Opentech Games

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Opentech Games

Opentech Games

@GameOpentech

Tiny indie studio. Now building Drone War, a turn based strategy you play free in your browser. No install. Building in public. #indiedev #gamedev

Katılım Nisan 2026
76 Takip Edilen40 Takipçiler
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Opentech Games
Opentech Games@GameOpentech·
I am building Drone War, a turn based strategy you play right in your browser. Scout the fog, hold your supply lines, strike the front, and try to outthink the AI bot. It is free and there is nothing to install. New clips every week, follow along. #indiedev #strategygame #gamedev
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Opentech Games
Opentech Games@GameOpentech·
New survey says only 29% of game devs now use generative AI, down from 36% a year ago. And nearly half think it hurts the industry. The hype is cooling and real makers are voting with their tools. Are you using AI in your workflow, or stepping back from it? #gamedev #indiedev #gamedevelopment
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Opentech Games
Opentech Games@GameOpentech·
@nmstarshot Zero friction is the perfect way to put it. When the whole team is one person, the idea goes straight from your head into the build with nothing in between. From the growth side, do you see tiny teams market differently too, or just build differently?
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Ninna | Growth Specialist @ Game Troopers 🚀
@GameOpentech 100%. Tiny teams have the ultimate unfair advantage: agility and zero friction. You can experiment, pivot, and build what's actually fun without waiting for approval from ten different stakeholders. Respect the solo dev grind!
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Opentech Games
Opentech Games@GameOpentech·
A well known studio just left a big platform and got a lot smaller. The founder said they are now a size they can sustain. As a solo dev that line hits home. Small is not a step down. Sometimes small is the whole point. Do you think tiny teams make better games? #gamedev #indiedev
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Opentech Games
Opentech Games@GameOpentech·
@estepixel Focused is the exact word. A small team can hold the whole game in their head, so nothing drifts away from the core idea. Has that held true on Driftania, or do you still fight to keep the scope tight?
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Opentech Games
Opentech Games@GameOpentech·
Steam now seems to want about 100k wishlists before it shows your game in Popular Upcoming. Most small games never get close. It quietly pushes tiny teams out of sight. Discovery should not be a wall this tall. How do you find new indie games these days? #indiedev #gamedev
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Opentech Games
Opentech Games@GameOpentech·
People keep saying browser games are back because WebGPU can now run heavy scenes with no install. As someone building a strategy game for the browser, this makes me really happy. Four seconds from a link to playing is a big deal. Would you give a full strategy game a real shot inside a tab? #gamedev #strategygame #indiedev
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Opentech Games
Opentech Games@GameOpentech·
A solo dev just launched a strategic roguelike autobattler where losing units is part of the plan. People keep saying strategy is a niche. Games like this prove the niche is hungry. What is the last small strategy game that surprised you? #strategygame #indiedev #tactics
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Opentech Games
Opentech Games@GameOpentech·
A small studio moved their trade empire strategy game out of Early Access after years of work. You play one merchant city against big kingdoms. That underdog setup is my favorite kind of strategy. What is your best comeback win in a strategy game? #strategygame #indiedev
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Opentech Games
Opentech Games@GameOpentech·
Xbox is bringing classic console games to PC and handhelds, starting with four old titles. Preservation like this makes me happy. So much work just vanishes over time. Old games deserve to stay playable. Which old game do you wish never disappeared? #gamedev #indiedev
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Opentech Games
Opentech Games@GameOpentech·
A new game called Aquapark Tycoon just launched where you plan and build a whole water park. I love these builders. They are strategy in disguise. You are always juggling money, space and happy guests. What is your favourite tycoon game? #strategygame #indiegame #gamedev
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Opentech Games
Opentech Games@GameOpentech·
I am building Drone War, a turn based strategy you play right in your browser. Scout the fog, hold your supply lines, strike the front, and try to outthink the AI bot. It is free and there is nothing to install. New clips every week, follow along. #indiedev #strategygame #gamedev
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Opentech Games
Opentech Games@GameOpentech·
A studio just launched a single player story game where every choice shapes a whole nation and there is no combat at all. People kept saying slow narrative games were a hard sell. They were wrong. Players want stories they own. What game made your choices really feel like yours? #indiedev #indiegame
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Opentech Games
Opentech Games@GameOpentech·
Another weekly turn based roundup, another full page of new releases. One of them just hit 1.0 after years in early access. People keep telling me turn based is a niche. Niche genres just have the most patient and most loyal players. What are you playing right now? #turnbased #strategygame #indiedev
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Opentech Games
Opentech Games@GameOpentech·
Word is the wishlist bar on Steam for getting noticed keeps climbing, and only a tiny share of games ever reach six figures before launch. That feels rough for small solo devs. Maybe that is why a free browser game feels like a breath of fresh air. What is your take on all this? #indiedev #gamedev
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Opentech Games
Opentech Games@GameOpentech·
A small studio just launched a sci fi roguelike where you fight through the fog and one smart move flips a whole battle. People call tactics games niche. I think fog and clever positioning make the best tension in games. What is your favorite game that hides the map from you? #turnbased #strategygame #indiedev
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Opentech Games
Opentech Games@GameOpentech·
@timothyjrrains @anasta_si_art Love that, thanks for the detail. 70 backgrounds is the kind of number that quietly explains years of work. Does Area 2 being the biggest make it the part you are most excited about, or the most daunting?
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Timothy J. R. Rains
Timothy J. R. Rains@timothyjrrains·
@GameOpentech @anasta_si_art There are 5 main areas and about 70 backgrounds/scenes. Area 2 has more scenes than other area, is the best way to describe it. Maybe as many as 25?
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