
When Sony was handing out live service money, it was possible to put together a pitch and get a studio funded (or you needed to know the right people in the right places). Deviation Games was one of the "winners" of that process. The Deviation deal fell apart. Instead of just letting it die, Sony tried to salvage some of it by bringing them in and calling it Dark Outlaw.
Now we're seeing the big publishers come to grips with the fact that they have a massive cost base with little to show for it. Everyone is trimming, again.
Just like we saw in 2025, 2024, 2023, etc., if a studio hasn't pushed their project into full production, or an concept was restarted several times, they are a prime target for cutbacks.
Everyone is cutting back cost base.
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