GERE Santos
5.1K posts

GERE Santos
@GERESantos4
Humility is a fundamental virtue in human relationships. By being humble with others, we show respect and value love for others.
Katılım Ağustos 2021
160 Takip Edilen116 Takipçiler

@PlayOverwatch Guys, I don't know about you, but I think Overwatch would be more dynamic if abilities had ammo bonuses, and no hero was at the mercy of cooldowns. Think of Roadhog: if he uses healing gas, he gains 1 ammo at a time; if he holds it until the end, he has full ammo.
English

@harf_way @Division6Tank Praticamente Metal Slug ,podemos fingir não parece
Português

メタルスラッグのオマージュ作品は数あれど、この作品にはとても強いリスペクトを感じる。
Division 六(@Division6Tank)さんの『Aqua Ippan』という作品です。
6th-divisions-den.com/aqua_ippan.html
日本語

@gencycanon Até hoje em comparação entre paladins e overwatch fator rejogabilidade overwatch é muito baixo,enquanto paladins consegue joga dia inteiro pelo inúmeros possibilidade caminho de builds de cartas,talentos,loja items pra estratégia,fora campeões cada gameplay solo
Português

"vou jogar uma quick play pra desestressar"
a porra do genji que cai no time inimigo:
アキラト@AkiratoFPS
瞬殺
Português

@consolegas Esse sistema rank atualmente faz uma falta no mundo dos gamer
Português

Casi todo el mundo conoce el soldado(s) volando hacía la pantalla en la fase 3 de Metal Slug, es tremendamente icónico. Lo que se comparte menos es que también se puede sacar al principio del juego y también en la fase final. Aquí os enseño el del primer nivel:
Consolegas Aesthetics@ConsolegasAes
Español

@PlayOverwatch @webtoonofficial Another system for the heroes' ultimate abilities, where each hero would have two ultimate abilities, one weak at 50% and one strong at 100%.
English

@PlayOverwatch @webtoonofficial It would be cool to have a new system for Overwatch where the game starts slowly, speeds up mid-match, and ends super fast, like in League of Legends: Wild Rift.

English

Did you catch the latest @webtoonofficial episode? 👀
Over breakfast, Sojourn puts the heroes on standby. Winston reveals upsetting news about Athena.
Catch up on the earlier episodes in this series for free at the link below, and then see the latest exclusively in the Webtoon app.
🔗 blizz.ly/4e3JE6m

English

@gamer_lafan For me, Metal Slug X has better replayability; all the maps are well-made and practically all of them are charismatic. Metal Slug 3, on the other hand, is too repetitive due to the excessively long sections with the floating discs.
English

Let me introduce Metal Slug 3, often considered the most complete and refined masterpiece in the Metal Slug series. It’s known as the best in the series, with nothing lacking—fun, graphics, presentation, weapons, vehicles—everything is top-tier.
However, since it was designed based on the skill level built up from 1, 2, and X, it’s extremely challenging. The branching paths in particular can get brutal—if you take a harder route, it can feel like you’ve been thrown straight into hell, with nonstop chaos.
And especially the final scene, where the Regular Army and Morden’s Army join forces to fight the aliens—it was incredibly moving, even for an arcade game.
English

@PlayOverwatch Guys, what do you think? Will the map have room for an ammo pack and a movement speed pack? We already have a healing pack, so there's always room to expand. Would this make Overwatch more active in combat?

English

@PlayOverwatch With the arrival of subclasses in Overwatch, Blizzard needs to make changes to give them real weight, because subclasses now have a great sense of power in Overwatch, a feeling of overwhelming ability to learn, relax, and get excited.

English

@PlayOverwatch This system would be similar to what we've seen in League of Legends, where hero evolution has a significant impact until the end; this creates the feeling that every hero swap has value.
English

@PlayOverwatch It would be interesting if Overwatch had a level progression system from 0 to 15, where each hero level, value investment, and choice made players feel like they weren't just randomly switching heroes.

English

@PlayOverwatch Thus, Blizzard created two types of commentators: Athena will commentate for the Overwatch team players, and Talon will have a commentator for the Talon team players.
English

@PlayOverwatch Imagine a new Paladins-style loading screen that enhances the immersion in the rivalries between Overwatch and Talon players.

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