Quests will be open for completion inside #E2V1. As always, this will be a major release with a lot of large, complicated new systems being deployed, so there is always a chance things can go wrong - therefore if something does go wrong please give the team some breathing room & time to get things right! Once this release is fairly stable we will be pushing forward on the next one. Can't wait to see some of the skins running around inside #E2V1 & Questers competing for the win! #Earth2 #E2V1 #Metaverse #PlayerDriven #OpenWorld #Quests #EcoSim #Foundations #RealityThread7 $ESS #Utility #Burn #DigitalEarth #E2Questers

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GRENADOBAHN City on 🌎✌️
@EliteCityio For real!! 😅 idk why but thinking about our future with AI just reminds me of how simple and fun things were in the 90s and early 2ks 😄 I think my strategy is to be far away, island-hopping on a sailboat, when sht goes down
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Elite City
Elite City@EliteCityio·
@GBAHNe2 😆 terrifying. What's your thoughts on all this moltbot/clawdbot stuff all over the timeline? Contemplating getting an ai agent of my own so I can train it as a defense bot 😆🤔
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Jolipa
Jolipa@E2Jolipa·
I want to feel #Earth2 no matter where I am. Following magical words from @theshaneisaac were the reason why I started with Earth2 5 years ago The mobile app promise “feel #earth2 around you” and the inception video that sparked the hype back then could finally come true. The long-awaited app has finally been announced for Q1/2026. In the video summary, you can see how E2 and the mobile App was originally announced five years ago as “a place that is accessible for free by everyone, a place for creativity, education, commerce, experiences, interaction, and trade.” Other open-world games may have huge development teams and budgets, but for me, the real success factor of Earth2 will be a mobile app that makes you feel Earth2 is all around you and enables 1:1 geolocation, which was promised back then and has always set Earth2 apart from all the thousands of other open-world games.
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Shane Isaac 🌍2️⃣
Shane Isaac 🌍2️⃣@theshaneisaac·
#E2V1 0.3.6.2 is currently deploying. It include new improvements to the global water interactive system which should resolve issues Players experienced after instant teleportation to any location on Earth🌍✌️ earth2.io/news/e2v1-upda… We also implemented numerous updates to a number of core inventory & item management systems in anticipation of Reality Thread 7, but also to fix some remaining issues since Reality Thread 6 & to ensure it is more robust for long term development. We have been working on the 0.3.6.2 updates while also focusing on Reality Thread 7 features. Please check the article above for further details, but the main updates in this version are: 1⃣ An additional fix release for water detection after teleporting, along with fixes for additional water detection issues. 2⃣ Fixed an issue that caused crafting recipes to fail sometimes. 3⃣ Fix #2 above resulted in a further rework of most existing Character systems. These changes improve overall system reliability and also update systems in preparation for Reality Thread 7. 4⃣ An additional fix applied to the invisible leg issue affecting some Characters. 5⃣ Inventory logic adjusted so: • LMB moves a single item • RMB moves all items This is now universal across all systems and applies when swapping items between Inventory, Foraging, Crafting and Mentar Storage. 6⃣ Action Bar “Use Item” logic updated to improve syncing with backend services. Players may notice a small delay between item usage. This delay is expected for now and will be refined further as part of a UX improvement pass. 7⃣ Added the ability to manually resync Character Inventory. This is not required during normal play as syncing occurs automatically, but the manual option exists for cases where unexpected item display behaviour occurs, allowing Players to attempt resolution themselves. 8⃣ Fixed several spatial sound effect (SFX) issues. 9⃣ Additional bug fixes and general improvements. The global water system is very complicated & the updates to the core inventory systems are not trivial, so there may be issues QA has missed over the past 2 weeks of testing, so as always please be patient with the team, report any problems & we will monitor the release closely & fix any issues that may arise. #Earth2 #Metaverse #E2V1 #OpenWorld #PlayerDriven $ESS #PreAlpha
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Bill Gardner
Bill Gardner@bgardner9969·
My new goal. To travel around Mauritius entire island along the coast. Should I stream it? @earth2io
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Laura 🌎 2️⃣ 💕
Laura 🌎 2️⃣ 💕@Laura65970176·
Haha..Mrs. Bush, Mr. Bush, Baby bush, and Not a bush!! I found the name of this bushes hilarious. Have you found this bush or other unique names out there? Let me know! Pre-alph E2v1 testing.
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